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I think the pastor is good!
Priests save money and are popular. And the 4th turn priest is very powerful, there are new attack tricks, and you can also be resurrected. Think about it, who will be resurrected except the pastor?
Suppose someone dies and you say, "10w (the amount of money is set by yourself) help!" "There should be a lot of people who will give you money.
But I don't recommend it, just talk about it. Doctors should have medical ethics, and pastors pursue light and holiness! )
And Ice Thunder is a demon and blood, and its popularity is not quite high, just pursuing attacks!
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I advise you to choose a priest, the priest 2 turn robbery monster is not as good as the ice thunder, but the priest should not spend too much money on medicine, because the priest can both recover blood and suck the blood of dark monsters, and it can also be used"Mana absorption"Suck the monster's magic. After 3 turns, the shaman and the ice and thunder wizard are very different: the shaman can open the time gate (the same as returning to the city), can open the experience double, can use the holy light, and can also turn monsters into snails.
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Fire poison garbage.
Ice Mine is ok.
Pastors need it most.
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Ice and thunder are attack-based, and fire monsters are defeated. The priest mainly replenishes blood, and its group healing can not only replenish blood, but also have obvious damage to dark monsters, killing two birds with one stone. I'm more of a pastor.
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Don't hit the priest!!
Upgrading is difficult, especially 30-55
I'm a level 90 priest now, but unfortunately my family and friends don't play for long! Now I'm the only one to fight monsters and upgrade fast and slow!
If you enter a good family and have many friends, then you still play as a priest;
If you fight on your own, you still choose Ice Thunder!
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Pastor if you have more friends! Less ice thunder, fire poison! The more friends a pastor has, the stronger!!
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Ice Thunder has strong attack power, and the priest is easy to make money, you choose.
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Priests make money easily, but if you have a good money base, it's best to practice ice mines, but now there are some anti-ice monsters, it's so depressing!!
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You can choose whatever career you like......
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Ice thunder, fire poison, priests all have a benefit, no comparison!
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Ice thunder, fire poison, and priests each have their own merits
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Priest, Ice Thunder can too.
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Ice and thunder must be rich and powerful, and fire poison must be patient.
You must know that the monsters of MapleStory Island have attributes, and you should not forget this, so you should understand the question you are asking! If you are level 120, in the case of someone taking you, the main nest is a good place for you to hang up, and the upgrade is as fast as flying....If no one brings it, go to the entrance to the deep world (i.e., the violent bear). Hopefully!
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Compared with other online games, the mages of Adventure Island are really not strong, and they can only lead people in full screen to the end. It's the same with fire poison, although it's already an offensive type in the mage, but there is no absolutely powerful single attack skill, and the full-screen skill attack is high, but it is also subject to many restrictions (not to mention super blue consumption, and the activation speed is also slow). Fight bosses, don't expect to be able to snatch the physical attack class. >>>More
Personally, I think that the ice mine is really okay at 2 turns, and it can be attacked in groups. Such fire and poisonous red eyes. But after 3 turns, there are group attacks. Leave it at that. But. Combo attack is much higher than that of the Thunder Gun. Therefore, 2 turns of ice are stronger, and 3 turns of fire are stronger.
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