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The current version of the Holy Blessing effect has changed, so you can just hit him with a spell, the icon of the Holy Blessing is a beam of light, and the holy shield is pink, a ball of pink.
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The effect of the Holy Blessing has changed, right? I remember how much damage is reduced by % now, and the Holy Shield is still invincibility as before.
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The effect of the shield is immune to physical and magical damage, and attack speed is slowed by 100%. Blessed with all damage reduced by 50% and attack speed slowed by 100%. After the two skills are used, the spell time remains the same, and the instantaneous is still instantaneous!
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The best thing to do is to give him a brick, and if he is immune, he is a holy shield, and if he doesn't, he is a holy blessing.
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According to PK experience, SQ is invincible in nothing more than several situations.
1: Emblem cd solution control In this case, open WD is either you are about to hang up or he is about to hang up I have never seen a QS full blood or nearly full blood to open WD to solve the sheep or something In this case, you just run away except ms.
2: I have empty blood There are only 2 possibilities after opening WD Either I chase you and continue to cut WD when I am running out + two mouthfuls or I open WD directly + blood Anyway, I still run away He adds blood to your bandage.
3: Siege QS control skills are not very many, but the current version of QS outbreak is very powerful, if the opponent is a QS with good awareness, it should only attack one target, one life for one life, run away.
It all boils down to running away.
And I've been with QS so many times I've never seen a QS that effect will be 50% free Because it's better to save your life than WD unless WD Holy Healing CD and LZ look at the target's buff Those two buff icons can be seen at a glance.
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First, the role is different:
1.Holy Blessing:
Reduces all damage taken by the player by 20% for 10 seconds.
2.Holy Shield:
Damage immunity, but deals 50% less damage
Second, the taboos are different:
1.Holy Blessing:
Holy Blessing does not reduce the damage returned by the Sacrificial Hand.
2.Holy Shield:
Cannot be used on targets that have a self-discipline effect.
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First, the role is different:
1.Holy Blessing:
Reduces all damage taken by the player by 20% for 10 seconds.
2.Holy Shield:
Damage immunity, but deals 50% less damage
Second, the taboos are different:
1.Holy Blessing:
Holy Blessing does not reduce the damage returned by the Sacrificial Hand.
2.Holy Shield:
Cannot be used on targets that have a self-discipline effect.
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Holy Shield Lv. 2
110 mana.
Instantaneous Spell 5 minute cooldown.
Makes the Paladin immune to all damage and spell attacks for 12 seconds, but with a 100 attack interval delay While protected, the Holy Shield, Blessing of Protection, or Holy Blessing cannot be applied to you for 1 minute.
Holy Blessing 35 mana 5 minute cooldown.
Protects you from all physical and magical attacks for 8 seconds, but you cannot attack or use non-magical abilities during this time. After using Holy Blessing, Holy Shield, Protective Blessing, or Holy Blessing cannot be applied to you for 1 minute.
Let's talk about the difference in a nutshell. Holy shield technique, which we usually call "invincible", is immune to physical and magical damage, and dissolves the debuff, which seems to be the most effective way to instantly remove the debuff on the head, and after being weakened, the attack speed is slowed down.
The Holy Blessing Technique is small and invincible, and it consumes less blue, but it's only 8 seconds, but I'd rather use the Protective Blessing than the Holy Blessing Technique, because it's a CD with the Holy Shield Technique.
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Holy Blessing is only immune to physical damage, Holy Shield is immune to all attacks, and the other cannot be used for 1 minute after using either skill.
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The key is that you can only perform spell actions (add health) during the Holy Blessing period, and cannot perform physical attacks.
The Holy Shield costs a bit more blue, but it can do anything, but if you don't add the defense talent, the physical attack speed is doubled.
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