Why don t you see LOL fire mode?

Updated on amusement 2024-05-05
16 answers
  1. Anonymous users2024-02-09

    Infinite Firepower goes offline and Double Weekend opens.

    Dear Summoner:

    Infinite Fire mode was turned off at 2 a.m. on April 16.

    We're grateful to all of you summoners for participating in the Infinite Firepower battles over the past two weeks, and we're sure that both the most experienced fighters in the alliance and the new recruits have gained a new experience with the game. As a thank you to the summoners for their kindness, we will be this Saturday and Sunday (April 18-19) from 10:00-21:00 every day

    59 Open Double XP Double Gold! Don't miss it, summoners!

    Thank you again to the Summoners for their support of the April Fools' Day Infinite Carnival event, let's see you on the battlefield!

    FAQ:Q: When do I get Double XP and Double Gold?

    A: The time is 10:00-21:59 every day on April 18 and April 19, 2015, calculated based on the end time of the game.

    Q: Do I enjoy double XP and double gold in all modes?

    A: Yes, all modes enjoy double XP and double gold.

  2. Anonymous users2024-02-08

    It's gone after the update the day before yesterday.

  3. Anonymous users2024-02-07

    This is an activity that sometimes says when you go to the official website to follow it.

  4. Anonymous users2024-02-06

    No April Fool's Day came out.

  5. Anonymous users2024-02-05

    Yesterday, LOL turned on the infinite firepower mode, as soon as the infinite firepower comes out, a large number of players will immediately compete for the top, but why hasn't Riot kept this such a hot mode?

    Let's get to know the rules of the game first:

    Most of the hero's skills and item CDs have been reduced by 80%.

    All mana and energy costs are removed.

    All heroes gain a 60 movement speed bonus and 25% tenacity.

    Ranged heroes will have their bonus attack speed doubled and ranged critical hit damage increased by 25%.

    Players' natural money grows five times faster than in the past.

    Obviously, mechanics like "skill doesn't cost blue", "movement speed money increase", and "skill CD decrease" make this mode pure and fun - "just do it". Such a seemingly brainless and violent but somewhat unbalanced mode has also quickly been loved by most players, which is easy to understand, compared to the original ordinary mode, most people can't refuse the feeling of "big damage", "can second people", "no shortage of money", this is a new game experience.

    Unbalanced things are more likely to attract players, but they are also more likely to churn.

    Under the premise of "skills don't cost blue", "greatly reduce CD", and "increase gold", it is very difficult to balance this mode. However, isn't the greatest joy of this model precisely the imbalance? Heroes with no CD or short CD skills, or heroes with high damage but lack blue, are simply a tiger with wings in this mode, and with the equipment benefits brought by the money boost, the second person is not a problem.

    Infinite Firepower & Hunger Marketing.

    Hunger marketing is usually carried out by merchants to take a large number of advertisements to arouse customers' desire to buy, and then through some deliberate means to make users wait, so as to increase their desire to buy.

    The open mode of infinite firepower is exactly like this, after a week, or even half a month, many players are still not happy, with the mode going offline again, many forums, post bars have poured out the voice of players: "Why can't infinite firepower always exist?" ”

    Perhaps there is a better interpretation of this question: "When will the next unlimited fire mode arrive?" ”

    Now that the Infinite Firepower mode is underway, which hero do you think is the most arrogant?

  6. Anonymous users2024-02-04

    First of all, 80 cooldown reduction, large monster resistance 30, movement speed, etc. plus about 35 (not very rememberable), long-range critical damage plus 35, summoner skills will also pick up,

  7. Anonymous users2024-02-03

    Infinite Firepower mode is loved by the majority of friends, lol once again extended the mode to 23:59 on April 20th

    League of Legends Infinite Firepower Mode is a new mode that S4 is preparing to launch, just like the previous "Clone Wars" and "Polar Smash Bros.", players will be given a trial before the official release, the first one is to see the players' reactions; The second is to see if there are any bugs in the mode!

    The "limited firepower mode" national server is a one-week trial from April 2nd to April 9th, 2014; It's closed on the 10th! Many players like it, so the infinite firepower mode is open for two days from 10:00 on April 11 to 23:59 on April 13.

  8. Anonymous users2024-02-02

    Yes, the designers have made infinite vitality back, which is something that tens of thousands of people kneel to beg, and it is not easy to come by! Go play

  9. Anonymous users2024-02-01

    Hurry up and play, there is still a charge for the infinite vitality mode of the American service, and you can't play anymore.

  10. Anonymous users2024-01-31

    Also, but it's gone on the weekend this week, and I just don't know if it will continue to open after this week, after all, it's been extended 2 times.

  11. Anonymous users2024-01-30

    Yes, yes, but for a limited time.

  12. Anonymous users2024-01-29

    lol Infinite Firepower mode is still available.

  13. Anonymous users2024-01-28

    Infinite Firepower is one of the rotating game modes in League of Legends.

    In Infinite Firepower mode, both sides will battle on the 5v5 map of the Summoner's Rift. All skill mana or energy costs are 0, and most skills, summoner skills, and active items receive an 80% cooldown reduction.

    The total health and damage output of all units in Infinite Fire will be multiplied by 1000, the actual health and damage of the units will not be affected, and the gold will naturally increase five times faster than before. All heroes gain a 60 movement speed bonus and 25% tenacity. Ranged heroes' bonus attack speed (from items, abilities) is doubled, and ranged critical damage is increased by 25%.

  14. Anonymous users2024-01-27

    Summoner skills, CDs are shortened, and heroes don't need blue.

  15. Anonymous users2024-01-26

    Centaur Super Heroes 1v5 in the early stage

  16. Anonymous users2024-01-25

    Leopard girl, wet nurse, bull head, undead, etc. are all good.

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