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A soldier is broadly said to fight small soldiers, A is attack, and pressing keyboard A in War3 means attacking.
Generally speaking, the A soldiers in the real three are mending the sword.
For example, there is still a trace of blood in the creep on the opposite side, and if you hit this last one, you will get the soldier's money.
Also, if your own creep has the last bit of blood left, you can also press the A key on the keyboard, and then click on your own creep to kill him yourself, which can prevent the opposite hero from getting money and experience.
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A pawn is attacking creeps In Warcraft, A is attacking I play the real three, that is, when the opponent's creep is about to run out of blood, the last time you hit it, that is, the creep you killed, give you money, and when your own creep has no blood, that is, when the blood turns red, you kill it than give the opponent money and experience.
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A pawn is killed when an ally or enemy creep has only a trace of blood left. Kill friendly creeps. Enemy heroes have no experience and no money.
In the same way, killing enemy creeps gives your heroes experience and gold. Now you understand. Shinzo has high requirements for A soldiers.
You can go and see next month's A-soldier technology, which is known as the A-soldier machine. Let's get points.
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Trick people. A soldier is just a normal attack creep.
A money: The last shot of the soldier before he dies is that you get money for the fight.
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Warcraft's current popular group battles include Dota and Three Kingdoms (I personally prefer Dota), a soldier simply means that he takes the initiative to attack and kill his own soldiers and even heroes. It is not possible to drop several units at any time, and this method can only be used if several units have very little health. (Heroes in Dota are probably under 80 and can be dropped a), A soldier operates upstairs to say no more.
The purpose of A pawn is to make the opponent not get the experience of the unit, the pawn A in the Three Kingdoms has no experience for the opposing hero, and the pawn A in Dota can get about 50% of the experience for the opponent's hero. (There is no exact data on this view, it is all based on feelings.) )
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A is attak
Tap the A key on the keyboard to select the destination or target person.
Call them auto-attack, which has been around since SC.
If it is done well, it should not be a soldier.
They should have scolded you, telling you not to use asoldiers.
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There is a difference, you won't get the soldier's money if you don't fight the last time, the money you get is a fixed salary, which is paid by the granary, 12 dollars every 20 seconds, and you can get about 40 to 50 money for a soldier, if you don't fight, you won't have it, your experience is right, it's the same whether you fight or not.
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Only the last blow of oneself (that is, the knife is mended) will have money, and only experience is the one who kills the soldiers, and money is king!! Moreover, countercompensing the enemy's pawns will not only make the opponent not get money, but also make the opponent lose experience!!
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You get money for killing the opponent's soldiers with your own soldiers? Take a good look at it, if you get money like this, it's better to wait at home, and the money has to be your own
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In fact, there are many people upstairs, and there is one, and the line is not mentioned.
Replenishing troops, in fact, sometimes it is also for the sake of pressing the line!
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Dota is more difficult to make up for the knife in the early stage, and some decent equipment will be directly blocked in the later stage.
It's more difficult for the real three, after all, half-blooded soldiers can't be killed by themselves all the way.
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If you don't fight all the time, the system will give you 12 gold coins per period of time when your granary is not knocked out by the opponent.
If you kill the opponent's soldier, the opponent will not have the experience of that soldier, that's why 2 people are there at the same time, it is possible that the opponent is 6, you are still 3 or lower, learn more A soldier, will not be a soldier, and the real three will be a novice all his life.
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3 explanations are very correct and very insightful But I don't agree with your view that Dota is not more difficult than the real three reinforcements!!
I never do any theoretical research, I'm too lazy to get it, it's all actually a comparison under actual operation, and it is indeed more difficult for Dota to replenish troops than for the Three Kingdoms. The soldiers of the Three Kingdoms lose blood slowly, the blood reduction is also very even, and the replenishment of troops is very comfortable It can even be said to be leisurely!
Dota blood loss speed is fast, there may be some other factors that don't ask a little bit of a problem, and it's a bit troublesome to replenish troops!!
I said before that I was too lazy to study those useless theories These are all felt through years of personal experiments, I don't know the detailed and authoritative reasons, but the accuracy should be guaranteed!
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You have to fight the enemy yourself for the last time before you can get rich. If you are beaten by your own soldiers, you only have experience, no money. You can experiment with it.
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A soldier is actually playing money to put it bluntly. As long as you can deduct all the blood left by the soldier at once. A yellow number will float out on the side.
Proof that the money was paid. The process is actually quite simple. But why is it so difficult to talk about a soldier?
Because the word soldier mentioned now has the meaning of suppressing the other party. Destroy your own soldiers and don't let the opponent get money and experience. However, this is not something for newbies to master.
It's enough to play your part.
But since I mentioned it, I'll share my opinion. A pawn is actually a series of calculations. From the moment the double put the soldiers in contact.
They will attack each other. And once the target of each soldier is determined, it will not change. Unless the subject is dead.
For example: there is soldier A. Soldier B.
Suppose A attacks B. A will not attack C until B dies. Even if C is attacking A at this time.
Such. Each soldier deals equal damage per unit of time. That's what is calculated.
By the way. The above law is not absolutely true. For example, when attacking an opposing character, their soldiers will attack their own character.
After that, the Soldier's target will be re-selected. Sometimes archers also attack characters inexplicably. But in general, the above rules are followed.
Each character attacking a soldier will deduct a considerable amount of blood. It is determined by the character's attack. After understanding the above rules, observe the changes in each soldier's HP.
Which soldier will attack first will know which one will be the first. When the soldier who wants to be A reaches a certain amount of HP. The other party may also make a move.
At this time, the remaining HP of the soldier will generally not be deducted by both sides in one hit. Because no matter what character attacks, there will be a delay due to the effect of the picture. During this time.
The extra blood will be deducted by the other soldiers. The most obvious are mages and warriors. Mages have an orb when they attack.
The effect of bleeding is only effected when the orb falls on the target. And during the time the attack is issued and the effect of the bleeding is generated. The amount of blood that other soldiers can deduct is calculated precisely.
This is where the a-soldier comes in. Therefore, for a mage, the closer you stand when a pawn is a pawn, the better.
A soldier in the process. Generally, it is only shot when there is a pawn that can be a. The rest of the time, the characters are wandering around the open space with the mouse.
This is because if the character has no other commands, it will automatically attack enemies that enter the attack range. There is a short interval between each character making an attack and then performing the next attack. That is, attack speed.
Therefore, do not attack until the soldier is dead of blood. to avoid miscalculations that lead to the inability to attack if necessary.
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How can you have money if your own soldiers kill the opponent's soldiers.,It seems that you're really a novice.,Practice more and practice the knife.,It's a very basic operation.,And it's easier to make up the knife of the Three Kingdoms.,Compared to Dota, it's not called a mending knife.。
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It seems to be constantly pressing h, that is not called professional.
Walking around is professional. Because walking around can capture the target in time. The only thing that is pressed h is to keep the goal.
PS: My A money base is also very poor.
Onlookers the landlord.
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Method: 1. Keep walking, A soldier.
2. Press S without moving
3. If you feel that you can't die if you cut it down, press S instantly
If you practice more, it is recommended to keep walking.
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Let me tell you - anyone can be like him . It's the h key, oops, my language is not good, h, you try eight, have a chance to finish it together.
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You can cancel A's instructions by clicking elsewhere, and the mending knife is practiced.
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Practice a good reflection, press s s when you can't cut it is to stop, not only a soldier, you can use s in many places You can try it yourself.
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It's to kill the soldiers, and it's generally about killing your own soldiers, so that the other party doesn't get experience and money.
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Are you often told that you can't be a soldier?
In fact, a soldier refers to the last knife that hacks a small soldier to death.
That is, the mending knife.
To say that you can't fight is to say that you can't fight money.
A soldier is not a little soldier, and he has been standing still and letting him cut it himself.
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A pawn is to force an attack.
Select the pawn and press the A button.
Point on the object you want to attack.
You can forcibly attack each other.
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Using the A key is to force the attack, and A drops his own low-blood soldiers in order not to let the opponent gain experience.
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Do you have a key change wizard? Or other tools 、、、 can show blood、、、 so that a soldier is simpler、、、 there is no trick to practice...
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No, you can practice the diagram.
You don't need to open anything, 41 or Zhuge 4 branches can bring medicine, and if you don't have skills, you can brush soldiers, and 25 levels and 350 wood are considered very good.
I've been up to 360 wood.
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Open a single machine by yourself and practice slowly, A soldiers mainly have two types: S and mending knives, the former is to see the timing of the S knife attack action and wait until the soldier is red blood to give a fatal blow, the latter is to drive and wait for the red blood soldiers to wait for the opportunity to start, slowly practice a few I believe you will be very good, very simple, because that is the basic amount.
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This You can play more on the computer and practice A soldier by yourself Remember, practice more and operate well is the king.
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You enter the map one by one, and contact you.
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Let's put it this way. A soldier wants to look at the hero: I am temporarily divided into four categories, first, Zhao Yun Guan Yu and others; second, Xu Zhu Xu Huang and others; third, Zhuge Sima and his ilk; Fourth, bomb Maleonn and his ilk.
First of all, the first category is the easiest to make up for the knife.,The attack speed is fast.,High attack power and melee combat.,Generally, the blood of small soldiers can be made up when it's too red.。。 Xu Zhu Xu Huang,This kind of hero has high attack power.,But the attack speed is slow.。。 But the replenishment requires the last sword.,This also determines that they are a type of hero who is better to replenish the knife.。。
Let's focus on three or four categories. As the absolute Sino-French candidate, Zhuge Sima's mending knife is particularly important. Both are ranged and have a slower attack speed, but their attack power is above average.
When operating the third type of heroes, the first thing to learn is s. Constant S attacks,Let the attack always be in a state of imminent launch,So that your attack can be output in the first time.。。 Of course, this mainly depends on the feeling and both sides.
Many times, it is necessary to pay attention to see if the opponent is willing to make up for it, if the opponent once he shoots, then the rhythm of the entire A pawn is bound to be disrupted, which is not clear that can be explained. Words of the fourth category. This kind of hero's attack power and attack speed are relatively poor.,So it's quite difficult to make up for it.,Generally speaking,We don't need to deliberately ask ourselves to point the last hit.,We can be a.,Find a feeling in the process of each A soldier.,And control the amount of blood.,To achieve the effect of the last hit.。。
It is recommended that you click on the AI map, but the positive and negative statistics, the computer supplement of the AI map is very sharp, and it is a good exercise for your own level,. And the direct data shows that you can see your own improvement and remember this feeling for the first time... Thank you!
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