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The current version of milk is not very demanding on the spirit, and the slots are all inserted in addition to the blue 12 magic injuries.
Wild cd will be used as soon as it arrives, of course, depending on your prediction, for example, although the melee group has not lost blood at present, if you throw a wild in advance, it will definitely not be excessive**; In addition, during this period of wild cd, I generally give blood or high hatred dps+ blood is rejuvenation - bloom - bloom At this time the wild cd arrives, repeating the above process. The second bloom can be cast on another target, not necessarily the same person.
Of course, when someone loses blood, give a ** touch, and then have a rejuvenation, and then go to + other people's boss battles, wait for T to heal after starting, and then rejuvenate on 3 flowers, and then turn around to **Others, about** When two or three people, the 3 flowers on T's body need to be made up The key depends on your speed.
Try it for yourself! I'm basically playing like this.,**The amount is generally in the first.,You can slowly explore it yourself! I feel that milk morality mainly depends on your prediction and skill speed, and the equipment requirements are not very high.
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This version of milk is completely suppressed by other milks, and if you can't add the amount to the priest, it's a purely technical problem.
The equipment selection is all magic damage, and all stone injuries are 12 magic injuries.
The Wild Growth CD is used as soon as it arrives, filling the public CD between two Wild Growth with the bloom of life.
Before I jumped, I was filled with "Don't look for this kind of reason in the future, it's funny." If your regiment's ** is strong enough to be so magical, I personally suggest that you ask your regiment commander to apply for a reduction of one ** position.
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Before the battle, of course, it was a claw for everyone. Give T 3 flowers, rejuvenation, healing, boring brush a nourishment, small swift to the melee group. If the blood loss is not serious, throw a wild growth, T blood collapse with a big swift + ** touch, and the team with a big blood crash with tranquility.
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In fact, the most important method of milk virtue is to maintain the buff of mastery of symbiosis This green circle Big touch Nourishment Healing can be triggered Generally, the green circle triggers the most symbiosis Give T to keep three flowers At any time, it will trigger energy-saving spellcasting If T blood is not much, you can use T to heal Refresh the flower and trigger Symbiosis T full blood is used in other people If there is no energy saving Green circle is also cd Use nourishment to trigger [If there is no lack of blue, you can also use a big touch to trigger Rapid Reach Plus 5% Rapid buff has the first jump wildness.
That's about it.
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1. All as a milk, the first thing to ensure must be endurance.
The dps is not blue, and the team output is reduced at most during the break, and most of the time it is not too deadly. The milk is not blue, and it is going to die.
The glorious magic thread of the leg is enchanted, I believe there is no controversy Ditto.
** Extreme Spell Energy: 63 spell strength.
Mainly on these few, other positions, depending on the attributes of their equipment. Priority law is strong, and then the spirit is rapid and critical (it is said that 4t9 milk virtue rejuvenation crit is very rebellious).
Question 2 gem slots, red decisive 23 magic strong rune red jade.
Blue 12 Fa Strong 10 Spirit's Pure Fear Stone.
Yellow 12 strong 10 rapid reckless ametrine.
Colorful slots, recommended Ash Sky Flame Diamond 25 magic strength 2% intelligence.
Say a word, equipment selection, priority view is strong-spirit-rush-crit The haste is not too demanding, so about 280 is enough. Of course, you can ignore my words. You have 4t9 and you can ignore it even more.
Don't grab equipment with hit attributes, it will be sprayed by the wild group.
Pure hand-to-hand, the landlord smiled
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Enchantment in Sons of Hodir has a shoulder enchantment, but requires a quest to open prestige, in the camp of the Sons of Hodir in Stormcrags.
The Dragon's Sleep Coalition can get the head enchantment there, you can wear the battle robe and play FB to gain prestige, and the Dragon's Sleep Temple in the middle of the Dragonbone Wilderness.
Clothes are 10 attributes, this one looks for an enchanter.
Cloak is recommended to enchant 23 hastely,Leg insertion hurts back to blue inserts.,I forgot the specific name.,You can buy it in ah.。 Bracers, gloves are all going to the enchanter to attach injuries, shoes can be attached to the spirit, can also be attached to 5 back blue, I personally think the spirit is better, the battle back to blue. **Collateral injury.
In the case of gemstones, they are generally nourishing, and there are certain requirements for haste. Generally, the colorful interpolation wound will be blue, the yellow interpolation point is rapid, the red law injury, and the blue spirit. The specific gem insertion method actually depends on the equipment and your own needs.
If you return to the blue, the law injury will be piled up quickly. It depends on your equipment.
Personal opinion, I hope it can be helpful to you.
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I've also played milk virtue for a while, and many times I don't see what others are used to as well as my own.
First of all, you have to determine your preference for attributes, such as the crazy spirit, back to the blue quick plus activation can throw skills without brains. The pile is rapid.,Monomer** is more powerful.,Of course, it can't be compared with a few brush t.。。。 This is mainly to grab the **amount.,When others are still reading the strip, your skills have been brushed out.,Then they're likely to be excessive.,Some G groups grab ** like this.。
And then there is the mainstream mastery, and now it is basically a heap of mastery after 2005, so as to ensure that the main breakpoint is increased at the same time.
Regarding the technique, the first hand is to throw 3 life blooms and rejuvenation to t.
Wild growth is generally used when it is good
The main grab** amount is coming.,Rejuvenation + Swift** + Blooming (talent points.,Use Swift** will be out of the green circle under that person),Try to throw it into the crowd.,N to earn it.,I usually give it to myself when all the blood is lost (in order to adjust the range of the green circle). As for the change tree,For those who just play, I suggest you use it.,Always thinking about when to open the change tree will cause you to hesitate to change the whole time.,And the result is that the whole field has been wasting this skill to improve the amount of **.。
Finally, it's about mastery: mutuality. This must be noted, it is to improve the effect of continuous **, and you need to release a direct ** spell to trigger it first, which probably means that you put nourishment, healing, and natural touch, and the effect of mastery will appear, and this effect is to improve the ** effect of life blooming, wild growth, rejuvenation, healing, and blooming.
Therefore, when you ** throw a healing from time to time to trigger this effect, nourishment can be used in the case of everyone's blood, and natural touch is used in the case of serious blood loss.
Pure hand play, personal opinion, if there is anything bad wrong please understand, thank you.
Hope it helps
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The first essence of milk morality: to maintain the mastery effect - mutual growth.
Milk virtue is not the era of rejuvenation, and blue is not enough.
The basic technique is to maintain the important target of the three flowers, to the teammates who are about to lose blood to rejuvenation, in the place where the large group is gathered, pinch the CD and throw out the fast ** circle, as much as possible to use the CD wild growth. Then keep each other alive with free healing, and nourish with nourishment if not. This is a relatively smooth brushing method for mass blood.
The blood of the group is a little collapsed, please open a big tree, save your life with instant healing, hang 1-2 flowers on your teammates who can hang flowers, and then explode them, and also pinch the cd and throw the fast ** circle, and wild growth, ready to quickly touch and save people from the near death.
The blood of the group collapsed, please throw out the circle of swift ** and the serenity after the wild growth.
Remember that you have bark, and using it regularly will make you die less.
And then there's the blue control.,This depends on the specific boss.,It's hard to talk about it in detail.。 It can only be said that use up the activation as soon as possible to let the activation CD turn up. If you can use it three times in a battle, you should never be reluctant to use it once.
Finally, I recommend Milk De to brush two pieces of 391 T12, as well as the desperate survival of H deer helmets. This is the solution to the extreme lack of blue in the current version of Milk, because the effect of 4T13 is too scummy. 2T12 can be used to repop a lot of blue in combination with the big tree form.
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