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It is estimated that there must be enemy creeps or monsters or enemy heroes near the E landing eye you see, and spiders can only jump this species. . . You landed on the spot because you didn't select any of the above three landing spots, and you will automatically land in place after 2 seconds. When there is a foothold and is in range, you can directly click e and select the target, and you can jump directly over it You can also fly into the sky first Dodge skills Select the target in the sky and land on him within two seconds. . .
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Probably because you're blind, spiders can only land on enemy heroes or enemy creep units, unless it's a bug
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It should be an enemy soldier or a hero or a neutral monster.
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Blind Monk and Pi Cheng both have skills with a range of more than 1,000.
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Triple Claw Strike Cooldown: 10 Range: 375 Blue Cost: 30 Mana.
Zhao Xin prepares to unleash a terrifying combo that will allow his next 3 normal attacks to deal 15 30 45 60 75(+) physical damage to enemy targets, and the third attack will knock the enemy into the air.
Battle Cry Cooldown: 24 22 20 18 16 Range: 20 Blue Cost: Bury 35 mana.
Passive: Zhao Xin's attack speed is increased by 20 25 30 35 40%.
Active: Zhao Xin unleashes a Berserk Cry that grants a double passive bonus for 5 seconds, during which Normal Attacks reduce the cooldown of all other abilities by 1 second.
Fearless charge. Cold Leak: 16 15 14 13 12 Range: 650 Blue Cost: 70 Mana.
Zhao Xin rushes towards the enemy, dealing 70 110 150 190 230(+) magic damage and 20 25 30 35 40% slow to enemies and nearby targets, and the slow lasts for seconds.
A crescent moon sweeps. Cooldown: 75 Range: 20 Blue Cost: 100 Mana.
Zhao Xin unleashes a fierce halberd attack on nearby targets, dealing 15% of the target's current health plus 125 225 325 physical damage. Zhao Xin's Magic Resistance and Armor are increased by 25 for 6 seconds, and an additional 7 10 13 per hero hit.
Tireless warriors. Cooldown: No Range: None Consumed Blue: None.
Every time Zhao Xin attacks 3 times, he will recover 30 HP. For every 2 levels of Zhao Xin, this value will increase by 5 points.
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I'm generally out of the madman armor and frost hammer first, you can see which one comes out of the situation, in the out of the Atamar's halberd and the addition of magic resistance and attack in addition to the life of less than 30% of the blood has a magic shield ** (the name forgot to hunger and stopped 1800 yuan) There is one more thing that can depend on the situation Most of my melee powerless output are good rock limbs are so out of equipment, rough lead runes can hit the attack speed, can fight can resist and cooperate and slow down Skills can be Q or E first depending on the situation, W3 level can be out, and the attack speed will not be bad.
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If you're repentant and argue jungler, show the lamp and state cage and shoes, and then bring a buff positive gank, generally speaking, it's Q first and then close-fitting, and then if someone else escapes with a flash, you'll have your e jump up, and the large piece of bi is missing out of the black cutter.
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Output is king... A Attack Speed Shoes. Red cross.
Endless. Drink blood. Black cut.
Plus a red cross... Invincible... 3 knives a...
Same with barbarians. Trapped objects. The summoning skill flashes and ignites with the liquid or teleports to sell the fiber.
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Start with the Frost Hammer, the Black Cutter, the Blood Drinker, the Phantom Dance, the Infinity Blade, and you'll be invincible at the end.
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The intelligent casting in the League of Legends first needs to be set,There will be a range display after the skill is held down in the initial setting,Then you need to click with the left mouse button to select the target or direction to cast it,After setting the intelligent casting,You don't need to click the mouse.,As long as the button is pressed, it will be automatically cast.,The direction and target of the skill will be cast according to the mouse position when pressing the button.。
After the smart casting is set, it will speed up the release of the skill, but the smart casting must also be selected according to the proficiency of the hero, such as the hero ez, after setting the smart casting, you don't need to hold down the skill and use the mouse to select the direction when casting the skill, as long as the mouse clicks on the skill at the target location, there is no time to choose the direction and the time to click the left mouse button, the casting speed becomes faster, and you can hit more damage in a short period of time faster.
If you are not used to intelligent casting, it is easy to be in a hurry when casting skills, and the mouse position has not been placed before it is cast, so it takes a while to practice, like Rambo's ultimate move and Victor E skills are not recommended for novices, both of which take a while to master.
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For example, the fire girl's Q is to press Q first and then click on the enemy.,You need to operate it three times.,After using intelligence, it's good to put the mouse on the enemy and press Q directly.,This only needs to be done twice.,It's going to be faster.。 It's better not to be proficient than not, and to put a set of skills with a skill, and to use it is a skill.
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Smart casting is that you send skills, and the target of his skills will be on the hero you mouse on, or that coordinate, or the direction, I'll take the brute as an example, when you don't tune the smart caster, his whirlwind slash will ask you to choose the distance and direction, and then click the mouse to determine the release of the whirlwind slash. And after you adjust it, the skill will be instantaneous, and the brute will spin directly towards the place where your mouse is, and you don't have to click the mouse anymore. The bad part:
In team battles, skills will lose the wrong person (it's easy to lose the wrong skill at first, but when you're proficient, you'll occasionally lose the wrong skill I'm 3 50), and it's easy to empty the skill Take Nock's e, it's easy to pull people if you don't adjust the smart cast, and it's more difficult to pull people when you tune it, and it's easy to pull short. The benefits of smart casting are: Skills can be sent out in a set Much faster than unadjusted smart casting If you want to assassin Smart casting to kill crispy skin is an instant (in fact, smart casting still depends on the hero you play Like Nock's e Wind Girl's Q and so on You can not set up smart casting because it is not easy to hit).
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Manual casting: For example, when using the Q skill, press Q first, then use the mouse to select the casting target, and then click with the mouse to cast the spell.
Smart Cast: The same Q skill, first hold down Q, then move the mouse to the cast target, and let go of Q.
Smart casting has one less mouse click than manual casting, and smart casting is faster than manual casting, but sometimes in more compact team fights, because there will be a situation where the skill is empty.
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Smart Spellcaster is. If it's a pointing ability, place the mouse over the enemy hero's head. Just press the skill.
If it's a non-pointing skill, press the skill and the skill will fire the skill in the direction you're pointing. The benefit of smart casting is that you can release skills faster. Tricks.
There's no trick either. Just be proficient in smart casting
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Smart operation is to press shift qewr, generally our operation is to press the skill key and then select, and then release the skill, but the advantage of smart casting is that it is free of selection, that is, to determine whether you are getting started playing lol. Of course, a handicapped like us can only change shift to ctrl, so that you can press and hold it down with a side hand to release.
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Smart caster is used for range, path skills like ice r and ice fan, you can use smart caster After setting intelligence, as long as you press r, the skill will be released The direction is to cast the spell in the direction where your mouse is pointing Benefits, more convenient operation, skills, comprehend yourself.
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Use the mouse to point to the skill of the punch. The cast speed is much faster.
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Output on the way, half meat on the headwind, the most standard outfit is found from the lol box, and we have to come up with different equipment according to the situation. It's best to fight in the jungle, gink is very strong, and it's strong to go heads-up, and if you play three shots, you'll be defeated and slashed, just to seize the opportunity. Teamfights are all about starting a group and rushing in to shuffle the formation, output in the front row, or cut in seconds.
As for escaping, it's not very difficult, E can hit small soldiers, R can Ji Fei, try to fight with the opponent, unless there is a disparity in strength.
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Zhao Xin's output has no meat. Out of the flesh but not out.
It is recommended to add three phases to black cut, add ice hammer, and then look at the opposite side, shoes mercury or endure, out of mercury scimitar, you have to look at the opposite output, but look at the output you have played for so long, it is recommended to change a handful of output equipment to mercury, or add a three-phase so that it is more advantageous to run,
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Debang? It's not good to use once we get up in the group, and the werewolf Delma will be the second of Debang, and the accusation will be over, and the group will be accused of being soap.
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It is recommended that the first piece be out of ruin, the second piece depends on the development, if the wind is downwind, you can come out of the three-phase or the big ice hammer (it is recommended that the big ice hammer come out first, it is more stable) If the wind is against the wind, directly Langton or the big ice hammer The third piece Three items The fourth piece of Brother Chun can completely resist the activation of two to three people, and the attack and movement speed of the three-person Xinye is very terrifying.
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Out of a rundown, a mercury shoe, a three-item, and then anti-armor, fanatic, and Japanese words.
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Half-meat, and he e is not a rush skill.
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The recommended equipment of the lol box is fine, but the Debang people call it Chrysanthemum Letter, so you have to drill more grass, especially in the early stage. Q,W,Then E rushes out and kills people directly.,Of course,When you drive to the time you're being masturbated by the group,Don't forget to open big.。 Fight a protracted battle in the early stage, and go out with more blood.
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Low-end main q high-end main e Generally 1-2 attack outfits Other whole meat The disadvantages are obvious No escape !! This is something to keep in mind!!
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Three black cut offensive speed shoes or anti-shoes sun flame rundown and one more depending on the situation.
Q main output: w health regeneration speed e is used for close quarters, suitable for cutting back rows, r, running away or team fights.
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Jungler main E sub q q plus 2 points in the early stage If you don't get out of the meat, you can reduce the CD equipment up to 40%.
What, the prince is still difficult to play, Q needs to be predicted? How do you let the Japanese girl live, there is a big move The big move is to let you trap them, you don't have to be afraid of death, you are meat, you are going up to sell. In the end, on the contrary, I think w is god-level, and the 18-level one seems to be (if you don't hit a hero plus 40) it's like, you put them together, a w ......
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