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The dispel should be full You see why other professions would rather change the dispel ** when they fight the magician** You know how good this trick is Huang Long came to dispel before attacking up up
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Dispel dispensable. It's really not interesting. Crit PK field doesn't mean much. The club is 17 levels full. Stick mastery is not mastered. If you don't learn it, it's quite a lot of sp, and you can consider learning crit or unyielding.
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Dispel still needs to be pointed, and critical hits are not needed, and unyielding is not too needed, and the stick spirit is full of 17.
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Class: Beyana God of Fighting.
Rating: 70 Total SP: 7084
sp: 7020 used
Remaining sp: 64
Mission gain: 920
Total TP: 23
TP used: 23
Remaining tp: 0
====[Skill Classification] ***************==---Element] --
Shadow Nightcat, Level: 1
-Summon] --
Contract Summon: Hedel, Level: 1
--Combat Magic] --
Sky Strike, Level: 10
Mandatory - Sky Strike, Level: 1
Dazzling Launch, Level: 1
Magic Shield Enhancement, Level: 1
Dragon Flower Ba, Level: 1
Magic Shield, Level: 10
Fighting God's Will, Level: 9
Dragon's Tooth, Level: 30
Stand-in Strawman, Level: 1
Falling Palm, Level: 28
Enhancement - Falling Palm, Level: 3
Mandatory - Dragon's Tooth, Level: 1
Mandatory - Falling Palm, Level: 1
Dazzling: No attribute, Level: 27
Stick Mastery, Level: 17
Waltz stick, level: 5
Mandatory - Wally, Level: 1
Dazzling: Light attribute, Level: 23
Auto Flare Pattern, Level: 1
Dazzling Pattern: Fire Attribute, Level: 21
Dazzling: Dark, Level: 21
Double Hammering, Level: 23
Forced - Double Hammer Strike, Level: 1
Shatter, Level: 21
Mandatory - Shatter, Level: 1
Gauge Pressure, Grade: 1
Glaive, Level: 1
Transform into Beana, Level: 12
Enhancement - Dazzling Enhancement, Level: 1
Dash Breaker, Level: 3
-Devil's Path]--
Magic Star Bullet, Level: 1
Provocative Figure: Shu Lulu, Level: 1
-generic]--
Cloth Armor Mastery, Level: 1
Back jump, level: 1
Mandatory - Backward Jump, Level: 1
Basic Mastery, Level: 70
Battlemage Leather Armor Mastery, Level: 1
Crouched, Level: 1
Source of Strength, Level: 3
Source of Intelligence, Level: 3
Hit Mastery, Level: 3
Intensive - Basic Skills Proficiency, Level: 3
This is my own trick trick.
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Well, you go to the Internet to find the addition of the moon and the sea, I haven't played tactics for fear of misleading people's children.
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Double Bodyless Body, Skill Dazzle, Various Forced Farming, You Don't Need to Point Level 40 Battle Mage at all.
Magic Shield10, Sky Strike5, Dragon Fang5, Falling Flower10, No Attribute10, Spear Mastery8, Dancing Stick5, Light Ball8, Auto Dazzle6, Fire Attribute6, Shatter Tyrant6, Dark Attribute1, Lalala3, Meteor1, Physical Crit7
After upgrading, Spear Mastery, Light Ball, Fireball, Shatter, Auto Blur, Lalala, Meteor, Physical Critical Hit, Full Dragon Knife, Level 1, Dark Attribute, Last Full, Awakened Passive, First Full, Then Active Awakening, Active Awakening is fixed, and if there are more points, you can point it.
EX skills depend on your equipment selection, but strength mastery is a must.
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It's normal for SP to be nervous. I've never been nervous. Brush or spear is the mainstream.
Let's start with the ball. 10 balls without a ball. Ice hockey is not pointed.
This is not controversial. Fireball plus power. Dark Ball plus Critical Hit.
Click on the full one you like. If both are full, you'll have to give up Falling Flowers or Broken Tyrants. The Heavenly Strike Dragon's Tooth Round Dance is all 5 out of force.
5 of them. Assault full. Dragon Knife 1.
Falling Flowers (in the case where you only have three balls.) Don't forget to fill up the dark ball. Fireballs you feel free.
Awakening is full. Only local tyrants do not wake up. Civilians are still honest, don't pretend to be 13.
Straw man, 1 shield, 1 (The shield mainly depends on your position.) If the sp is not enough, one of the buckles from the falling flowers or broken ba. However, one of these two must be full.
Strong pressure and skill dazzle are not pointed. The double hammer is also known as hoeing the earth. Now the mainstream is 5.
The main thing is that the second move is easy to be broken.
It depends on whether you are PK or brush the dot pull, there are different additions. >>>More
The force method is mainly to catch people + dazzling lines. >>>More
There are now 2 types of Battle Mages, and there are 2 branches within 2 types. >>>More
Let's talk about my keys.
A chooses to launch, S dragon teeth, D falling flowers, F round dance, G assault, H dragon knife. >>>More
You haven't experienced the tactics of the 60s, I played the tactics at that time, the fight was like the wind, pushed from this end to that end, the sense of blow was too refreshing, I played several professions at the time, none of them gave me this sense of excitement, but it was just too tiring, and I just got used to it slowly.