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Independent attack is an attribute that specifically affects fixed injury skills,You know the type of attack in DNF,It's divided into fixed damage and percentage,Percentage is how much percent of the skill is caused in the skill description,Fixed injury is the skill of how much (number) damage is caused in the skill description,Generally speaking,Shockwave damage is fixed injury,The skills of individual professions are pure fixed injuries,Some professional skills are percentage + fixed injuries,Awakening skills are generally fixed injuries。 The additional damage dealt by the shock is immobilization. Increases the fixed damage skill by 10% for every 100 points of independent attack, but this bonus does not start to accumulate until the caster's total independent attack exceeds 970+ points.
Hitstun in DNF specifically refers to the recovery of stiffness when attacked, when attacked, the character will produce a short period of uncontrollable state, this time is affected by hitstun, the higher the number of hitstun, the faster the recovery time.
The anti-magic value is only useful in the Otherworldly Dungeon, and entering the Otherworldly Dungeon requires a certain amount of anti-magic value, and the value required for different difficulties is also different, and the low anti-magic value enters the high difficulty map, and it will be in a state similar to weakness, and it will be attacked with more damage and more powerless attacks.
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Independent attack damage is plus fixed damage and panels, guns and guns are stacked independently.
Hard, like a hockey puck (I can't remember which ball) hits the opponent, it will make others stand but can't put the skill. for better combos.
The anti-mana value is used to enter the Otherworld, and the higher the anti-mana value, the lower the damage of the otherworldly monster to you.
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Independent attack is used to improve fixed damage skills.,Stiffness corresponds to stiffness.,The higher your hitstun.,The shorter the stiffness after being beaten.,It's the short time to stay still.。 The mana resistance refers to the mana resistance added to the equipment on the body, which is a necessary attribute required to farm the Atlas.
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It's very simple, just put the mouse on it and you'll know.
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Independent attack power: It is to add ** basic attack and then multiply (1 power 250) to the panel with the current physical attack card.
Stiffness: Stiffness is when the object is hit, it will fall back and stay in place and cannot be controlled. For example, in the PK field.
Blue Fist and other professional PK. The blue fist slammed the ** to the ground. Characters within range will be shaken back and unable to move.
That's hitstun.
in the character attributes. The higher the hitstun, the shorter the time to be hit back. Conversely, the less hitstun there is, the longer it will take to fall back.
Again, the example above. The blue fist smashed to the ground with a totem. If the gunman is shocked, he will lean back and stay still for a long time.
But if it's judo. Time will obviously feel a lot less. (After wearing light armor in judo, passive skill:
Tough, light armor, specialization, and hard straight).
Here's another example: 40 or so players should have seen it. Some of the monsters with attributes on their heads are band "Acceleration-Hard>> 4 words Do you feel like he can continue to walk around when you hit him, and hit you with his hand?
That's hitstun, and it's a very high hitstun.
Anti-Magic: Farming is useful, the higher the anti-magic, the better the attributes when farming Otherworld.
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1. Death in the picture: It is someone else who takes you into the picture to commit suicide;
2. Floating: The state when being hit by the enemy's attack and being hit into the air;
3. Hitstun: The state of being hit by the enemy's attack and unable to perform any action for a short period of time;
4. Shock: When the game character has an electric flash on his body, he will receive additional damage from the light attribute when he is hit;
5. Bleeding: The game character's body has blood splashed on the body of the cherry blossom branches, and the fixed HP is reduced for a certain period of time, and the damage received at this time is doubled.
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TA said that Japan inadvertently copied China's book: instead, it developed countless world-class IPs2018-02-28 21:02
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CD flow refers to some skills that use running to dodge and other relatively high damage, but instead of using high-damage skills, it is CD flow Never collide with the opponent to protect it, such as Shenglong Fist, you hit people up, and as a result, people fall faster than you, or you fall off before you finish your skills, and you break protection, for example, Shenglong Fist has already been protected But you can come down earlier than him, you can catch him with a back fall and break him to protect him, you can perform other combos, pseudo-Lian is a set of combos to fight until you are about to go out of protection Use a false move to lure someone else's counterattack skill into dodging his counterattack and attacking.
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CD is the skill cooldown time, which means that the person who waits specifically for the jncd time to put jn out of protection. For example, after floating in the air, you are crazy flat. Suddenly you notice that the person is falling at a very fast speed, and you can't float in the air...
Broken protection. All refer to falling to the ground for protection. Gain invincibility for a short period of time when down.
You're using some jn to take advantage of the time difference to break the pseudo-connection. I've seen the force method. Push the opponent to the ground and beat him wildly.
This is a type of pseudo-connection.
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Overlord: It costs blood as usual to be beaten, but it doesn't have the effect when attacking.
c d: Ability cooldown.
CD Stream: A way to play by outputting damage with CD skills.
RMB: Not all mentally retarded people understand.
Light Attack: It seems like the name already tells you what it means.
Shocked: Having electricity on your body. When hit, it's like a light attribute attack, and when it's attacked when it's shocked, it's 2 3 times that of a normal attack!
Release Skill: The speed at which the skill is released.
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Solid damage is fixed damage.,That is, the damage of this skill is a fixed value.,The skill panel is 1000, and the damage that comes out of the fight is 1000.,Increasing the strength of intelligence and independent attack power can increase the panel of this type of skill.。
Percentage damage is the percentage of damage caused by the skill to your attack power, which is the physical magic attack power multiplied by this value, this kind of class pile attack power can be, and the pile strength and intelligence also have a small increase.
The amplification has the effect of strengthening, but it will have additional attributes such as strength and intelligence, but only the red letter equipment can increase it, and the amplification is as much as the enhanced ignorance defense.
The yellow word is the equipment on the "increase 30% attack power" and "increase 30% critical damage", this kind of damage increases attack power and crit damage does not conflict, if both pieces of equipment have yellow characters, only the maximum value is effective, it cannot be stacked, that is, the largest yellow math that is played when brushing.
The white word is "additional 30% damage", this damage is calculated on the yellow word, the white word can be infinitely stacked, the more the better, that is, the extra white small value below the yellow value when brushing.
Strong: Every 22 points of attribute enhancement relative increase attribute attack 10% damage, stacked to 120 or more income begins to decrease, is a strong damage does not add ignorance of defensive attack power, like Shura's profession is all heaped strong income is higher.
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CD refers to the cooldown time, which is generally referred to as a crystal skill. The ratio of the degree of cost-effective use and **, not counting the dnf noun miss is that the other party avoids you and doesn't play, and there are many things that I can't think of for a while, and I see what I said.
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The soul map is a place called the Requiem that opens after level 85 There are versions of the soul map of all the ancient maps, and the difficulty is very difficult, and the wild boar is an ancient map, and the real boar is also entered in the public channel.
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Can you translate them one by one?
EX refers to the intensive skills of TP learning.
TP refers to the same skill points as SP, but after level 50.
BBQ, the word barbecue in English means this, one of the skills of Gunslinger 3. Invincible + Break the Body.
Legacy refers to equipment, which refers to very, very rare equipment, and it is also very expensive. Generally, when the RP is good enough to meet Gabriel in the game, it is only when you go to open it.
RP refers to character, and the translation refers to luck.
The sky is a very expensive fashion, rare fashion, a few thousand dollars for 1 set.
**The following number is strengthened, which can be strengthened at the Sharpshooter Mentor, and requires Hearthstone charcoal and money. The higher the boost, the higher the bonus.
That's it, haha, the first answer, remember to choose me.
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