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The method of VR production is to shoot panoramas**, receive panoramas, retouch and polish, post-production, and publish panoramas.
1. Shoot panoramas**.
You'll need a camera, a tripod, a core card, a camera battery, and a fisheye lens to shoot VR panoramas. And it requires the photographer's superb shooting skills.
2. Connect the panorama.
After shooting, in addition to aerial photography, which can directly generate a 2:1 panorama, most of the images taken by the camera are 6-sided images, which need to be manually synthesized by software. Phuket is the most commonly used software for mosaic, and it is a powerful mosaic software.
3. Repair and polish the family diagram.
After the panorama is composited, it can be directly **, but it still needs post-processing to produce a blockbuster. It is a technical and aesthetic step that requires a professional artist to complete the work.
4. Post-production.
Post-production includes color adjustments, special effects additions, and other processes to improve the realism and viewing experience of the scene. Interaction design includes providing users with a more free perspective and immersive experience, such as triggering interactive events, adding interactive elements, etc.
5. Publish the panorama.
Having a panorama doesn't mean you're done, the final step is to publish the panorama. Today's computers and mobile phones can't view the panorama directly at 720**. Once you've uploaded your panorama to your system platform, you can view it on your computer and phone.
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It can be said that the potential of VR painting and VR painting in creation is also immeasurable.
However, VR painting is only an iterative upgrade of painting tools, which enriches the choice of painting methods and the expression of art forms in Minlu.
Although it lowers the difficulty threshold for completing the same visual effects, it also puts forward higher requirements for the illustrator's modeling ability, three-dimensional space mastery and other artistic literacy, which is not a skill that every illustrator can easily master.
Illustration, as a highly inclusive profession that can cross borders with any profession, is now also showing a trend towards VR painting.
Illustration design is no longer limited to graphic hand-drawing, packaging, books, clothing, interactive interface animation, three-dimensional art installations, multi-image and so on are the most common cross-border forms of illustration.
A 2D illustrator with solid drawing skills, after being familiar with VR tools, can use the logic of flat drawing plus some 3D thinking to transform into nothing.
Draw highly expressive stereoscopic VR artwork that increases productivity and unleashes creativity.
In general, with the development of science and technology, the development of VR bridge painting will not stop, and will even continue to accelerate.
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Here's how VR works
In fact, VR panoramas can not only be shot using SLR, but also have a simpler panoramic camera, and friends who don't want to spend money can also shoot VR panoramas with mobile phones.
VR panorama can be divided into aerial photography and ground shooting according to the different equipment used, this article mainly explains the shooting method of using SLR camera, panoramic camera, and mobile phone to shoot VR panorama.
Adjust the node
Nodes are very important for the panorama and have a great impact on the later stitching. A node is a virtual point, not real, if the panorama is compared to a ball, the node is equivalent to the center of the ball.
There is no right or wrong node, only accurate and inaccurate, if the node is not accurate, it is equivalent to every angle you shoot, which is equivalent to a part of a ball, and the picture of the week you shoot is not on a circle. The influence of nodes on panoramas is especially obvious when shooting indoor panoramas, if the nodes are not accurate, it will lead to obvious misalignments (** and ** on the lines do not match), outdoor panoramas will be good.
Adjusting a node is a two-step process
Step 1: Center left and right
With the camera lens facing vertically down (90 degrees directly below), turn on the camera, turn on the camera screen, and turn the grid lines on. Slightly loosen the knob of the index dial and the horizontal longboard so that the line in the middle of the grid line coincides with the scale in the middle of the gimbal base (index dial).
Step 2: Fix the nodes before and after
In this step, we need to find two references and place them directly in front of the camera, so that the camera lens is horizontally facing the two references (so that the camera lens and the two references form a three-point line). Then swing the lens left and right (the camera rotates at a certain angle on the gimbal) to observe whether there is any obvious displacement change when the two reference objects and the lens are facing the two blind reference objects, if there is an obvious displacement change, you need to move the position of the camera on the sheriff board in the upper section back and forth.
Start shooting:
Depending on the camera and lens, the shooting method is also different, there is no way to talk about the specific operation method here, you can consult me according to your camera and lens model.
After the shooting is completed, we need to check the footage, because we shoot on the spot to shoot, and then go back to our own place to make it, and develop a good habit of checking after the shooting, so that we will not go back to find that the photographed material is problematic and then go back to the merchant's place to shoot again.
The focus of the shooting is to check and check whether the sky has forgotten to shoot, whether the doors and windows are overexposed, whether the **clear is not clear, whether the number is correct, and whether there is a color cast.
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You need to shoot or scan the figure into a digital version and convert it into a 3D model file. If you are not a professional digital modeler, you can consider hiring a relevant technical team to assist in the production. 2.
Creation scenes: Use VR ** software or game engines (such as Unity, Unreal Engine, etc.) to make scenes of Sun Yingtuan's character paintings. Place the corresponding character model in the scene, build the corresponding environment, and add details such as light and shadow effects.
You can test it on a VR device to see if the results are up to scratch. The above is an approximate production process, in which each step requires a certain amount of technical support and time cost. If you don't have the technical team and resources to do so, it is recommended to consider entrusting a professional VR production company to produce it.
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Choose a character drawing that is suitable for VR. It is best to choose paintings with a sense of three-dimensionality and depth in the head of the town, which will make the VR experience of the trip more realistic and immersive. 2.
Digitize your character drawings. You can scan the painting or take it with a digital camera and save it as a high-resolution digital image. 3.
Use VR production software. There are many VR production software to choose from, such as Unity, Unreal Engine, Blender, and more. Select one of them and create a new VR project on it.
4.Import a character drawing image. Import the digitized figure image into the VR software of your choice, then place and adjust the image on the screen.
Based on the test results, the necessary rounding and optimization are carried out. 8.Export and share.
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VR games have become the new favorite of many game enthusiasts, as they allow players to immerse themselves in the game and feel the touch, sound, and visual effects of the game. However, many players don't know how to install VR games. This article will explain how to install VR games on PC.
Step 1: Check the hardware requirements.
First, you'll need to make sure that your PC meets the hardware requirements for VR games. In general, VR games require high-performance graphics, processors, and memory. You can check the game's hardware requirements on the game's official ** and check if your computer can meet them.
To install a VR game, you must first ** game client, which can be done through the official ** game of the game ** or other game platform ** VR game client. Before carrying it, you need to pay attention to the version and update time of the game to avoid the wrong version or outdated version.
Step 3: Install the VR client.
Once the VR client is installed, you will need to play the VR game. In the client, you can select the game and play it. You need to be patient during the process and be careful not to close the window.
Step 5: Install the VR game.
**Once completed, the VR game needs to be installed. Open the game in the client and follow the prompts to install it. During the installation process, you need to select the installation path and installation components, and you can also choose according to your needs.
Step 6: Connect your VR device.
Once you've installed the game, you'll need to connect your VR device to your computer. First, you need to connect your VR device to your computer and then install the driver for your VR device. Drivers can be found on the official ** of the VR device.
Once the installation is complete, connect your VR device to your computer and start playing.
Summary. Installing a VR game is relatively straightforward, but you need to pay attention to aspects such as the game's hardware requirements, game version, and update time. Before proceeding with the installation, you need to read the game instructions and installation tips carefully, and follow the prompts to avoid errors.
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