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**: Charge (melee**, cannot be used in combat) Heroic Strike (melee required**).
Split (requires melee**, requires a combat stance or defensive stance) and Thunder Strike (requires a combat stance).
Broken Rib (requires melee**, requires Combat Pose or Berserk Stance) Suppression (requires Melee **, requires Combat Stance, suppression attacks cannot be blocked, dodged, or parried.
Taunt attack (requires melee**, requires combat stance).
Retaliation (requires a combat stance).
Mortal Strike (Talent Gain).
Berserk: Berserk Pose (quest gain).
Battle Cry. Frustration roared.
Slash (melee required**).
Coercion yelling. Execution (Melee** required, Combat Pose or Berserk Pose required, only works on enemies with less than 20% Health.) )
Challenge the roar. Impact (requires melee**).
Interception (quest obtained, Berserk Pose required).
Berserk Fury (requires Berserk Pose).
Whirlwind Slash (requires melee**, requires Berserk stance).
Boxing. Reckless (requires Berserk stance).
Defense: Defensive stance (quest gain).
Block (passive skill).
Parry (passive skill, requires melee**).
Bloody rage. Taunts (quest gained, defensive stance required).
Shield Strike (quest obtained, shield required, not available in Berserk stance) Revenge (melee required**, defensive stance required).
Shield Block (requires shield, requires defensive stance).
Remove**. Armor Piercing (melee required**).
Shield Wall (requires a shield, requires a defensive stance).
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The landlord is sick, sending so many posts, wasting resources, and he doesn't even want to see the information on the **, so he has to ask everything.
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That's all for the upstairs, I'm a warrior too, hehe.
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Slam Effect: Slam your opponent, dealing 305%** damage points to physical damage.
Slam resets the timer for normal attacks after the attack ends, so it can be understood that Slam turns the next normal attack time into seconds with no cooldown, and adds additional damage to consume rage by 15 points. **Slam in the talent reduces the cast time from seconds to seconds, increasing slam damage by up to 30%.
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General Skills: 1. Hero Attack - A skill that greatly increases your next attack power.
2. Tear Armor - Your next attack weakens the target's armor. Tearing armor can be added up to 5 times. Continue to weaken the target's armor to cause them to take more damage. Tearing Armor does not add to Armor Piercing, but it can add to Elven Fire.
3. Shield Strike - Immediately inflict a blow on the target, 75% chance. Cannot be used in a berserk position.
4. Broken Ribs - Your next attack will deal extra damage and have a chance to delay the enemy's actions for a while. It is best used to prevent the enemy from fleeing quickly. It can also be used for escape. It can be used in both the Combat Pose and the Berserk Pose.
5. Lace the wound - Your next attack will bleed the target. In addition to your regular ** damage, your attack target will also suffer bleeding damage for a period of time. This should be used at the beginning of the fight.
Available in combat and defensive stance. Sacrifice increases rage gauge by lowering health. It is best used in the ranks of healers.
Instantly generates x rage and y rage for the entire duration. Available in any position.
6. Heavy Attack - Heavy hit the opponent, dealing extra damage of x points. Can be used in any pose.
7. Charge - Crash into an enemy, dealing x damage and stunning the opponent for Y seconds.
8. Revenge - Instantly fight back against the enemy who attacked you in melee for x seconds. Enemies that attack you from behind in melee combat cannot be attacked by Revenge.
9. Execution - Try to kill a wounded enemy, inflict x damage and convert each rage point into x additional damage. Only for enemies with x% or less health remaining.
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Vengeance, Disarm, Shield Block, Support, Taunt Tear, Thunder Strike, Spell Reflex x0d x0aGeneral Skills: (Berserk Talents: Bloodlust, Death's Wish, Heroic Fury, Piercing Roar), Heroic Strike, Slam, Victory's Chase, Slash, Heroic Throw, Heroic Jump, Shield Wall, Boxing, Counter Storm, Armor Piercing Attack, Collective Cry, Rage, Recklessness, Fury Fury, Fury Recovery, (Combat Command, Challenge, Frustration, Courage), Roar.
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1. Berserk Stance: Raging Strike, Interception, Whirlwind Slash, Slash, Broken Tendon, Colossus Strike.
2. Battle stance: Charge, suppress, fragment throw, slash, break tendons, Colossus strike, tear, thunder strike, magic dust and base reflex.
3. Defensive stance: revenge, disarming, shield blocking, support, taunting, tearing, thunder strike, spell reflex.
4. General skills: Berserk Talent, Heroic Strike, Slam, Waiter Zheng Chengsheng Pursuit, Shun Slash, Heroic Throw, Heroic Jump, Shield Wall, Boxing, Counter Storm, Armor Piercing Attack, Collective Scream, Furious, Reckless, Fury Fury, Fury Recovery, Roar.
First: You must learn to go violently
2: The Fury of Learning >>>More
Longming purple gold.
None of the Rage 3 sets are good. >>>More
Don't learn randomly, you can't open double knives at level 18, you just save sp points, wait for 35 to open double knives, and go to the official website to learn skills, so that it is not wasted.
It seems that when you haven't started the Furious Awakening Process level yet, find the Awakening Quest. 2.Go to the PK field to get 1000 PK points. >>>More
Warrior PK 3 times 3 times 3 times to make a big storm skill There is a soul sealing This skill is interrupted by the opponent when reading the strip and the opponent can't make a move within 2 seconds or 3 seconds It must be the opponent who uses this skill to seal the opponent when reading the strip Then what is it called Demonic Fighting Spirit Pull the opponent to yourself and can only attack yourself normally within 2 seconds Broken bones are charging stun There is also a small rush What I forgot Then it is unsealed When it is sealed by the mage, it can be unsealed, and then it is 16 seconds or 18 seconds to increase the movement speed I basically use the state skill to seal the vein, that is, to reduce the opponent's movement speed I haven't played it for a long time I may have missed other tricks I can only remember so much The warrior only counts the seconds when the state move You use lightning sealing on the warrior is useless >>>More