The King of Fighters 98 Andy hits the back of the arm and then how to hit the air CD hard?

Updated on Game 2024-05-11
16 answers
  1. Anonymous users2024-02-10

    The one that pushes up 3a should hit the lowest point.

    It means that within the time frame that will hit him before he is about to hit him.

    The latest time is out.

    Then the CD should be pressed together at the same time as the front jump, and if you can't press it after jumping, it will be too late.

  2. Anonymous users2024-02-09

    When the opponent is knocked into the air, immediately press the small jump + CD

  3. Anonymous users2024-02-08

    Small jump + cd, this one is very easy, the last one is followed by a small jump

    However, it is better to connect to CD than to connect to B D or B D

  4. Anonymous users2024-02-07

    What the landlord said, after hitting the arm back water palm A before the rush 236·a picks in this case, the front 236·a becomes a light punch, can it be connected again? Unless there is a red letter. The king behind the story, you try.

    Hit the arm back with a palm and then connect with the c.

    See what's happening.

  5. Anonymous users2024-02-06

    This is the same as 02 Billy's 262B to a JC, Boxer's Empty CD, KIM's 2626B Empty CD, etc., it's the same reason, there is a rhythm problem, this is easy to master, and the practice mode will try a few more times.

    I also recommend taking 426b, and a 3a has a chance to be connected again.

  6. Anonymous users2024-02-05

    Brother, you send a ** address for more than 40 minutes, and let everyone find one of the combos, without explaining a certain time period in **, and without explaining the specific situation of the combo, so you can only guess what you are asking.

    426C can be connected twice in the corner, the first 3C hit the lowest point 2 times, the second 3C is out quickly, and finally you can also connect 9CD

    That is, 426c+3c+3c+9cd, this one is more ruthless.

  7. Anonymous users2024-02-04

    Andy's close back water palm "obliquely down a (hit the opponent's lowest point, that is, when the opponent is about to land)" obliquely down a (hit the opponent's highest point, that is, when the opponent falls from the highest point) "down the front d d (this is a simplified start, that is, first press the move arrow button and jump directly, and quickly press d d after jumping)" under a

    Hit two oblique down a to master the rhythm, the first hit the lowest point, the second hit the highest point, and the head of the Buddha of the gate, not out of the red letter can also hit the head of the Buddha twice, and then ground thunder.

    Andy can be simplified in the air before d and under a, which is represented by a number key is 269D2A, as long as there are characters with airdrop skills, they can use this simplified method, such as Robert's 6247B D, Jin Jiapan's 4269B D, etc., the other principles are the same, you can figure it out yourself

    Hope it helps!

  8. Anonymous users2024-02-03

    Keyboard operation, down, back, down, front, b or d, oblique down can be ignored or not pressed.

  9. Anonymous users2024-02-02

    98? Mary's words you can change the last front A to the back A.,And then immediately pick up the front and back B.,And then vote.。。 What you're talking about this should be a basic combo.,It's relatively simple and practical.,But,There's rarely a chance to fight it.,Mary's b move judgment and speed are good.,You can jump b and then down b three times.,And then stand up b to see if the situation is push or push b.,It's just that generally speaking, the computer doesn't eat this move.。。。

    Chris's words are light moves, and the judgment is also very fast. But I don't feel like the explosion is strong.,I haven't used it much.,Charmey's words.,It's basically to go under B to catch the shot.,Pretend to rush forward to push the shot.,And then use C or B to grind the blood.,Or directly throw big.。。 If you have a combo, it's basically useless, because she basically focuses on throwing skills, relying on throwing skills to fight defenses and outbreaks.

  10. Anonymous users2024-02-01

    Dragon Tiger Fist Team.

    Ryo Sakazaki icicle cut.

    A Tiger Huang Fist. A or C

    Tiger Cannon A or C

    Tiger Thor just jumped in A or C

    Swift Wind Feet.

    B or D Extreme Lingering Dance Fist.

    Close-up) a or c

    Tiger Thunder God Gang.

    A or C Tiger Thor.

    B or D Dragon Tiger Flurry. A or C

    Overlord Xiang roars.

    A or C Heaven and Earth Overlord Fist.

    A or C Robert Dragon flips.

    b Jiaolong descended on his feet.

    A dragon punch. A or C

    Dragon's tooth A or C

    Delphinium Whirlwind Feet.

    B or D limit lingering feet.

    A or C dragon slashes B or D

    Swift Dragon's Feet.

    Jumping) b or d

    Dragon and Tiger Flurry. A or C

    Overlord Xiang roars.

    A or C has no shadow and a heavy section of the foot.

    b or d Yuri Sakazaki. Swallow Fall Extra, c or d

    Yan Yi +B Tiger Huang Fist A or C

    Empty teeth A or C

    Hollow teeth when the hollow teeth hit the ground A or C

    Lei Huang Fist B or D

    Bai Li's palm strike. A or C

    Swift Wind Fist.

    B or D delphinium whirlwind feet.

    A or C overlord Xiang roaring fist.

    A or C delphinium phoenix feet.

    b or d delphinium. A or C

    Ralph, the Wrath.

    Cannon punch A or C combo.

    Grimm machine gun.

    Accumulator) ·a or c

    Drop a bomb in a hurry.

    Accumulator) ·a or c

    Jumping) A or C

    Super Argentine attack.

    Close-up) b or d

    Ralph kicks. (Accumulated) ·b or d

    Super Cannon Punch.

    A or C horse cannon fist.

    B or D cosmic phantom. A or C

    Liana Hedon falls.

    Extra·c or d

    Strike +b Moonshine Saw (Accumulated) ·a or c

    Mighty saber. (Accumulated) ·b or d

    Crusher's Heavy Sabre +d

    X-caliber gun. (Accumulated) ·b or d

    Vortex launcher.

    Accumulator) ·a or c

    Eye Slash A or C

    Earrings explode. b or d

    V-shaped golden saw. Jumping) A or C

    Swirling sparks.

    b or d gravity storm. A or C

    Clark jumps into Lake Death.

    Extra·c or d

    Break Kick +B Cannon Punch A or C Combo.

    Napalm (thrown).

    A or C spin the cradle (throw).

    c Super Arabian Rally Blocker (throw).

    a Franconian must kill (throw).

    B or D Super Argentine Blocker (Throw).

    Close-up) b or d

    Fire flashes elbows.

    Command hit) A or C

    End the Argentine attack.

    Close-up) a or c

    Rush throw. b or d

  11. Anonymous users2024-01-31

    Measure the distance first, and then look at the dot when you jump down C, and then pick up the small jump down C, the specific method is not, it all depends on your feel and dots, because the tricks are not very common in the battle, you can hit the gate or Chen Guohan first, the big one is easy to do, but few people use it, and a mistake will waste an opportunity. Unless you are very proficient.

  12. Anonymous users2024-01-30

    There is no such thing as infinite connection in 98. The landlord wants to play the King of Fighters of another generation.,98 is the most balanced generation in the history of the King of Fighters.,Except it's 02.,These two are the most playable.。

  13. Anonymous users2024-01-29

    EX mode grass's infinite nano fall.

    EX mode Kagura's 2626D (I've only seen it in MVs, I don't know how to use it) EX mode Shiranui's 662A

    Jin Jiafan's infinite C-domineering feet, version edge infinite flying feet (26D in the air), Zhen Yuanjae's infinite running station C (with lower A to cancel station C hard straight), Shige Fist Chong's version side infinite D-6B

    Athena Edition Edge Infinite Phoenix Arrow (Air 24b).

    WeBoost's version edge infinite air 24b

    Monkey's version edge infinite air 26d

    The latter principles are the same, the old man's one is the most difficult, there has been no successful experiment, only to see others beat.

  14. Anonymous users2024-01-28

    98 There is only one infinite connection is the mode of grass pheasant Jing chooses his own power In the case of a + c roll to someone else's back to break the near angle of the move forward + down punch (heavy punch) forward + down punch (heavy punch in this way in a row super difficult I have fought a few times but it doesn't make much sense 98 is the most balanced how many moves can be broken But in the King of Fighters game into the body throw (that is, to catch others) is the most invincible.

  15. Anonymous users2024-01-27

    I don't know everything, but let's talk about a few that I remember.

    Edition, Billy can infinitely AORC, provided that the first opponent is an aerial opponent. The same goes for King's AORC

    Use the grass seeds and dance, choose the mode that presses three buttons to charge the air, use them to jump forward, this time use their special skills, C and A, infinitely connected.

    Kim's infinite b or d, I have only seen it and don't know how to do it.

  16. Anonymous users2024-01-26

    98 There are a few infinite companies, I know all about them, what do you know upstairs! Many people know about the infinite connection in the 95 gas mode of the grass!

Related questions
7 answers2024-05-11

If you are playing with Winkawaks emulator.

Words (if it's not,It's recommended to use this emulator.,The best Chinese version)!The game OK keys are explained later! >>>More

4 answers2024-05-11

Pressing F1 to pick someone can be unexpected.

7 answers2024-05-11

The 98 arcade version of Yagami and Liana can't go berserk. >>>More

9 answers2024-05-11

I have a good idea, you just go and ask for it, and you can come out of it all, and you can come out one by one.

11 answers2024-05-11

It is estimated that it is also blindly pressed out on the arcade machine.,Shake is unscientific.,First of all, you first find the game's 4 arrow keys and 2 punch keys and 2 leg keys on the keyboard.。 >>>More