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If there are no restrictions, the black will win in backgammon.
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In regular backgammon, black goes first, but black has a forbidden hand, i.e. three.
Three, four. Four, four, three.
3. Long consecutive forbidden moves, but white chess is not banned. You can try to take the initiative when holding all the blanks, and then use the ban to win.
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It seems that there is no such thing as a winning layout......It's better to practice slowly + ask the master.
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There are the following situations to win:
1. Others use the winning game, but they just learned it and won't use it, and you know very well that Bai's offensive and defensive points are in **, including how to catch the ban.
2. Someone else will lose the game, and you know very well how to make black lose.
3. In the case that others can't break the gossip, you use gossip, and you will use gossip 4, others are dazzled.
To sum up, chess strength problems, study hard!
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Horizontal issues
If you win by drawing white, there will be no need for this chess to exist
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Summary. First of all, it is necessary to form a square with four chess pieces, and set up the foundation of the horizontal triangle array;
In the pro. The simplest and most effective way to win in backgammon is the horizontal triangle, which is a horizontal triangle formed in the horizontal direction of a right triangle composed of 6 pieces.
First of all, it is necessary to form a square with four chess pieces, and set up the foundation of the horizontal triangle array;
Then the next sub forms a trapezoid;
In the end, the horizontal triangle formation basically wins the game.
Backgammon and white are very difficult to win in a game where black has no forbidden hands.
In addition to this Lingling horizontal triangle formation, if you want to win the game, you either use the Bagua Array and other formations to defend against black chess, and at the same time find an opportunity to rent Qi to do three, three or four, or you can only rely on your computing ability to count the dead opponent master.
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For White, he is often on the defensive side because he does not have the advantage of being the first move.
The pin cover is at the beginning of the game, and Black's advantage is obvious, and White's priority is to prevent Black from making a good shape with the potential to attack. However, White should try to choose as many positions as possible that will hinder Black's development and keep White in touch.
As the number of discs increases, Black's leading advantage will gradually ease (the difference between the advantage of two discs against discs at the beginning of the game and the advantage of 10 discs against 9 discs at the end of the game is obvious), the rules to compensate White begin to provide White with more ways to win than Black.
Like Black, White can win with a four-three. Since White has no restrictions such as a no-hand, he can also play.
Four. Fourth, a long combo with a loss of three or more discs or even six discs is a means of victory available to White.
In the game, it is unrealistic to expect Black to get out of the ban on his own, and White takes advantage of Black's weakness and devises all kinds of traps to force Black out of the ground, which is the true meaning of White using the rules to win.
See Diagram 3-3-4, White can force black out of the ban and win by using various first moves.
The move is shown in Figure 3-3-5, white I live three, black 2 defense. White 3 jumps to the middle four, and Black 4 has to respond, so that the 33 stop point of 8 has been created by White. White 5 live three, black 6 tried to avoid the ban point in the 8 position, but after white 7 rushed to the four, Black could only defend in the 8 position, and black was finally forced to block.
The battle of wisdom between white and black around the persecution of the forbidden hand and the anti-persecution is the most exciting thing about the five boring orange chess.
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Backgammon and white chess mostly rely on catching Qibu Town's forbidden hands to win.
First, in the absence of a ban, Black has the advantage of being the first to win, with Black winning with a five, and White then quietly making a five, but only black wins, not white. From this point of view, there is no doubt that it is unfair to White. Therefore, it is only by imposing rules restrictions on Black that its advantage can be curbed, and thus the goal of game balance can be truly achieved.
This is the basis for the creation of the backgammon ban.
In addition, after setting the rules of banning hands, it can be said that the gameplay of backgammon has been greatly enriched, and the series of tactics of black and white around the banning of hands have added a lot of fun to backgammon.
Five-disc disadvantage kick ban refers to the black side, some points are forbidden to fall, if you land on these points, you will be sentenced to ban.
These points include: three.
Three, four, four, or long connection.
That is, black falls and forms at the same time.
Three. Three, or.
Four. Fourth, or long company, and did not form five companies. Then, this point is the forbidden point, and black loses. White is not banned.
It is not easy for white to win by catching the forbidden hand, there must be a forbidden point first, and this forbidden point often does not exist naturally, but white has to create a forbidden point by attacking. Then force the opponent to walk in the forbidden place through his first attack.
Finally, it should be noted that in order to catch a forbidden hand, there are certain requirements for computing power, which means that you must be able to count several moves. Otherwise, it will be difficult to master this technique right away, and you can improve your calculation skills by doing more similar problems, and use this to deepen your understanding of grasping forbidden hands.
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Such as a chessboard: the next step is the black 13.
Due to the forbidden point of K10, regardless of offense or defense, Black 13 has 15 points to choose from, such as G10, J10, L10, K12, K11, K8, K6, K5, M12, L11, H7, G6, F5, L5, and M4. All other points will be simply grabbed and banned. (Some points are very bad, but here is a list of all the possibilities.)
Among them, they are divided into several categories according to subsequent changes:
When black 13 = m12, l11, k8, k6, k5, h7, g6, f5, l5, m4, white 14 = k10.
Regardless of where the black defense is, continue to press the order of J11, H13, G11, and H11 to win with four live three.
When black 13 = k12, l10, white 14 = g8.
Regardless of where the black defense is, continue to win in the order of G11G10.
When black 13 = j10, white 14 = g8.
If black 15 = f7, then white.
G11, G10, F10, J11, H11, and H12 can be won by four live three.
If black 15 = j11, then white.
G11 (can be omitted), G9, F7, F8, F9 can be rushed to win with four live three.
When black 13 = k11, white 14 = k10.
If the following is black 15 = J10, L10, then white.
G11 (can be omitted), G9, F7, F8, F9 can be rushed to win with four live three.
If black 15 = j10, then white 16 = h13
Then force black to form a three-three ban point on i11 or h11, or win a three-three on the j11 double-active, or a four-three win on the i12h12f12 line. I can't escape.
When black 13 = g10 ...
After white j11g11, I believe that the landlord can kill it himself.。。。
Ay... There are more changes in the number of steps with fewer steps, and there are more steps with less variation... I'm exhausted.
The least number of moves is a clever move, but usually there are many changes with fewer moves, such as two changes after one move, plan one: use your advantage to remove the other change to make the move unique, and then take this change, the natural number of moves is more. The second option is to take the steps that are required for both changes, so that the other party's choice naturally eliminates a change, which is equivalent to one less change in the number of steps.
But when you say it, you still have to say another choice of the other party, it's painful... The landlord can take a good look and think about it for himself. You'll definitely find even better tricks!
I think I'm done, it's not easy to watch chess secretly at work, give me a cigarette.
The above killing methods are not the only one, just for the sake of saying. If there are any omissions, please give feedback. Continue the discussion if in doubt.
Aiming is an important way to improve computing power and chess power, and it is also a manifestation and symbol, when the landlord can see these key points and directions when he counts, with a little calculation, he also dares to say that there is a tendency to win in vain Haha, I said a large article, and it is only three or five steps to come out. Because many changes are weak, there is no practical meaning.
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In my humble opinion, the white victory here should be considered from the macro situation, as shown in the figure, black is dead, and white has a bright future, if black insists on going his own way, forcibly developing, the next son to do live three, white only needs one block, into white live three, then white has won, and black is restricted by the forbidden hand, has been in the form of fake death, if forced development, do not live three, then white only need to ignore black, rely on the top four to win, so the only way out for black is to defend the four pieces of white, so the situation is more complicated, but because white has no ban on the hand, has a great upper hand, Black can only be passively defensive,
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I'm clumsy. I can't see any bans. But I think there's still a lot to do.
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Black 9 and black 11 are two branches and are not consecutive black moves.
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This is not necessarily, it depends on how black plays, if you are not stupid, you have to defend, otherwise you will die.
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Belch? I don't think White will win at the moment, it will depend on how it is played.
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This should be something wrong with the system.
Although there is a ban on backgammon, that is, it cannot form "four-four, three-three and long connection", but the ban is only for the first black piece; For back-hand white, there is no such thing as a ban.
Look at this game, both sides have 12 pieces, and black moves first, and white moves last.
So I personally think that the system is wrong
Hope it can help you
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Landlord, it's a very simple problem, the system is wrong, really, I've encountered it before.
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Because you "forbidden" and "four or four beads" violated the rules.
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I don't know where you went, but it should have been where you were grounded.
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