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Poisonous claws, piercing insect chirps, Gu evil thoughts, wild slashing.
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Level 1 Dragon Claw Dragon Attack Power 45 pp40
Level 5 False Move, Attribute Attack, After successfully using the skill, 100% changes the self's hit level by 1 pp30
Level 10 Dragon Roar Dragon Attack Power 50 pp40
Level 14 Dragon Armor Elemental Attack After successfully using the skill, 100% change your defense level 1, and you can use PP20 on 3 targets in a team
Level 18 Savage Charge Normal Physical Attack Power 100 1 4** of the opponent's damage to 20
Level 22 Nightmare Super Attack Power 80 10% Sleeps the opponent pp25
Level 26 Spell of Death Attribute Attack After the skill is successfully used, 100% changes the opponent's hit level -1, and adds 25 damage pp20 per turn for 3 rounds
Level 30 Elemental Spit Dragon Attack Power 80 Adds 75 Fixed Damage pp20
Level 32 evolved into Tasia.
Level 34 Lost God Spell Elemental Attack Reduces all opponent's skill points by 1pp pp pp20 by 100% upon hit
Level 38 Hellfire Fire Special Attack Power 100 10% Burn PP20
Level 42 Bewitchment Attribute Attack After the skill is successfully used, 100% changes the opponent's speed level -1 and hit level -1 pp15
Level 46 Million Ton Boxing Normal Physical Attack Power 120 10% Exhausts the opponent for 1 turn pp10
Level 50 Dragon Spell Dragon Attack Power 100 10% Change the opponent's special defense level to -1, you can use PP10 on 3 targets when teaming up
Level 54 Dragon Enchantment Attribute Attack After the skill is successfully used, 100% changes the opponent's defense level -2 and special defense level -2 pp10
Level 58 Crazy Dragon Dance Dragon Physical Attack Power 35 Do 3 5 attacks in 1 turn pp10
Level 62 True Dragon Curse Dragon Attack Power 150 When teamed up, you can use PP5 on 2 targets
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Let's take a look at all of Tasia's moves:
Level 1 Dragon Claw Dragon Attack Power 45 pp40
Level 5 False Move, Attribute Attack, After successfully using the skill, 100% changes the self's hit level by 1 pp30
Level 10 Dragon Roar Dragon Attack Power 50 pp40
Level 14 Dragon Armor Elemental Attack After successfully using the skill, 100% change your defense level 1, and you can use PP20 on 3 targets in a team
Level 18 Savage Charge Normal Physical Attack Power 100 1 4** of the opponent's damage to 20
Level 22 Nightmare Super Attack Power 80 10% Sleeps the opponent pp25
Level 26 Spell of Death Attribute Attack After the skill is successfully used, 100% changes the opponent's hit level -1, and adds 25 damage pp20 per turn for 3 rounds
Level 30 Elemental Spit Dragon Attack Power 80 Adds 75 Fixed Damage pp20
Level 32 evolved into Tasia.
Level 34 Lost God Spell Elemental Attack Reduces all opponent's skill points by 1pp pp pp20 by 100% upon hit
Level 38 Hellfire Fire Special Attack Power 100 10% Burn PP20
Level 42 Bewitchment Attribute Attack After the skill is successfully used, 100% changes the opponent's speed level -1 and hit level -1 pp15
Level 46 Million Ton Boxing Normal Physical Attack Power 120 10% Exhausts the opponent for 1 turn pp10
Level 50 Dragon Spell Dragon Attack Power 100 10% Change the opponent's special defense level to -1, you can use PP10 on 3 targets when teaming up
Level 54 Dragon Enchantment Attribute Attack After the skill is successfully used, 100% changes the opponent's defense level -2 and special defense level -2 pp10
Level 58 Crazy Dragon Dance Dragon Physical Attack Power 35 Do 3 5 attacks in 1 turn pp10
Level 62 True Dragon Curse Dragon Attack Power 150 When teamed up, you can use PP5 on 2 targets
MS Storm Doye ) recommends that you stay: 1. Ultimate True Dragon Destruction Spell 2, Dragon Enchantment 3, Bewitchment (Very effective against Quick-Resist Elves such as Demon Flame!) And generally it hits you miss for 2 rounds after it hits, which is the most critical.
Personally, I don't think it's important to use Raging Dragon Dance and Megaton Boxing. Why? First, they are physical attacks, while Tasia is the main specialty, and second, they are generally useless.
Can your million-ton boxing kill King Ruth?! I'll call you Uncle Sheng—that's level 41! Personally, I think - the magic dragon spell!
When the True Dragon Destroying Spell runs out, then use it to type, so tired, kneel and beg to adopt!! I love you to death!
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Level 1 Dragon Claw Dragon Attack Power 45 pp40
Level 5 False Move, Attribute Attack, After successfully using the skill, 100% changes the self's hit level by 1 pp30
Level 10 Dragon Roar Dragon Attack Power 50 pp40
Level 14 Dragon Armor Elemental Attack After successfully using the skill, 100% change your defense level 1, and you can use PP20 on 3 targets in a team
Level 18 Savage Charge Normal Physical Attack Power 100 1 4** of the opponent's damage to 20
Level 22 Nightmare Super Attack Power 80 10% Sleeps the opponent pp25
Level 26 Spell of Death Attribute Attack After the skill is successfully used, 100% changes the opponent's hit level -1, and adds 25 damage pp20 per turn for 3 rounds
Level 30 Elemental Spit Dragon Attack Power 80 Adds 75 Fixed Damage pp20
Level 32 evolved into Tasia.
Level 34 Lost God Spell Elemental Attack Reduces all opponent's skill points by 1pp pp pp20 by 100% upon hit
Level 38 Hellfire Fire Special Attack Power 100 10% Burn PP20
Level 42 Bewitchment Attribute Attack After the skill is successfully used, 100% changes the opponent's speed level -1 and hit level -1 pp15
Level 46 Million Ton Boxing Normal Physical Attack Power 120 10% Exhausts the opponent for 1 turn pp10
Level 50 Dragon Spell Dragon Attack Power 100 10% Change the opponent's special defense level to -1, you can use PP10 on 3 targets when teaming up
Level 54 Dragon Enchantment Attribute Attack After the skill is successfully used, 100% changes the opponent's defense level -2 and special defense level -2 pp10
Level 58 Crazy Dragon Dance Dragon Physical Attack Power 35 Do 3 5 attacks in 1 turn pp10
Level 62 True Dragon Curse Dragon Attack Power 150 When teamed up, you can use PP51 on 2 targets
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A big move, plus a megaton boxing (used to deal with water, fire and grass) Dragon Enchantment + Crazy Dragon Dance (this is not explained) See if it's useful, it's useful to adopt.
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Heart-Destroying Spell + True Dragon World-Destroying Spell + Dragon Enchantment + Hellfire.
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Ah, the time of the café where the master swayed.
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Five elements of firewood, the property of explosion-proof.
If you have a real element, you can add it.
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This must be firewood, and there is explosion-proof.
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If you have enough real yuan, you can add it.
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Agree with the statement upstairs is generally these additions.
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Tell you a simple way to buy mysterious items The Beastmaster Heart is all plus 3 Buy more than 20 You can turn the Gu mother into a Gu god In addition, the excess physical strength is used to feed him when he is hungry It's as simple as that.
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First of all, I will make an important statement to you: 1 point: The Five Poison Gu Master is a full insight that only rich people can afford to play, and then add internal strength
The main leveling skill is the ten thousand Gu that can be learned after level 50.
PK is a bit useful
And it's important to tell you a little bit
The skills of the Five Poison Gu Master will be changed to a high-level Gu at level 4 at 1 level High-level Gu must be a Gu God to be produced Therefore, if you don't have a Gu God, you can only use skills below level 4 It's useless to learn the highest level And feeding the Gu Mother is a waste of money Especially the Gu God At least you have to spend it to ruin your family Unless you are very rich, otherwise, playing the Five Poison Gu Master can only be killed and depressed the enemy"
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Cooperate with yourself to collect remnant blood enemies in seconds.
Lineup 1: 4 magic attack partners.
Formation: Celestial Array (Maximized Output).
Scope of use: Daily activity tasks.
Lineup two: 1 Seal 2**1 output or 2 Seal 1**.
In the early stage, we can choose the universal partner 1 seal 2**1 output, such as the combination of partner Guanyin Bodhisattva + Spider Spirit + Bodhi Patriarch + Elephant King, and in the later stage of the single brush plot and the pressure of the wasteland in the single copy of the 9981 difficulty, you can choose 2 seals 2** Halloween Princess + Nezha + King of the Daughter Country (a partner only available at level 60, you can choose a physical group attack partner in the early stage) + Lady of the White Bone: Cloud Hammer ( Main Defense) or Wind Gust (Main Attack).
The scope of use, such as the combination of Guanyin Bodhisattva + Yao Ji Fairy + Bodhi Patriarch + Spider Spirit.
Formation, Nezha's high crit attack speed is fast, and the princess of all saints is stable in group seconds 4 skills.
Ground, Mobi, that's of course, Mobi is very powerful with **. >>>More
The first individual is 18, which is lower than average, so it's okay. Character Gat offense minus defense. It is best to have a timid and conservative character. >>>More
No, it's your elf that chooses the wrong one, the race value of each elf is different, of course you don't choose the right elf, of course, you can't count it, the individual should be between 1 31, and then choose the median of the individual value you get an individual to enter the ability value to calculate, if the ability is equal to your elf ability, then this number is the individual value of your elf. If there is anything you don't understand, you can add me q: 373150982, this mouse can answer for you.
Rey Instant Thunder Sky Flash Charging Electromechanical Chidori Thunder Festival. >>>More
Fire Monkey, Blogger, Barruth, Fisley, Rugas, Miram.