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Blue: Iyuda, heavy attack and speed, you can go to Liz, just brush up on learning power.
Green: **Bubu, heavy**, you can go to fight**elf, brush** learning ability.
Red: Fire Monkey, the same as Iyuda.
Brown: Damora, heavy attack defense, speed can also be selected, it is better to go to Leeds.
Orange: Light Feather Bee, both attack and ** can be selected, and the skill is biased towards physical attack.
Hamellet: Heavy Attack & Speed, Go Hit Leeds.
Sloppy (plus **, minus special defense): The magic flame orangutan is not good to be sloppy, because there is no flying leaf storm anymore, but there is also a **ultimate, according to personal wishes. Hammer is even worse, it's heavy attack, what is the ** for?
Serious (balanced): Yes, but it's better to be conservative (plus **, minus attack).
Loneliness (plus attack, minus defense): not good, go to replace it with stubbornness (plus attack, minus **).
Damora: It's better to be stubborn.
Light Feather Bee: The choice of ** should be conservative, and the physical attack should be stubborn, which has been introduced earlier!
Okay, I've fought so much, you can choose me, I'm tired!
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Hamlet and the orangutan are good, and the best thing about the orangutan should be naïve and sloppy.
Hammer's physical assault.
Orangutan Speed Attack.
Mona Bubu is so-so, preferably sloppy.
Bubt attacks and defends.
King Ruth is also okay, special attack and defense.
Damora is lonely at best, attack speed.
Light Feather Bee Cheerful Sloppy is the best, speed special attack or attack.
Sail Damora Skill:
Percussion Level 1 Physical Attack with 40 damage.
Aim for a level 5 attribute attack and change your hit level by 100%.
Shatter Level 10 Earth Attack, 80 power, 15% changes the opponent's defense level 1.
Shock Strike Level 15 Physical Attack, 50 damage.
Digging Level 20 Elemental Attack, 100% changes self Defense Level 2.
Cell, Damora, Level 21, Evolution Darrag.
Triple Claw Level 24 Physical Attack, 45 power, 2 3 attacks per turn.
Dusty Level 28 Earth Special Attack, 70 power.
Earth Shield Level 32 Elemental Attack, 100% changes the self's Special Defense Level 2.
Heartbreaker Level 36 Earth Attack, power 60, double power when the opponent's physical strength is less than 1 2.
Earth Dragon Break Level 40 Earth System Special Attack, 70 power, 2 times the power of the first strike.
Cell, Damora, Level 41, Evolution Carucus.
Pause a level 43 attribute attack, 100% change the opponent's speed level -2.
Damage: Level 48 Earth Attack, 100 power.
Spiked Dart Level 51 Earth Special Attack, Power 80.
Armor Piercing Level 53 Elemental Attack, 100% changes the opponent's defense level -2.
Jedi Strikes Back Level 55 Physical Attack with 100 damage.
Break through the level 58 attribute attack, 100% change the opponent's attack level -2.
Earth Crack Light Level 61 Earth Attack, power 90, 15% changes the opponent's special defense level -1.
Cross Cut Level 64 Physical Attack, power 120, 15% changes the opponent's defense level -1.
Earth Force Level 67 Elemental Attack, changes the self's Attack Level 2.
Ground Burst Sand Dust Level 71 Earth Special Attack, power 110, 15% changes the opponent's special defense level to -1.
Heart of the Earth Level 73 Doubles the power of Earth skills in two turns.
Burst Extreme Spike Level 78 Earth Physical Attack, power 150, 15% changes the opponent's attack, defense, and special attack level by -1.
Flying Strike. Moving at high speeds.
Whirlwind. Quick tap.
Blow fly. Wind Blade Power 50 Fly**.
Dance: Double Attack +1
Random Collision has a power of 90 basic attack.
Rapid Swallow Returns, Power 65, Flying Physical, Attack, First Strike.
The return wind hits. Mimicry.
Roost. Wind Wings Power 80 Flying Attack.
Folded Wings: 90 basic attack bullets, quarter damage.
Pursuit: +2 Special Attack
Poison powder. Dash Attack +2
Highly toxic acupuncture. Soaring Collision has a power of 100 flying attack.
Spiral Vortex Power 105 Flying Special Attack.
Spin Impact: Power 120 Flying Physical Attack adds 40 points of fixation.
Tornado Blaster Power 140 Flying Special Attack.
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Cell's Damora Skill Cell's Darag Skill Cell's Karlux Skill.
Sail Damora.
Percussion Level 1 Physical Attack with 40 damage.
Aim for a level 5 attribute attack and change your hit level by 100%.
Shatter Level 10 Earth Attack, 80 power, 15% changes the opponent's defense level 1.
Shock Strike Level 15 Physical Attack, 50 damage.
Digging Level 20 Elemental Attack, 100% changes self Defense Level 2.
Cell, Damora, Level 21, Evolution Darrag.
Triple Claw Level 24 Physical Attack, 45 power, 2 3 attacks per turn.
Dusty Level 28 Earth Special Attack, 70 power.
Earth Shield Level 32 Elemental Attack, 100% changes the self's Special Defense Level 2.
Heartbreaker Level 36 Earth Attack, power 60, double power when the opponent's physical strength is less than 1 2.
Earth Dragon Break Level 40 Earth System Special Attack, 70 power, 2 times the power of the first strike.
Cell, Damora, Level 41, Evolution Carucus.
Pause a level 43 attribute attack, 100% change the opponent's speed level -2.
Damage: Level 48 Earth Attack, 100 power.
Spiked Dart Level 51 Earth Special Attack, Power 80.
Armor Piercing Level 53 Elemental Attack, 100% changes the opponent's defense level -2.
Jedi Strikes Back Level 55 Physical Attack with 100 damage.
Break through the level 58 attribute attack, 100% change the opponent's attack level -2.
Earth Crack Light Level 61 Earth Attack, power 90, 15% changes the opponent's special defense level -1.
Cross Cut Level 64 Physical Attack, power 120, 15% changes the opponent's defense level -1.
Earth Force Level 67 Elemental Attack, changes the self's Attack Level 2.
Ground Burst Sand Dust Level 71 Earth Special Attack, power 110, 15% changes the opponent's special defense level to -1.
Heart of the Earth Level 73 Doubles the power of Earth skills in two turns.
Burst Extreme Spike Level 78 Earth Physical Attack, power 150, 15% changes the opponent's attack, defense, and special attack level by -1.
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Boss, you have asked so many questions in a row, what am I suggesting you go to my Lexel forum to register an account, and ask in there to ensure that you will get answers soon!!
Ground, Mobi, that's of course, Mobi is very powerful with **. >>>More
The first individual is 18, which is lower than average, so it's okay. Character Gat offense minus defense. It is best to have a timid and conservative character. >>>More
No, it's your elf that chooses the wrong one, the race value of each elf is different, of course you don't choose the right elf, of course, you can't count it, the individual should be between 1 31, and then choose the median of the individual value you get an individual to enter the ability value to calculate, if the ability is equal to your elf ability, then this number is the individual value of your elf. If there is anything you don't understand, you can add me q: 373150982, this mouse can answer for you.
No, the Flame Star and Jill were fused and became the Red Primorb, so they were gone; Others used Sergin beans to buy synthetics, so the vices didn't disappear. >>>More
Dabila. Born Shattered Ground Special Power 45 40pp
Born Digging Stat: Increases self defense level by 2 30pp >>>More