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Yang Jian is currently a non-BAN mandatory presence in the KPL field.
There are many players who are good at playing Yang Jian, such as Sviper captain Jace, who used Yang Jian to escort the AG Super Play Club all the way to the finals in the KPL playoffs last year. Jianghu people are known as the "king of anti-pressure on the list".
But Yang Jian, who has no trace, is different from other Yang Jian.
Yang Jian, as everyone understands it, is a group-type tank hero, and with the health regeneration effect of the ultimate, he can take huge damage in team battles. But Yang Jian, who has no trace, was born to steal the tower.
In the 41-point push tactics of the fairy pavilion, no trace is the "1" of the push. But Yang Jian, a hero, does not have Han Xin's flexible displacement, nor does he have Liu Bang and Nezha's full-screen ultimate, and only relies on a pair of small short legs to support, which is obviously unrealistic.
Therefore, Yang Jian, who has no trace, behaves very "alone": when his teammates play in a group, he is either leading the line or stealing the tower.
Therefore, most of the games in the fairy pavilion are disadvantaged in the early stage (4 to 5), but the economy will not be pulled away much (because no trace has been developing in a single line).
In the late stage of the game, let Yang Jian, who is in a god costume, come out to save his teammates and play the role of savior.
The teammates on the road were 4 against 5, and Yang Jian rushed to support from the bottom road. When passing through the middle of the road, I actually cleaned up the soldiers...
So it's not difficult to understand why the Senge game will always lose: there is no trace of success, and there is no trace of defeat.
Traceless is not the "initiator" of teamfights, but the "terminator" of teamfights.
Therefore, Yang Jian, who is traceless, is to play as a core. Focus on your own development, and then come out to save the world later.
To be honest, Yang Jian's top single is 1 against 1, and it is difficult to meet opponents. Therefore, there is a certain reason for the tactics of Immortal Pavilion to use Yang Jian to contain and exert pressure on the upper road.
After Lu Ban, will Yang Jian be the next hero who will "meet the Immortal Pavilion"?
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[Inscription Analysis].
Yang Jian's positioning in "Glory of Kings" is a warrior, and his combat mode is mainly melee rush, his natural skills can effectively save Yang Jian from being controlled by the enemy for a long time, and the ultimate can cause high damage to group units and restore life. Based on Yang Jian's characteristics of both offense and defense, it is recommended to choose a half-flesh and half-output type for its inscription collocation, so that Yang Jian's attack can be increased to a certain extent on the premise of ensuring its stronger survivability, and it can stand tall on the battlefield and continue to output.
According to Yang Jian's combat characteristics, the order of priority for his inscription selection is: Physical Attack; Maximum life ; physical penetration; Movement speed; Cooling reduction. Choosing a mutation on the red inscription can increase the attributes of Physical Attack 2 and Physical Penetration, making Yang Jian's attack ability more prominent, and can effectively inflict higher damage on the enemy; Choosing to hide on the blue inscription and increasing the physical attack and movement speed by 1% have greatly increased Yang Jian's attack and movement speed, which can make Yang Jian's output ability and ability to chase and escape again; Choosing the Void on the green inscription to increase the maximum health and cooldown reduction can increase Yang Jian's survival possibility on the battlefield, and reduce the skill cooldown time so that Yang Jian can release his skills faster to deal damage to the enemy.
Inscription matching] Red Inscription Slot: "Mutation" *10 - +20 Physical Attack, +36 Physical Penetration.
Blue Inscription Slot: "Concealment" x10 - +16 Physical ATK, +10% Movement Speed.
Green Inscription Slot: "Void"*10 - +375 Max Health, +6% Cooldown Reduction.
This set of inscriptions as a whole can bring Yang Jian 36 physical attack, 6% cooldown reduction, 36 physical armor penetration and 10% movement speed, and 375 maximum health. This set of inscriptions increases Yang Jian's attributes in all aspects, giving him an advantage in laning and jungle fighting. The addition of 375 maximum life can allow Yang Jian to have a blood advantage in the time it takes to fight the enemy.
The 10% movement speed bonus makes Yang Jian's pursuit and escape abilities one step faster, and combined with his natural skills, it reduces the control effect, and it is more difficult to be caught by the enemy.
Attribute substitution] Level 5 inscriptions in "Glory of Kings" need to consume more inscription fragments, and it is more difficult for players to get together in a short period of time, and players can obtain inscription fragments by completing tasks and gradually exchange them over time. You may wish to choose some level inscriptions as an alternative to enhance your own attributes in the early stage. Make a full set of level 4 inscriptions as much as possible, and use half-flesh inscriptions to arm Yang Jian's basic attributes.
In the level 4 inscriptions, the inscriptions that increase blood volume and physical attacks are still chosen, supplemented by inscriptions that increase other abilities, so that Yang Jian's life safety is fully guaranteed, and his attack ability is increased to a certain extent.
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Jungle axe. Outfit analysis:
Outfit recommendations: Jungle Axe, Toughness Shoes, Power of the Three Saints, Revitalizing Armor, Broken Army (Armor-piercing Bow), Bad Omen. Yang Jian's jungler is suitable for half-meat loadouts, not only does he need to be able to take a certain amount of damage in team battles, but Yang Jian is also a great threat to the local back row!
Inscription Selection: Level 5 Inscriptions: Red Legacy, Blue Concealment, Green Hawkeye. Attack, armor piercing, and movement speed are all attributes that Yang Jian needs most, so I won't introduce them much.
Skill selection: The main reversal will improve the jungler efficiency and rush ability. As for Vanity Shattering, true damage is not effective against creeps, and gank relies primarily on his ability to keep people, not damage.
Jungler skills: It is best to go out in the early stage to be able to oppose the blue of the face, and if you are lucky, you can catch one, even if you can't catch it, you can clear the field of the opposite blue area, and let the mage drag the field of your own blue area not to be cleared, and then quickly rise to 4, because Yang Jian's skill has a good effect on gank, so after the early four levels, they are generally not obscene on the opposite side, and there is basically a catch and death, driving the rhythm of the whole game.
The victorious talents are the creators of history, Nezha, and Yang Jian were able to become gods mainly because they had a few real gods behind them to support. The War of the Gods is really a civil war between the three major branches of Taoism, and whoever wins has the right to become a god!
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