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I don't know what clan you're using, but there is restraint between the troops.
If you forget to upgrade technology, it's best for the thug to go to his house to suppress a wave when he has just upgraded three books.
Pay attention to the micro-and point him to the hero. In terms of troops, each clan is different. It is better to have a meat shield in front and a remote output in the back.
You can hi me in detail.。。 I'm a War3 diehard. o( o hope!)
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The landlord and his friends are just starting to play.,APM look at the mean.,The peak value doesn't explain the problem.,Hehe.。
But this way to see the landlord's operation is much higher than the other party, and so on the mouth of A, according to eight huntswomen and six bears, this is generally not able to fight, you and friends can buy group supplements and group defense, before the war paste group defense, hunting is a long-range attack, can be three or four hunting A bear, the purpose is to concentrate firepower to kill a count one, and then the bear shoots the huntress will be very fast, to the half-blood hunting will pull back, so that his bear will attack another hunting. With the other party's operation, it should only be a flat. In this way, all the huntswomen are crippled, and then make up for it, and grind it slowly.
If the landlord can, you can try hit and run, that is, hit and pull back, and then hit, and then pull, the huntress is more mobile than the bear, which is more effective, but the operation requirements are a little higher, especially when the population is relatively high.
And I want to say that the second book, how can I forget, in the early stage ba bm br bm out of a few ac and then upgrade the capital, if the hunting route is then put br bh, double barracks hunting, with the operation of the two of you you can take him away in the early stage.
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With hurtrun and high single-point spikes.
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The female hunt comes out slowly, a fast tr, and has been tried and tested.
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Set up a tower and put it behind the bf It won't be easy to be hit by a tower He is very hurt Don't use the tower to point DH Go to the huntress Then a water man and a man and the tower together The effect is easy to see Take advantage of his lack of hits and continue to make up a few towers Generally two or three can be insisted on until 2 out of the huntress Buy a naga
It's good to play.
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Except for the civil war, the Terrans can't musket, and the musket is still quite strong at other times.
Lose within 3 muskets to fight the huntress muskets, and when there are more than 3 muskets, the muskets will explode, think about it yourself!
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Out of the hunting girl will inevitably have a vacuum in the early stage, you take the militia to rush to his house, he has only one huntswoman at most, AC has none, what else do you want, just get up the tower.
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A quick battle, MK with 5 infantry and a few militia to harass, in the sending of a peasant to build a tower.
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It's simple, a map of small dots directly tr' him.
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Subtle ......
Moon used to be a crossbow cart that specialized in fighting huntress.
The starter is Lao Lu.
Look at his reps (I didn't).
In other words, I can't use it well, and I always feel that this is a ...... of a master playing a low handAlthough they are also masters with moon.
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1l correct solution, it is true that the crossbow flow kills the sea of huntresses, but it is quite difficult to transition in the early stage, and if there is no meat shield or a certain number of ballistas, the crossbow flow is basically equivalent to finding death.
That's why I recommend using Deerkai. Luhai technology is not demanding, and it hurts to shoot a salvo of the huntress, and the melee is not afraid, which is a good way to kill the huntress sea. However, it should be noted that if the other party has a demon hunter, don't go too far to kill this hero who is very capable of carrying, and fighting guerrilla warfare is the best.
It is enough to get 2 defense towers at home to prevent harassment, and it hurts to smash the huntress with the defense tower.
But be careful to harass him to open a mine. Once the huntress turns into the sea, God can't save you Refute 2l: Fight the huntress with an archer? Do you send experience? If you don't run fast enough for him, and if you don't fight enough, he hurts, what capital do you use to fight with others?
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There are 2 ways to fight the huntress.
Double BR against violence.
Or 1br huntress another ballista. Back then, the crossbow traffic had to bring planes to hunt women...
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Initial AC transition 2 Ben Fawn.
AC Huntress has a slight range advantage, and there is nothing to say about attacking and defending each other, but if the operation is good, AC Huntress still has an advantage, and it doesn't take 2 copies.
2 Ben has a fawn finish ht
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Upstairs said yes, the early anti-rush is used bp, pay attention to the placement of the moon well at home, in addition to the ht sea mining is very scary, pay attention to the opponent's mine, since the opponent ht sea technology is paralyzed, the two deer are very easy to use, look at the effect to know, the deer point ht one by one, ht hit the deer like tickling.
And if the ht stream fails, you can GG, there is no mine, no technology, and there is no salvation if there is a certain number of deer.
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Can you try the archer's rush and see how? Anyway, your archer takes a short time to form, faster than the female huntswoman, and if you don't do it well in the early stage, you will be suppressed until you die.
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Four ways.
1 pair of explosive huntress, you don't want to use it.
2 out of AC, the two classes are mutually restrictive, you must not take AC out and use the building layout at home to keep hitting and running until the technology is finished.
3 out of the fawn shooting.
4 In the map with mercenaries, you can buy a tree model hunter and his piercing special huntress Note: Don't think that you will win when the bear deer comes out, a 70 population of a group of huntswomen against 50 bear deer has still won! Don't be careless.
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Pay attention to grab the first developer and shoes, try to continue to suppress, consume his well water, anyway, let him suck it once, he hurt the blood again, the well water is not enough, the second shadow hunter comes out to upgrade the snake stick, suppress him, and then supply another wave, the landlord can experiment. However, there are always variables, just for reference, I hope that through this small suggestion, the landlord can win a few.
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Wolf riding + big g is very good (wolf riding to learn fishing nets!!
The headhunter is good (durability aura + bloodlust + berserk, super cool) white bull + black bull, infinite resurrection (soul chain shares the damage with big g) Kodo is really good, but it runs slowly, it is easy to be surrounded by enemy crosses, and it must be able to run after eating So a small amount of Kodo is still beneficial
Also, don't fs at the beginning BM is better After learning the wind step, you will always monitor the enemy The enemy goes to fight the jungle monsters, you will grab experience Try to make BM level 6 Take the siege force to his lair, be fast!! Settle the battle before the other side comes out of the bear
If the attack is unsuccessful, build a tower at home
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The flying dragon plus a lot, as soon as the acceleration reel is opened, you can rush to the front to swallow the bear, and the flying dragon rushes to the back to point the deer, and it is easier to fight if it is three non-dragons.
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It's useless, people buy good equipment, practice more weird, and you will hang up after a wave of dismantling.
The orcs just can't allow people to take shape. There are few beast clans, but they are fast, have high attacks, and have few resources, especially BM. So there's no hope for delaying it to the later stage.
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Early reconnaissance and transformation into the Air Force.
Partial move: Explosive Kodo, one bite at a time!!
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Personally, I feel that it is still 2 explosive dragons, and then upgrade to poison dragons after 3.
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Tactical issues suggest watching videos, it's useless to talk on paper.
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Wolf Ride + White Bull + Kodo (more), pay attention to the operation!
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Start with the same 4 big g, find the intention of the other party's rush to make up 2-3 towers, cooperate with the hole, and can't rush in If the other party chooses to rush hard, the big g or bm will block the back road, forcing him to take it back to the city, 2 could have been double be wolf 7, or bebs wolf 7 white bull, the smasher suggested 1-2 ps: 1The big g can't beat the huntress at all (especially when there are more than 2), and the ejection is injured.
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Exploding Dragon, the hero chooses BM, when he is MF, follow behind, hack one to death and run.
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If the other party is detected in the early stage and makes up for the BH very early, you should pay attention to this tactic, and the blacksmith shop out of the musket relies on the air force such as the tower and the small cannon, or the three peasants come up directly in the early stage, and the other party will definitely give up the female hunting. The female hunt is slow to form, and if you have a small map, you can use the farmer to build a tower rush to suppress it early, protect the hero, and take the opponent's hero if you don't have an advantage in the frontal fight, and you can force the return journey to slow down, and the chance is greater. There is a figure for hire, remember to summon the green skin, the two green skins are protected, and it is not difficult to resist.
Finally, I'm done with the night, I've failed with this tactic before, and the opponent almost resisted the method I told you, I hope you practice more, it shouldn't be a big problem.
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Knock on the militia It doesn't matter if the militia is dead In addition, if it is an ei map, the three peasants have a high winning rate The early reconnaissance is very important Seeing that he is about to explode the huntswoman There are a few arrow towers at home He is gone.
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First of all, you have to detect his intentions for the first time, and then explode the infantry, that is, the early infantry flow, upgrade the top shield, protect the hero, build a good store, pay attention to micro-manipulation, it is best to seize the opportunity to kill the hero, no matter how good the class is without a hero, it is useless.
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It should be lost in reconnaissance, the attack of the night huntress is very low, there are more footman, and when the musket is accurate, he will be bb if he also produces the huntress.
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Let's analyze the comparison of forces first, at most 2 archers in the early stage of the bear and deer flow, orc panacea, it must still be a big g, 2 g vs 2 ac, plus the output of the orc hero is definitely untenable, ne, at this stage, it will definitely not fight head-on with orc, but harass and harasses orc's main base, or catch orc's MF orc, first try to let BM 2lv have wind steps and critical blows, AC generally will not take the initiative to stick to you, so that the initiative will begin to transfer to you.
2 This strength is compared to orc4g + 2 3 wolf ride + white bull + BM + sh ne pure deer + DH + KOG or Naga This is the strong period of ORC A wave that cannot be lost. When the 2 books of the ORC are completed, it should also be the time when the NE2 books are completed At this point in time, according to the situation on the situation, the analysis is whether to go to the NE's house to demolish his two knowledge ancient trees or moon wells or catch the MV of the NE At this stage, if the demon hunter + beast king of the NE comes to the door to demolish the ORC2 building, it is estimated that he is not the Xionglu flow (the transformation of the blowing wind will not be said, but also the Xionglu flow) The ORC2 book is completed I generally choose the beast pen + soul destination first Then wait for about 30 seconds, and then 2 heroes (Shadow Hunters) What can be done below is to suppress a wave The strong period of the orcs has reached 4G + 2 Wolf Ride + 1 White Bull + BM + SH You can press NE's troops back to the city Seize the short gap mf Increase the level of SH After all, the ** wave of level 2 Compared with the qualitative improvement of level 1, you should also put down the war mill at home Prepare to upgrade the attack and defense Priority upgrade defense Reconnaissance work should also be done At least know that there are a few locations where the mine can be mined.
3 ORC will not be upgraded in the later stage, 3 books will not be upgraded. About 40 seconds after the completion of ne3, the bear will lie down At this time, the wolf ride becomes quite fragile 3-5 slaps can kill one If the little crooked fails to reach 3lv It's best to walk around ne It's okay to go back to the city Dead 2 wolf rides are much more expensive than a book to return to the city Before going out, it's important to make sure that your hero has a return to the city After the mill is ready, bring one or two Kodo 1, can increase the attack power of the troops (equivalent to upgrading one more level of attack) 2, can swallow the bear and destroy the formation of NE The battle after 30 minutes is to fight the economy, fight for supplies, and fight for consciousness.
In the end, the details determine success or failure On the first day at night, the shoes have to go to the store to grab the dust of development This thing is to keep it if you use it yourself Don't keep it for your opponent if you don't use it Buy it and sell it 25% of the luck in the MF can also affect the result Great blood, big demons, great invincible good things In addition, you still have to practice more to eliminate luck.
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It's hard to wait for someone else's buck to take shape, and it's very difficult to fight, so do a good job of pre-reconnaissance and suppress a wave before he takes shape.
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Xiao Y came out, and a wave of soldiers pushed it off, and the bear deer was slower to form.
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