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1 In the early days, it is not a big problem to install like this, and the urn and soul ring can be properly considered.
The role of flying shoes in the middle is more of a brush line, with a line, especially in the later stage of the brush line with a line, the middle and middle stages are not suitable, the queen has b, high mobility, Gank is not very much needed to fly shoes, personal advice is not good in the case of straw sandals is enough, even if it is really necessary to spend money in the middle of the period, it must be out of the prosthetic leg. Under normal circumstances, the queen's first major piece is the sheep knife, the queen eats by skills, which determines her magic first, blood volume second, in other words, attribute first, sheep knife wind staff a staff push push rod ice armor red battle Lincoln Macon necromantic book can support attributes, the specific choice depends on the situation, the other party points more control out of Lincoln, lack of group control out of the ice armor, lack of milk out of Macon, pay attention to the single kill out of the red staff, lack of control out of the wind staff, the operation has spare strength to push the stick, need to assist the row of eyes out of the necromantic book, too lack of attributes out of the ice eye, There is really a lack of DPS or the other party has an anemia mage, and a low-handed rookie or something like that can be destroyed by an aster and darkness.
In the later stage, the flying shoes A cane and sheep knife must come out, and the rest depends on the situation, if it is a high-end CW, focusing on explosiveness, paying attention to details, and having clear tactical goals, then the queen will make up for the team's defects. If you want to be a low-end AP RD passerby, you should consider strengthening your single grasping ability, and I personally recommend the red cane ice eye.
2 is out like that.
The 3qop style of play is somewhat similar to that of the elven dragon, unless there is a chance or an unexpected melee when controlling the charm, otherwise it will wander away after level 7.
The most important point of 4QOP is to put all the skills clean, and then quickly leave the core of the battlefield to save your life, wait for a wave of CD and then go up to use a round of skills, and don't rely on your own attributes to play with the opponent's carry.
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Oh, I've used QOP many times and I like this hero more.
1 Initially, that's fine, 3. Pendants are also available.
In the middle of the game, the current game is still out of the prosthetic leg, except for TK, it is estimated that no one has also come out of flying shoes.
Lincoln, or the last, the first out of the sheep knife, otherwise the power is too small.
Mid-term Magic Bottle False Leg Sheep Knife Double Pendant TP 25-30 minutes can be reached.
In the later stage, you can also come out of Lincoln As for the dragon's heart, you don't have to, it's better to have an enhanced output such as the Dark Annihilation Golden Hoop Stick.
2 Add points almost after the poison dart, add or not can be considered of downwind of course, headwind is better than adding yellow dots.
3 level 6 ah With the ultimate with f and b, you should be able to kill some people, but around 3 5, with a good f, it is also very good to kill, such as a boost and a double.
4 A very important point is that the ultimate move should be put first, don't wait for KS, or you have a more awesome big move such as destruction, and then shoot, just don't wait for KS to choose a good angle and hit a few more people; second, it is necessary to break through to the rear of the local position and kill the opposing mage, such as Zeus and the like; Third, the sheep knife should be used cautiously, the CD is too long, and there is only one team battle.
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The queen is a very powerful hero, and the queen of V God (Vigoss) is very awesome, you can search on the Internet for more information. As for the loadout, I personally think that the hero's equipment is not fixed, it depends on the game situation, and the queen has different positioning in different lineups, which can be the mage AOE output, or the later DPS, mainly depending on the game situation. Therefore, if you want to learn the queen well, you should see more about how to use the master, do not solidify your thinking, just take a look at some strategies on the hero simulator, don't take it as the true meaning!
I hope the landlord can experience the fun of the game!
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1. It is better for the queen to have a prosthetic leg to support the blood, and there is no problem with the basic outfit.
2 early stage +1 point b is OK, try your best, 1 skill point, level 1 main +3 have a big point, big 1 skill is a must for gank If you only rely on 3 skills, others will say that you are a head-grabber.
3 If the queen is not under too much pressure from her teammates, she will try to get out of Lincoln in the mountains.
4 When fighting in a team, don't take the first wave of damage fThrow it away If someone is chasing you, you can bring that person a little bit to reduce the pressure on your teammates Remember, the premise is to throw the ultimate.
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Your outfit is very idealistic, you can get the best, not to mention in the early stage, in the later stage, in addition to the necessary accidents of sheep knife flying shoes, other equipment should be selected according to the situation on the field.
Your way of adding points is still okay in the passerby bureau.
The question about gank is that if it is a mid laner, it is a high flashpoint around level 7, you can consider going to gank at this time, and if you are on the side, you need to have a certain amount of equipment support because there is no level advantage, and the specific situation depends on the form on the field.
Qop should stand back when playing in the group, try not to eat too many skills on the opposite side, especially the skills of controlling the field, if you control the field, then do not hesitate to throw out your two large-scale AOE, try to reach as many people as possible, if the other party takes the lead, cut into the battlefield and throw out your AOE after the first round of skills is almost over, in either case, remember to use your own sheep knife or wind staff to control the key heroes on the opposite side, because the queen is B, you can cut into the battlefield at any time, Dominating the opposing hero, this is similar to jumping to lion.
That's all for the key place, I hope you can
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It's better for the queen to have a prosthetic leg, support the blood, and you can fly in the later stage, in terms of order, I will directly hold the sheep knife with the wind, and then Lincoln Ice Armor, and the back will be outfitted at will, and if the QOP is in the middle, level 6 or 7 will be fine. In team battles, you have to remember that Qop is not used to close the head, and when you see a lot of people, you can put it, and it is best to be in the wave, remember that you are a gank, and you are also a pseudo-carry.
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1。Lincoln looks at the opposite side of the directional skills, there are SNK and the like can be Lincoln first, if not, the sheep knife, the Necronomicon can also be out if the team needs it. Qop can also play physical DPS.
2。In the early stage of poisoning, you can choose to add one level, and 23 pairs of points can also be added.
3。If you have a bottle at full level F, you can do it.
4。Pay attention to save your life is the most important thing, hunt down the remnant heroes, interrupt the jumping knife, and cut into the battlefield in time.
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In fact, the queen is a very sharp hero.
Now after the revision, the Queen's slowing effect of the poison is too inconspicuous and decisive to the point, which is quite correct.
It's perfectly fine with builds. Generally, if you can get that equipment later, you can definitely get it.
I played Queen until after 40 minutes, and the situation was generally more delicate. It's that the role of the queen is no longer obvious. I've never had your gear out yet.
Generally my early bottle prosthetic leg and then a staff upgraded ultimate, in the middle and early team battles is still obvious, if the battle is not smooth, you can make up a few pendants, then it should be more out of a staff, and a staff synthesis smooth attribute support is more obvious.
The Potter of the Queen of Teamfights is important to reach as many people as possible, and cannot be magnified for one head. And the queen's flicker, after all, it still needs a long CD in the early stage, so try not to jump blindly, because the queen itself is a crispy, and you are likely to go to death if you jump over, and don't forget to buy eyes to assist teammates in the middle gank stage, whether it is defensive or offensive effect.
The most important thing for the queen to put her skills is to think about her own position first, instead of going to a few enemies, it is still difficult to cause very effective damage with the queen's attack alone. After all, she is a hero who eats on skill.
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The Crystal Maiden is a team battle hero, and she is certainly not strong in singles.
The black and yellow staff is a must-fit equipment, and the later team battle opened and the black and yellow rushed to the pile of people to enlarge it. So the first big piece is black and yellow.
After the crystal maiden added a staff, the effect of Zhao can be said to be the most improved in Dota, but it has to be ranked behind black and yellow.
The Crystal Maiden is not DPS, and the shoes are flying shoes.
The Crystal Maiden can join Macon, ice one person first in a team fight, and then go up to Macon when everyone forces him. If the enemy comes to the rescue, you turn on the black and yellow to go in and zoom in.
Don't waste your money on hidden knives and jumping knives, your big can be interrupted, so whether you hide or jump in, as long as the enemy reacts quickly, your big will be in vain.
If you play well, it is recommended to guard after black and yellow, because a cane is really a long time for a maid. And the guardian in disguise increases your big effect (after putting the big guard), and for you who are born with demons, it will be very cool to increase the armor. (Also, you have a recovery aura, but it's not enough).
Optional equipment: Red Staff, Soul Booster.
If a local hero chooses to suppress the early stage of the magic high attack, they can merge the Soul Booster Stone first, instead of combining small pieces to support their health (which can be enhanced with an iron branch rod). In the later stage, if the game is not over with a cane, then the red cane will be over, and after the big + guard, see who has no blood.
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Ice girl wraps chicken and eyes, and plays pure auxiliary. Nothing to do, more wandering... Equipped shoes must be out, and then wrist guards.
The wand and the bottle are also out. Then see what your teammates need from you. If necessary, the shield can be released...
I really have the money to bkb to ensure that the big move can be put complete. It's best for teammates to have a team game like Enigma.。。
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Ashes big magic wand power prosthetic leg pack j eye powder wrist guard has not been out for many years, it is originally a cannon fodder hero If you don't die, who will die.
But to die worthwhile, for example, to block the gun hole in exchange for C's survival, any high-level CW CM is basically the most dead, but it is still a CW frequent visitor, which is enough to prove her value, if you are afraid of death, don't choose if you don't want to be cannon fodder.
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Out of the jump knife, usually in the back or in a place where the enemy can't see you. When they were fighting, they jumped into the ice and opened wide. Both the meat suit and the Black Emperor are needed.
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Low health, slow speed, slow before attacking!
It is recommended to assist, cooperate with gank in the early and middle stages, and hide in the back to assist in the later stage!
Outfit, phase two bracers, already pretended, after all, you still have to cover the eyes, conditions allow you to jump out of the knife, and the sheep knife in the later stage!
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As long as the ice girl didn't send it on purpose. Team battles first throw away all the skills.,And then even if the other party seconds you don't care.,If you're equipped, you'll have eyes and prosthetic legs.,Bracers.。。 If you have a tailwind, you can bkb and jump knives.
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Ice Girl is a support profession Prosthetic leg The big magic wand basically graduated All that remains is to buy eyes and control the field of vision Team battle is to control the opponent's main force Throw off all the skills and die without regrets Ice Girl team battle wants not to die.
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Shoes, a bottle, two bracers. Assist to the end. Rich shoes turn prosthetic legs. If you are really rich, you can come out of BKB. (Usually you won't be so rich).
Pay attention to the early wandering (strong ganker!).);A little further back in the team battle, an important person on the other side will be enlarged, and then you can die with peace of mind.
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You pay attention to her position, just add a little attention When you are at level 7, level 2 v level 1 e level 4 r is called auxiliary The later points first upgrade V to full E The growth of E is not very good Don't rush to rise in the early stage The effect is not good Leave it to level 10 and 11 points The loading route is easier You only need to have a power prosthetic leg Two wrist guards A magic wand Take TP with you at any time after you wrap your eyes This is the final equipment after you wrap your eyes If you abuse the vegetables, you can not talk about it. Even if the equipment I said is good, of course, your skills are good, of course, you can jump the knife, and bkb is also okay When you stand behind in a team battle, you are seconds at the beginning.
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Novices can not play the Ice Girl Bracers The number of bracers represents your level, three is the upper limit, three bracers indicate that you are garbage, two bracers indicate that you are a rookie One bracer means that you can barely play Ice Girl When you don't have a bracer, you can live well Then congratulations When you use the Ice Girl, no one says that you are talented, and it is useless to say so much nonsense above, the key is only one sentence: If you die often Then use the bracers to support the blood.
In addition, not even giving a bounty point is stingy enough.
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Jump knife bkb and then take the big This is your most imba route!
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It's used to exchange lives.,As long as the skill is released.,Death is dead.。
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Out of the bracers but still in the eyes to ensure it.
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Ice Girl Pure Assist,It's normal to die a few times.,So brittle body.,Don't be super ghost.,Downwind bureau out of a bkb.,Jump knife or something.,Honest support attribute of the headwind game.,With 2 power bracers.,It's best to bring another bottle.,It's easy to control the deputy when you wander away.。 But no matter what, the eyes are absolutely to be bought (the control of the field of vision is not generally important, especially when the other party is the kind of gank very powerful lineup), plug in the key position, you can die n times less, don't be reluctant to money, pay attention to your own positioning, you are an auxiliary, then do a good job of assisting what should be done, in fact, generally speaking, a shoe on the body, 2 bracers, bottle + return trip is almost, there is money in the later stage, you can come out with some large pieces of blood and defense, what vanguard shield, ice armor. As long as you have the money.
During the team battle,Stand as far back as possible,Be careful that no tricks are released in seconds.,Zoom also to pay attention to the timing.,Wait for the opponent's control skills to be almost put and then open bigger.,Of course,There's no need to worry about bkb.,That's pretty much it.,I hope it helps you a little.。
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