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StarCraft is considered to be the most classic RTS game.
StarCraft once set off an interstellar fever all over the world.
StarCraft is a milestone in strategy games and has a cross-era significance.
StarCraft has changed the face of the original strategy game and opened up a new scope.
It can be said that because of StarCraft, there are professional players. There are no 10,000 interstellar Warcraft professions such as boxer and Beastmaster.
You say interstellar weight doesn't matter?
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I had interstellar when I was in the fourth grade of elementary school.
There are still so many people playing.
Isn't it because it's almost perfect?
3 races amazingly balanced.
Other RTSs can't do that.
The hero setting in Warcraft makes it a departure from RTS
I don't even think that Interstellar 2 will replace 1 anytime soon.
The interstellar 2D graphics are only a minor disadvantage.
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If Interstellar doesn't work out.
Then there are no more successful games......
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Masterpieces of Blizzard are all rare good works and StarCraft.
The balanced gameplay makes it a classic that is hard to beat.
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Interstellar is not only a work of art in itself, but also a work of art that creates a work of art. Warcraft is not to talk about, many buildings are like road signs, and not a single soldier died after cutting for a long time, so I can't raise the desire to play, is that still called war? Of course, Warcraft is a bit more popular.
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Calculate. Warcraft, CS, Interstellar. Top 3 eSports games. It's classic, it's very level, but now Interstellar is a little old, and there are fewer people playing. Warcraft CS is enduring, hehe.
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Well, the balance and simplicity in RTS have reached a fairly perfect level, which is why it is still alive today.
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Interstellar is a work of the era, a representative work of strategic games of the time, and the balance of the game is the greatest success. Warcraft, on the other hand, fully inherits the classics of the previous Blizzard work, and also has 3D graphics, and the operability and balance are difficult to surpass in other games.
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A classic, a representative work of strategic games.
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Produced by Blizzard, it must be a classic.
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It doesn't count, it's garbage in garbage, garbage to the point that there is nothing to say in ws.
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Forget it! I'm still playing. Count as well.
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Interstellar has been called a real-time strategy milestone ...
So do you say that an unsuccessful game can be a milestone?
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Of course, why are you looking forward to Star 2 so much now? Warcraft didn't say anything more.
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The difficulty is in the rhythm and variables.
Fast pace: The frequency of attacks of the class is high and the blood is small, and the losses are huge if you do not operate in time; The mini-map pathfinding may start from the farmer's meeting, and it will not take more than 2 minutes;
Variables: It can be boosted by low-level troops, suppressed in the medium term, counterattacked by exhausting resources in the later stage, and can be airdropped to sneak attack, and the use of troops and terrain and skills is also very particular, and it takes a lot of experience to accumulate.
Blizzard's most proud RTS masterpiece,And held a lot of e-sports events,StarCraft is also a game on an equal footing with LOL and DOTA.,But his operation is about 20 times more difficult to play than DOTA.,It's a double-line operation at every turn.、Three-line operation.,You need enough proficiency and hand speed to become a god.。
Are you a teacher? I'm also working on StarCraft 1, I'm using Z, I used T before. I'll give you two points, one is that your APM is a bit low, especially in StarCraft 1, it is estimated that your speed can only take care of one end, it is impossible to operate while fighting, let alone double lines. >>>More
This is to exchange the attachments next to the building, for example, the heavy factory needs to study the blue fire, and if the heavy factory is built to house the science and technology laboratory, it will be a waste of time, and the barracks are used to upgrade the science and technology laboratory first, and then switch places with the heavy factory, so that you can produce trains and study blue fire
Don't judge a person out of the context of the times.
Of course not, Hawick Lau has never done anything out of the ordinary. Hawick Lau and Yang Mi have always given the public a happy and beautiful image from falling in love to getting married and having children, and they once became the envy of many people. Even when the two divorced later, Hawick Lau never used this to hype, no quarrel, no quarrel, and a peaceful breakup, which is good.
Seeing the good is like not being good, and seeing the bad is like exploring the soup. —The Analects >>>More