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Speaking of replenishment,The first game that comes to my mind is Glory of Kings.,Haha,Because I've only played Glory of Kings.,lol I can't play as a handwrecked party.。 Honor of Kings is a MOBA competitive mobile game, since it is a game with competitive signs, it is a technical problem for players. Whoever has a high level of skill and a good sense of teamwork will have a greater chance of winning the game.
In the Glory of Kings, the player's proficiency and skill of the hero are related to whether they can win in the end, in fact, there is another key point, that is, the economy. Where does the economy come from, some players have a misconception about the economy, that is, heads. In fact, otherwise, the real economy is actually the best in the military line, and it also needs good military clearance technology to clean up the military line.
Speaking of replenishment, many people think that these are not technical things, small soldiers, just make up for it, it's okay, I'll just go and get the head. In fact, this idea is very incorrect, because in this kind of MOBA game, equipment is the most important thing, and buying equipment requires economy. Even if a person's skills are good and his equipment is average, he will be pressed to the ground by the enemy and rubbed wildly, and the main ** of the economy is actually to replenish troops.
In Glory of Kings, a good player's mending knife is very stable, because only by stabilizing his mending knife can he ensure his own development. If you have a casual mentality for the sword creeps, it will develop slower than your teammates, and it will be more difficult to develop. At the same time, the position of the creep in a game is very crucial, and the use of mending knives and troop lines is also a profound knowledge.
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If you raise reinforcements, you can surpass your opponent in the early stage.
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Because the troop line is the best economy, it is good to develop the habit of replenishing troops.
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In the early stage, the economy surpasses the opponent, and you can move up 2 and 4 levels faster.
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It will improve your economy, buy equipment faster, and be easier to fight.
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Increases economy by 5% and allows you to level up 2 and 4 faster.
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Killing a creep at the last time will give you an additional 20% gold reward, and the loading speed will be greatly accelerated.
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The gold you get from making up the final sword is about 20% more than the gold you get from a creep's natural death.
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Because the last blow gets the most money, and so do people. So there are a lot of people who grab people's heads.
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If you want to develop well, it must rely on the economy given by the soldiers.
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What are the benefits, it's easy to win.
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I didn't quite understand what that meant.
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In Glory of Kings, the gold coins obtained by making up the last knife are about 20% more than the gold coins obtained by the natural death of the creeps, and if you develop this habit, you can accumulate a lot, and the rapid development period is coming.
Suggestion: To learn to make up the last knife, it is more economical to make up one more knife than the opposite side, and the equipment will be formed faster. If you want to become a god, mending the knife is a basic skill! But don't worry, the gap is not big, because the mending knife is caught by the opposite side, but the gain outweighs the loss.
The economy in the Glory of Kings comes from the upper, middle and lower road creeps, wild monsters, and human heads. Among them, creeps and monsters have money and experience, and heads will only produce money. The opening melee creep is 56 gold, the spell creep is 36 gold, and you can only get all the money by playing the last time, and the money will be less when the creep helps you fight the last time.
60 gold for small monsters, 100 gold for red and blue buffs. One blood produces 300 gold, and the later head is around 200 gold, the more you are ahead of the opposite economy, the less money a head can get.
All in all, in the absence of team battles, the "Soldier Line" Profit "Head" Wild Monster "Push Tower". Therefore, someone must be brought to each line, this is the most important economic ** on our side, if the line is killed by your own soldiers, there is no benefit. Please be sure to develop the habit of passing by the hand-taking line, which is conducive to both development and pushing the tower, so why not.
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When the Glory of Kings replenishes troops, it is not like League of Legends, and only the last blow can provide you with gold, so you can fight any way you want gold coins.
The experience aspect is equally divided. How many heroes are around a creep, and when you die, experience is divided equally among all heroes present.
So you don't need to pay too much attention to replenishing troops when you are alone with a line, and make sure you are in the experience zone when a creep dies.
The income from eating the line alone is the highest, and someone next to him will share the money and experience.
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The Glory of Kings has the highest income from eating soldiers alone.
If there is someone next to you, they will share the money and experience.
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The money given for the last one will be more, and the benefits brought by the minions in this game of Glory of Kings are much higher than those of other ways, so it is necessary to replenish more soldiers, push more towers, and after establishing an economic advantage, you can naturally crush the opposite side.
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If the creep kills the opponent's creep, then your economic gain will be much less than the economic gain you get from the last hit of your own minion, and if you are a hero who eats the economy, then it is crucial to make up for the last one. At the same time, hitting the last shot yourself is also a control technique.
Glory of Kings replenishment skills:
1. Calculate the amount of blood.
2. Make up for long-range soldiers first.
3. Don't fight the same soldier all the time.
4. Appropriately use skills to make up for the knife to prevent missing soldiers.
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It doesn't make a difference, as long as you kill you, you will be given gold, and if you are killed, you will not be given gold.
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Haven't you ever played it? Only heroes can have minions or heroes put skills are automatic, and there are some heroes who can't fight minions.
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Have fun.
You can get good equipment.
Good luck.
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The difference is in the control lane.
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Hello landlord. The popular point is to kill the creep, when our side and the opponent's creep start fighting, the opponent's creep gives him a normal attack when it is bloodless, which is called replenishment. Hope it helps you, forget to adopt.
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Replenishment is the last hit of the creep is you hit, and then you will get money, and there is also a concept of mending the knife, which means that the creep is only killed when there is a trace of blood left, so that you will get an additional monetary reward, if you are from beginning to end, then you can only call the mending soldier not the mending knife.
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Have you seen a lot of enemy or your own minions, that is, I killed the opponent's minions and piled up my own minions.
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It means that there are more creeps. Press the line across from you! The more soldiers you make, the faster your level rises faster than the one on the other side.
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Forget it, so many people have spoken.
Replenishing soldiers is also called mending knives and farms, which refers to hitting small soldiers for the last time and getting money.
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It's when the last bit of blood of the soldier is that if you kill it, you will have money, and if it is a soldier who kills a soldier, there will be no money.
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The version has been replaced with a new game pointer.
How to recall the original pointer: esc pops up the setting in the game, click on the interface, there is an old pointer, choose to enable the old pointer, and then confirm to switch back.
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Replenishment, that is, when you push the line to fight small soldiers. That creep is dying, and if you kill him, there will be a lot of money you add, and the experience and money you add will be much more than the minions that you didn't kill yourself, and this is a test of skills. Robbing the big dragon, it's the baron, it will add a lot of money, and each teammate will have a buff, if someone else is fighting the big dragon, you kill it at the last time, the money and buff are yours, then it's earned.
I don't know how to ask, thank you.
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Hello, replenishment is to fight the hero when the creep is dying to kill the creep to get money. The Great Dragon is very bloody and needs to be fought as a team, but the Great Dragon can gain a lot of money and experience, and is the most powerful of the wild monsters. I'm sure you should know.
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Reinforcement refers to the final blow to a creep You will gain extra money and experience after killing the creep yourself will speed up your leveling up and gain a greater economic advantage As for the big dragon, it is the final boss of the League of Legends map "Summoner's Rift", named "Baron Nash", commonly known as "big dragon" The team that deals the final blow to the big dragon will gain a powerful status and everyone in the team will receive 400 gold Grab the big dragon means that when the enemy is fighting the big dragon, Your heroes use a variety of methods to complete the final blow on the dragon, taking in gold and status.
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You can get gold coins for replenishing soldiers, which means that each soldier is the last one you kill is a replenishment soldier, and you can get a big dragon buff when you fight a big dragon, and each person gets 300 gold coins. The big dragon is important for the whole team!!
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Replenishment refers to killing creeps to gain extra gold. Fight the dragon to gain a buff that increases all of the hero's stats
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The dragon will give the whole team a big increase in attack power and spell strength, and will also give everyone 400 gold.
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A+ is an automatic attack on nearby enemy units, and mouse mail is a prescriptiveA+ is that if you click on a random open space, he will also attack.
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It doesn't make a difference, people who used to play Dota are used to a pawn, so it's nothing.
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A+ Left Mouse Button will prioritize attacking heroes, which works well when he moves in the grass.
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There is no difference between personal habits and just personal habits.
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Actually·· There is no difference in personal habits.
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