Adventure Island turns four times, ice and thunder are strong, or fire poison is strong, or bishop i

Updated on Game 2024-03-13
8 answers
  1. Anonymous users2024-02-06

    Personally, I think that the ice mine is really okay at 2 turns, and it can be attacked in groups. Such fire and poisonous red eyes. But after 3 turns, there are group attacks. Leave it at that. But. Combo attack is much higher than that of the Thunder Gun. Therefore, 2 turns of ice are stronger, and 3 turns of fire are stronger.

  2. Anonymous users2024-02-05

    2 turns Ice Thunder Strong 3 Turn Fire Poison Strong Point 4 Turn Halo Ice Thunder is not as good as Fire Poison Said full-screen attack Super Magic Consumption And Fire Poison 4 turns can overcome fire and poison But there is one thing you have to pay attention to Your 30 Fire Poison is enough to rise to 70 for 3 Ice Mines from 30 to 70 Shame.

  3. Anonymous users2024-02-04

    At the time of the fourth turn, it is definitely the advantage of the Bishop's Station.

    The Bishop's four-turn skills are: Resurrection, Holy Light Shines, Holy Dragon Control, and Light Fly.

    There are also mage general skills: magic counterattack, ultimate infinity, and the resurrection of the creation of the break: (teammates) It doesn't matter, and if you have good skills, you can hardly die, but it will be of great use in the boss. It seems to be 30 minutes to fill it up.

    Holy Light Shines: It is the most bt trick of the bishop = = full frequency. At 20 points in the lower prime (**poor), you can play 5w+ but the consumption is too large.

    Holy Dragon Control: It is an enhanced version of the Holy Dragon, but there is no need to recall the stone, the second group.

    Ray Fly: Single Attack = =.It's much weaker than that.

  4. Anonymous users2024-02-03

    ...Now Adventure Island is full of idle air, play with artillery. Bishop doesn't team up to level up, don't think about it, Ice Thunder. I haven't seen this profession in years. Twin crossbows or artillery, let's wait for the Demon Hunter on February 1st to check it out.

  5. Anonymous users2024-02-02

    Mage Profession Single brush must be good for ice thunder.,Ice thunder 2 turns to drop thunder to hit 6 monsters each 3 times.,3 turns with a stun gun high attack.,Group skills are also very handsome.,I played a 97-level ice thunder.,72-level fire poison.,Fire poison 3 turn skill points are very strong.,It's a waste before.,The priest hasn't played.,But the 2-turn Holy Light Arrow can only hit 3 monsters, and the upgrade speed is very slow.,If you have a hang, you won't care about the time.,It's not hanging or choose the ice thunder!! Give me more points, I play with my hands, thank you.

  6. Anonymous users2024-02-01

    If you use Ice Thunder with a single brush, Bishop is actually a support class.

  7. Anonymous users2024-01-31

    Priest! Promising! The priest of the 4th turn is very good!

    Ice Thunder is the recipe! But Ice Thunder 2 turns upgrade very quickly!

    Priest 2 turns upgrade is painful! Boil to 70 plus flowers! Hang to 120 and you'll get ahead!

  8. Anonymous users2024-01-30

    My suggestion is to change pastors, and what to say about the future of each profession, I can only say that each has its own strengths

    Bishops generally need to fight bosses, just like dragons, needless to say.

    But in terms of single attacks, the head coach is the lowest of all classes (I don't think anyone will make the head coach a full wisdom, right?). So it's more dependent on other classes for attack.

    When leveling, generally 80 130 is more popular, and no matter how high it is, everyone will think that there is less experience This is the helplessness of the bishop, after all, there are not many bishops who can really open the full screen to level every day

    Ice Thunder is definitely a very good profession at the time of the 2nd turn, whether it is attack or leveling speed, it is not lost to others, and when it comes to the 3rd turn, it will be more difficult to practice in the early stage, because there are relatively few weak ice or weak types at this level, and the ice roar attack as the main attack is also a group attack skill is not very high, much lower than the falling thunder, so the ice thunder will be more tired during this time, but at the same time, it can be seen that the ice thunder is a profession with a very balanced skill: the attack is high is a single attack, and the group attack is relatively low, and it will not cause an imbalance in other professions.

    Fire poison is the most difficult class to practice at 2 turns, the attack speed is slow, and there is no group attack, so a lot of fire poison is given up before level 80, and there are really not many people who can really stick to it

    After level 80, full of group poison skills, it can be said that after a lot of hard work, it can be said that after a lot of hard work, the fire poison at this time, whether it is leveling or leading people, can be regarded as a good hand

    In fact, the 4th turn of ice and fire are not much different, although the attack of fire is slightly higher, but ice is with freezing attributes after all, so it can't be said which is stronger or weaker, plus the attribute staff, it can be said that it is not lost to any other profession.

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