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I'll say a word straight, the highest record I played6k 3k common things The picture above is 6k, I didn't have time to take a screenshot There are too many zombies Kill so many at once, so excited。。。
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Team Battles Boutique Cataclysm to the scum!
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I never talk nonsense, there are pictures and truths, morale is full of 6, and the damage played is very terrible, 16000+ 3k is a common thing, and the picture above is direct.
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I bought this gun, 860 game coins are unlimited. The overall feeling is that it is most suitable for players who are in the Biochemical Party but do not have good guns. The original Flame Razor, the normal rate of fire is much slower than the original, hitting 15 rounds of charging, this charge speed is very fast, much faster than J5 and J7, the rate of fire is very fast after charging, the front sight becomes smaller, the hit rate is higher than that of ordinary crosshairs, you can hit 13 rounds, and the headshot damage is more than 1000.
I tested it with another person today, and the charge close-range headshot was about 1500, and I forgot whether there was armor or no armor at the time, and it must have been 1000 anyway. There was a test charge of 13 rounds against the mother's head hit 10,000 blood,Very powerful,But that's just a test,It's impossible for zombies to stand still in actual combat to make you easily headshot.,The vast majority of them must not run back and forth or jump hard.,This has added a lot of difficulty to janus11's headshot.,But this problem can be solved with a fatal blow.,If it's not fatal.,Try to guard the point in the desert.,72 pipes are also better.,Biochemical 4 is also good.。 If you don't have a lot of money, don't buy it, this gun is only for biochemistry, other modes are very general, and there is no fatal headshot in biochemical 3.
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I've been playing for a week Overall, this shot is good, the right button is very violent, it's very cool to open 6, especially a bunch of zombies chasing you or you're in the pipe, I play 72 warehouse, open 6 in the pipe, the highest record is 6k, the right click of this gun is very penetrating, up to 3k on the bridge, but there must be 6, if you don't have 6, you can kill it, but it doesn't shoot the head, but this gun is very useful against demons. The demon can't dodge, even if he squats on the ground and sways from side to side, he will shoot his head.
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Use 15 rounds of Aurora bullets to hit the zombie, and then the front will light up, the color of the signal will change, and finally press the right button to deform.
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A bullet hit counts as one charge at a time, and 15 hits are equal to one clip hit.
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Fight zombies, the lights on the gun will automatically turn on, and it is quite easy to use the gun to rush the aurora.
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Aurora JANUS-11
Developed by the AEGIS Research Institute and equipped with the new Mirage system, a repeating shotgun that uses 15 rounds of 12gauge ammunition. After hitting the target 15 rounds, it can be recharged, and pressing the right button will activate the Phantom mode of infinite burst Aurora, showing terrifying burst damage. Hit 15 rounds and press the right button on the line.
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First of all, glad for your question.
Aurora is a scattershot, and Thunder is a machine gun. Neither of these two is a competitive gun, not to mention the competitive aspect. Just the biochemical and cataclysmic aspects.
It's hard to say who is good, because there is no such thing as the best gun, and any gun has weaknesses.
200 rounds of thunder hell, tracking lightning about 10m after charging. Both biochemical and cataclysmic are fine. Of course, it can only be said that it can. Because of the cataclysmic dawn dragon flame demon cleaning up the mobs is more powerful than the thunder prison, and fighting the boss hawkeye thunder god sea emperor is even better than this gun.
Aurora, scatter bullets, charge 15 rounds, wireless ammunition damage is quite high, biochemical mode as long as you pay attention to the time to open 6, you can get 1k in the pipeline instantly. Cataclysm mode is weak, 1 bullet is on 1, wireless ammunition can't deal with groups of mobs, and the damage to the boss is not high. The Cataclysmic Party can ignore it.
The biochemical mode is more powerful, if you like it, you can start quietly.
Summary: If you like to play biochemistry and don't like to sell your teammates, you can consider buying Aurora, there is no machine gun like MG3, and you don't like to play classics, new classics, and don't play with the team, you can also consider making trouble and getting a thunder hell. (Team requirements are generally classic machine guns such as MG3, and Biochemical Match is a classic, new classic mode.)
Thunder Hell will not be allowed to play. )
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It depends on what mode you play.
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I haven't used Aurora, to be exact, Biochemistry 1, Biochemistry 2, I haven't used either.
Biochemistry 3 is used for a few days. But for this gun, I believe I have a say.
Needless to say, Biochemistry 1 is the main ** of the three series, as long as it is the fire demon, the two-faced god, and the skeleton, the main ** of these three series, you can basically abuse the corpse, don't explain so much.
Biochemistry 2, there are more zombies, there are also headshots, slaughter blades, and so on.
Start your analysis here.
Biochemical 2, you don't need accurate shooting to kill corpses, Aurora 15 bullets are not too harsh to charge, and about 10 seconds of wireless bullets is not short. Coupled with the increase in penetration and lethality, Biochemistry 2 is basically perfect, although it is not as good as a vote artifact such as the Sea Emperor Thor, or an axe bug, but Aurora can survive perfectly in Biochemistry 2.
Although the bullets are still fired one at a time, this is considered a weakness, but as long as the deputy ** is powerful enough, it can basically be done to slip the corpse + slaughter the corpse.
Of course, there is a big premise: don't run into KZ rampage Xiao Ao (joke).
Biochemistry 4, not much to say......I don't know how to play, I don't want to play, and there aren't many people who play in the first place.
Biochemistry 3, the main play. Basically, except for Cataclysm, it is Biochemical 3, which is the case for every frequency, and only a few frequencies (such as competitive frequency, such as Biochemical 1 dozen 8 country channels) will be an exception.
Pull it away, pull it back. In Biochemistry 3, only headshots can kill corpses, Aurora belongs to trolls, trolls are born with a strong fixation effect on zombies, most of them are like this, and even trolls such as the Demon Expulsion Holy Flame have a strong ability to repel (compared to ordinary guns, what chainsaws, what Sea Emperor's, just spare me......).When I didn't say). Aurora's knockback ability is not as exaggerated as that of an artifact, but it's a bit of a thing.
On the contrary, because now the zombies have Smurf upgrades, their defense and blood volume have risen, and Biochemistry 3 can only be killed by headshots, while Aurora has high damage, but it needs to be charged, and if it is not in a narrow place like a pipeline, it cannot cause full damage at all, so Aurora has the title of pipeline killer. That is to say, the aurora on the flat ground is acceptable, and it is slightly difficult to kill, and in the pipeline, as long as the ** is not shaken off, the aurora can cause effective damage.
That's pretty much it......
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The Aurora is not very easy to make, but it is well worth it. Biochemical mode, of course. Aurora is basically right-clicked and transformed, opening 6 is a head, and more than 3 or 4 heads.
If you spend money to make it, I personally recommend the following methods.
1: Buy the Aurora set, but don't make it.
3: After it is made, it is rushed directly to permanence.
Draw the lockbox, at present, the first line is permanently online, and there is an aurora in the first line**. There is no one in the lockbox. The first line of the aurora may be 30 days, or it may be permanent. The odds vary.
By the way, 125 chips are not necessarily a lot, this is a face, 5 6 belong to the character.
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Lasers are good guns, but the probability of making them is very low, and the production of them is very small.
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Personally, I feel that the aurora is a little better, I remember that the evaluation of the two feet is that the output of the Aurora after the charge transformation is higher than the damage of the Life Reaper, and the small chainsaw is not as good as the big chainsaw, but the small chainsaw has the same knockback as the big chainsaw....It depends on what LZ likes.
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