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A standard left-handed keyboard posture is recommended.
Then S Jump, D Machine Gun, F Pickup, G Fire (BBQ) Space Rocket Jump, T Drill, and Vacant Out: A E R Z X C V Shift Ctrl Alt
Z x Shift Ctrl Alt is recommended for secondary skill A, which can be used on AFK. Others can be added with additional skills.
This key is a normal keyboard posture is not tired,Make full use of the left half of the keyboard,Compared to the system's default lower left corner setting, there are only some keys in the upper right corner,And the main jumping and other keys and skills deviate far,The recommended settings are centered on the main attack of jumping,Other skills surround,Very hands-on after getting used to it。
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Drill Z Gun x Attack C (because machine guns need to be normal) Hammer A Spitfire Space Other S, D, F to your liking.
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My settings, just for your reference, you think for yourself, I'm now a level 87 mechanic. 1 0: put medicine and some consumables; Q Mission, W World Map, E Magnetic Field, R Friends (can team up), T Fast Machine, Y Satellite, U Portal (more like the door upside down), O Accelerator, P Medical Robot, A Punch Drill, S Gatling Machine Gun, D Atomic Hammer, F Flamethrower, G Mechanical Armor, H Rocket Booster, J Skill Bar, K Equipment Bar, L Mount, Z Pickup, X Rocket Flying Fist, C Normal Attack, V Perfect Armor, B Lucky Sieve, N Ability, M Minimap, [] These punctuation marks correspond to some expressions.
shirt is mechanical armor, ctrl is lying down, and space is jumping. F1 F12 is empty for the time being, and it may be useful in the future. In this way, you can use two hands just to take medicine, put skills and jump with your left hand, and shortcut keys on your right hand up and down, left and right, and above the arrow keys.
It's more convenient. Many of my friends have used my method of setting up. Some unnecessary keys can be removed, no matter how you set them.
The best way to set it up is what you can remember.
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Machine Gun Strafing Shift Flamethrowctrl Atom Hammer x Perfect Mech C Portal Mechanical Rush 2 Drill Boom Impact 1 (as this skill may not be used in the future) Mechanical Acceleration S Rocket Propulsion (Space) Everything else you want.
One-turn Mechanic [Skill Points: 65].
Metal Mecha: Prototype: Lv10 Lv10 >>>More
One-turn Mechanic [Skill Points: 65].
Metal Mecha: Prototype: Lv10 Lv10 >>>More
I agree with the adventurous snake upstairs, but he should tidy up his skills like he did on the second floor.
There is absolutely no problem with your computer's configuration, it's a problem with the internet speed. >>>More
I asked four people in the group to give you the answer.
The first person said: Ability points are automatically assigned. To open g or not to open? Skill points, if you open the hanging, don't add anything, add flames first. >>>More