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I'll take a look, but everyone is wrong. They are the same, but it depends on the preferences of the landlord. Why?
Because although Zulo's skills are strong, they are not as many as Zula's race value, and 1 race value is equal to 10 full ability points. However, in the end, it depends on the talent value, that is, the individual. Zura, who has 31 instances, and Zulo, who is not full of 25 individuals, can't beat it.,Except for the strengthening beads.。。。
I'm done, pick me.
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Zulo is powerful, Zulo's highest move is 140, Zula is 120
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These two ratios are, of course, Zulo.
If compared to me. 100 don't add up to 1 of mine.
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Pretty much if it were me.
Zula stakes.
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Maybe they will be able to merge and be strong in the future!
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The Zuro diagram is below, with the Zulo skill table.
Cell's Zulo Skill Sheet:
Tentacles: Normal physical attack, power 40, PP40
Thought Stagnation Attribute Attack, 100% Sleep Opponent after Hit, PP15
Telekinesis Ray Super Attack, power 50, pp35
Mind Control Attribute Attack, when hitting the opponent, 100% reduces the PP value of all opponent's skills by 2 points, PP5
Light and Shadow Kill: Super Physical Attack, power 70, pp30
Super Flash: Super Special Attack, power 75, 15% changes the opponent's hit level -1, pp30
Imitation Attribute Attack, 5 turns your own defense is the same as that of the opponent, pp20
Charged Hit Normal Special Attack, power 90, 2 times the power of the later shot, pp15
Cell Karodas Skill Sheet:
Evil Eye attribute attack, when hitting, 100% exhausts the opponent, unable to attack for 2 turns, pp10
Chaos Psychic Power Super Special Attack, power 30, do 3 5 attacks in 1 turn, PP15
Light Bearer Attribute attack, when the skill is successfully used, 100% changes the self's speed level 2, pp15
Air Attack: Super Physical Attack, power 100, can affect 3 targets when teamed up, pp10
Colorful Light Wave Super Attack, power 110, when the opponent is asleep, the critical strike rate is increased by 25%, pp10
Light Earth Attribute Attack, when the skill is successfully used, 100% changes the self's special attack level 2, pp10
Mind Qi surrounds the super physical attack, the power is 120, and all the opponent's ability enhancement effects disappear, pp10
Miracle Wish Super Attack, power 140, power increases by 10 each time you use it continuously, maximum power is 30, PP5
Recommended Zuluo Match: Thought Stagnation (let the opponent sleep, prepare for the release of colorful light waves), colorful light waves (do not explain), Nian Qi Surround (eliminate strengthening, but unfortunately it is a physical attack), Miracle Wish (** ultimate, must stay).
It is recommended to brush ** speed.
Cell's Zulo Race Value:
Stamina: 62 Attack: 50
Special Attack: 70 Speed: 62
Defense: 48 Special Defense: 49
Sum: 341
Cell's Kalodas Race Value:
Stamina: 112
Attack: 80 Special Attack: 120
Speed: 102
Defense: 78 Special Defense: 79
Sum: 571
Cell's Zuloman Individual Judgment Data:
Level 7 27 physical strength, special defense 14 (do not add or subtract this character) for the full individual;
Level 11 with 38 physical strength, for a full individual.
Cell's Carlo Dasman Individual Judgment Data:
Level 9 41 physical strength, special defense 22 (do not add or subtract this character) for the full individual;
Level 11 49 stamina is full of individuals.
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I looked for it on the Cell, and I didn't make it clear what I wanted others to do.
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Caleb: Fire and Battle Elf.
Analysis: This elf is not powerful. Reason:
This elf is slow and has low special skills. Race value is low.
The ultimate power is 145, and the power is low.
So, this elf is not powerful.
If you're satisfied, you can click "Accept Answer" in the top right corner!
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Cell's Zuro (Kalodas) Skill Sheet:
Attribute Restraint Combat, mysterious, and ineffective against light.
Attributes are grammed by Shadow, Light.
Level 1 Tentacles Normal Physical Attack, power 40, PP40
Level 5 Mind Stagnation Attribute Attack, 100% of the opponent's sleep after hitting, pp15
Level 10 Telekinesis Ray Super Attack, power 50, PP35
Level 13 Mind Control Attribute Attack, when hitting the opponent, 100% reduces the PP value of all opponent's skills by 2 points, pp5
Level 17 Light and Shadow Kill, Super Physical Attack, Power 70, PP30 First Skill.
Level 21 Super Flash: Super Attack, power 75, 15% changes the opponent's hit level -1, pp30
Level 25 Imitation Attribute Attack, 5 rounds of its own defense is the same as the opponent's, pp20
Level 29 Charged Strike Normal Special Attack, power 90, 2 times the power if you shoot later, pp15
Level 33 Evil Eye Attribute Attack, when hitting, 100% exhausts the opponent, unable to attack for 2 turns, pp10
Level 37 Chaos Psychic Power Super Special Attack, power 30, do 3 5 attacks in 1 turn, pp15
Level 41 Light Bearer Attribute Attack, when the skill is successfully used, 100% changes its speed level 2, pp15
Level 45 Air Attack Super Physical Attack, power 100, can affect 3 targets when teamed up, pp10
Level 49 Colorful Light Wave Super Attack, power 110, when the opponent is asleep, the critical strike rate is increased by 25%, pp10
Level 53 Light and Earth Attribute Attack, when the skill is successfully used, 100% changes the self's special attack level 2, pp10
Level 57 Mind Qi Surround Super Physical Attack, Power 120, make all the opponent's ability enhancement effects disappear, PP10
Level 61 Miracle Wish Super Attack, power 140, power increased by 10 each time you use it continuously, maximum power 30, pp5
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Hehe, light blue, 4399, 7k7k, you go and take a look, it's very detailed, I won't say much here.
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Tentacles: Normal physical attack, power 40, PP40
Thought Stagnation Attribute Attack, 100% Sleep Opponent after Hit, PP15
Telekinesis Ray Super Attack, power 50, pp35
Mind Control Attribute Attack, when hitting the opponent, 100% reduces the PP value of all opponent's skills by 2 points, PP5
Light and Shadow Kill: Super Physical Attack, power 70, pp30
Super Flash: Super Special Attack, power 75, 15% changes the opponent's hit level -1, pp30
Imitation Attribute Attack, 5 turns your own defense is the same as that of the opponent, pp20
Charged Hit Normal Special Attack, power 90, 2 times the power of the later shot, pp15
Evil Eye attribute attack, when hitting, 100% exhausts the opponent, unable to attack for 2 turns, pp10
Chaos Psychic Power Super Special Attack, power 30, do 3 5 attacks in 1 turn, PP15
Light Bearer Attribute attack, when the skill is successfully used, 100% changes the self's speed level 2, pp15
Air Attack: Super Physical Attack, power 100, can affect 3 targets when teamed up, pp10
Colorful Light Wave Super Attack, power 110, when the opponent is asleep, the critical strike rate is increased by 25%, pp10
Light Earth Attribute Attack, when the skill is successfully used, 100% changes the self's special attack level 2, pp10
Mind Qi surrounds the super physical attack, the power is 120, and all the opponent's ability enhancement effects disappear, pp10
Miracle Wish Super Attack, power 140, power increases by 10 each time you use it continuously, maximum power is 30, PP5
Zula skill table.
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