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orc out of the bat is not to harass or to break your heavenly ghost.,Just go out of the spider.,The web is automatically released.,The bat's attack is more effective against the building.,Put a few spiders at home and it won't dare to come.,If you're not a ghost, the bats are nothing in the battle.,,,Few people use bats as the main force.。
Brother upstairs, will the fight go to that point, let you come out of everything, it's too idealistic. It's really not recommended to come out of the ice dragon.,It's good to have that economy.,Lich's frost star is much better than the ice armor.,But it seems that except for the civil war, everyone is the starting dk....
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If the opponent is a violent bat, then it's best to play.,It's okay to get out of zz.,Generally UD playing orc is zz flow opening.,There's no reason to be afraid.。
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Out of the spider, the web is automatically released.
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Dizzy. ZZ stay requires a good operation.
Please. The landlord is a novice.
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That's an interesting question.
Oh, I don't know if lz you're watching!!
I think it's an RPG map, or a modified map.
Troll Batrider is also called Self-Defeating Bat.
In the ORC race system officially given by Warcraft, the self-inflicted bat is supported by several skills (passive skills after upgrading).
First: Troll Regeneration Speeds up the health regeneration of Headhunters, Raging Headhunters, Witch Doctors, and Troll Batriders. Regenerates health per second (leveled up in the Orc Barracks).
Second (Exclusive Skill, No Upgrade): Unstable Compound "Creates a huge **, dealing 550 damage to the target unit. and deal 140 damage to other air targets within a radius of 20".
Third (Exclusive Skill, Need to Upgrade): Incendiary Bomb (Passive Skill) "Throwing ** liquid causes continuous damage to buildings. Buildings attacked by incendiary grenades cannot be repaired, and defensive structures are slowed to 80% attack speed, and the Troll Batrider becomes very fast when he gets close to the target (upgraded in the pen).
His exclusive ability, Unstable Compound, deals massive damage to airborne units. For example, UD's heavenly ghost, destruction, will become very vulnerable under this skill.
However, this powerful ability is also limited to the air, and has no effect on ground units.
Said a lot of hope that the landlord can understand the unit. Skillfully using him will be of great effect to you in future battles.
Believe in yourself and you will be another powerhouse in the world of Warcraft!!
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Hehe, the imagination of the landlord is really rich.
But I have to tell you, the self-detonating bat can only self-detonate on air troops, and there is no way to crash into troops on the ground.
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I'm very responsible to tell you, no!
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If the spider can fly, it should be able to blow up.
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Impossible.
Unless someone else changed the picture.
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It's a map that someone else has changed! The last time I played with a ne, I stormed out 8 farmers from his mine, and I vomited a screen of blood on the spot!
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Spider? Brother, zz is the earth yes.
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Did the landlord see it in **? Ha.
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Ginseng orange to investigate this finch is a young man.
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Your upfront harassment is problematic, and the DK has to throttle its tech speed. And don't wait for it to explode and form, you have to press it into a hole. You're ud!!
Technology is fast. Hole in the ground, hole in the ground, hole in the ground, hole in the ground, hole in the ground, must be suppressed The bull's head is three-legged, buy a good group supplement, invincible, DK must attract vitality in front of the most ethnic eggplant, if not, go back, go back and forth a few times when your hero and cherry potato are high, use the double kill second it flying dragon, don't hit it hero, and then your hero level will get higher and higher, and then the second he bm or fs. Also, pay attention to its ore division, without ore distribution, it would not dare to detect so many flying dragons.
I am an ORC.
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With spiders. First of all, try your best to increase the level of your hero, and then use the spider with a raised web, and after meeting the opponent, always pay attention to your own backwards. (The best second shot is Lich, make good use of each Frost Nova) After a few Wyverns under the net, go backwards, and then go back after the net.
Always use DK to protect your bridges and swarm spiders) and wait until the number of dragons is low, and then attack head-on. Of course, if the ORC over there is also a master, of course it won't fall into your trap. can only rely on your operation, as well as the quality of the heart of the cherry.
Sometimes in a game, the victory is accumulated by a little advantage.
Take your time!
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Make spiders and put them at home, upgrade the web. Hero out MF
As soon as he bats comes, the whole net comes down, and then you're outside the hero tpIf he doesn't tp, the bats will confess everything, he tp, you don't lose either, you're still outside MF
It's all bats that are destined not to hit the front, you set up the rotten ground outside, steal the tower, and see if you can steal the mine, and at the same time, scout whether the opposite side is mining and whether it is transformed.
Usually after his bat dies, he will transform into a wolf ride.
I think it's more disgusting to run a wolf and a bat to ride
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...LZ won't throw a couple of zz defenses at home to change his house?
A few zz are enough for bats, and the rest go to change homes to see who is faster.
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1: Press him, don't let him form!
2: Bat brittle, put a few zz at home (by the woods) and a spider with a web!
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Carry out the money to open the heavenly ghosts, because a self-explosion can't kill a heavenly ghost.
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First of all, your question seems a bit out of the ordinary.
Generally, it's the bat of the orc to restrain the heavenly ghost of the ud.。。。 Heavenly ghosts can't beat bats...
Make up a web for a few spiders.
It's good to use a mad dog and a spider to fight orc, and it's also good to use an ice armor spider, and the later destruction of the ice dragon can also focus on the grasp of the timing of the attack.
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Add a few spiders to cast their webs. The heavenly ghost hid behind and caught the net again
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encountered the 3-class uder with few troops in the early stage, and directly ran the wolf to ride and demolish ......I can't stop ...... at all
BM will go to UD's house when he is free, see the abyss altar, put it down and dismantle it, if the timing is not right, then there will be a few self-detonating birds.
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What a map is, that's the key.
First of all, against this brainless WS stream, UD can be mined on some maps that are easy to mine. Don't be too restrictive, if it's a single bump, it's impossible to stop mining. For example, EI's mine, which is very easy to open, must explore the road in the early stage, and find out that the beast clan has no BB to put BM obscene flow, and immediately open the mine.
Learn from the playing style of ne against bats, use economic advantages to defend against heavenly ghosts, and replace bats one by one.
If you don't open a mine, it's a cliché to either dk speed three two TR, or a double barracks TR, or a spider ambush after burying the mine, and you can't afford to exchange it for a single mine.
Also, Ted's favorite practice of infinite skeletons killing hard laborers, the ORC of Climbing Technology is very effective, and after about four or five waves, the wood of the ORC will break. At the same time, it can also continue to investigate, anyway, the skeleton should not be broken.
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You're going to wait for 3 books, and it's basically no play.。。。
This very inferior ORC lewd stream...
Whether you have a regular spider stream or a technology spider stream, there is no big g to detect, to 2 first lich, and then make up to 5 spiders, dk sold back with rotten monks 2 direct tr.
When I arrived at the door of ORC, a white tower was smashed directly out of the catapult.
What's in the ORC at this time? 3 is not good, there is no city defense, no electric ball, double be is just a maximum of 2 bats, even if there is a 2 hero, BM is dressed in a god costume he dares to go? Ice armor directly makes you unable to kill anything.
In addition, the money for ORC in terms of resources is also very tight, and if he drags out the hard work to repair the 3 books, he won't do anything else.
Detailed answers to your questions:
As long as you don't get a big G in the early stage, you UD to 2 with Lich Ice Armor over TR, ORC will inevitably be taken away, whether it's a flying dragon or a wolf ride, as long as you go out when you go out to raise the net.
Wait for the 3 daylilies with the ball to be cold, and the orc bat formation can contain you, and you will be very tired if you can beat it down.
The solution is to strangle 2 books directly in the cradle.
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Don't think about it, the easiest way is to bury the netted zz directly in the ground, and he will hang at least as many bats as he has in 1 trip Don't tell me that you can't beat him bats.
Hello!! In the early stage of rapid destruction, resist DK three accompaniments, two hair bull heads, and double animal pens. He is in the early stage of the dog transition, so he will come out of the flying dragon (of course, the wolf ride should be 2-3, not too many), and when he sees that he is destroyed, he will add bats. >>>More
One goes back to the city and one is invincible for three wolf rides, I lose! If you say this, it proves that you don't understand UD well enough ... I don't want to say whether it's a loss or not! Ask the master if he loses money. >>>More
When you start to play, you first accelerate the paste and rush up.,The bull head finds a good place to step on the floor.,Big G wolf rides and zz mixed together.,It's recommended that you play 2,3 big g play a zz.,So dk9 has a zz.,The other one is also dead.,It's happiness to choose one of the two.,Which one to choose is his loss.。 At this time, the bull head wears a blood bottle and a magic bottle, prolongs the combat time, as long as the floor on the battlefield continues, the attack output of zz will drop greatly, and if there is red blood, the BM will cut the red blood, and if there is no blood, he will order the DK to cut, let him roll away, and if there is no DK, ZZ will die faster. >>>More
Get out of the spider and look for death. More than a dozen were destroyed, and the spiders were all instantaneous. You only have a lot of Heavenly Ghosts + high-level lich. But then again, if you can make the other party hold back a dozen griffins, it's obvious that you can't beat him.
1: Harassed him to open a mine in the early stage.
2: If there is an advantage in the middle of the game, rush and drive the catapult. >>>More