What software should a special effects artist learn, and can a special effects artist teach themselv

Updated on amusement 2024-05-19
9 answers
  1. Anonymous users2024-02-11

    You can first go to [Painting Xueba]**Find the [Free]**Tutorial-[Click to Enter] Complete Introduction to Mastery**Tutorial List If you want to learn systematically, you can consider signing up for a live webcast class, recommending CGWANG's online course. The teacher speaks carefully, you can watch it back after the class, and there are also the same type of recorded classes that you can learn for free (give away lifelong VIP). If the self-control ability is relatively weak, it is recommended to go to a better training institution, the strength and scale of the top few institutions in China, recommend the industry leader:

    Wang's Education. Wang's Education National Direct Campus Face-to-face Course Audition [Copy the link behind in Liu.]

  2. Anonymous users2024-02-10

    The special effects artist software is not the main one. The senior VFX artist is proficient in all 2D, and 3D software is just the basics.

    What really matters to the special effects artist is: drawing ability, artistic sense, language ability, programming ability, and knowledge of mathematical and physical principles. That's what matters.

    Special effects artists are very messy in China: some do plane special effects. There are 3D special effects, and there are movie special effects (also called visual stunts).

    Because it is chaotic, there are many requests, too. At least 2D, 3D mainstream software should be proficient. Be familiar with post-production and special effects software. The more you know, the wider the idea of production.

  3. Anonymous users2024-02-09

    Special effects artists can learn on their own, but self-study tests their self-control and learning ability, and the content they learn is also basic, and without the guidance of a teacher, they may not be able to solve difficulties and go in the wrong direction.

    Of course, special effects artists can learn by themselves, as long as they are interested, they are not afraid of not succeeding, but they are afraid that they will not have the determination to persevere. Everyone's learning style and foundation are different, and the time to learn and master is also different, and it is quite difficult to teach special effects artists by themselves, and the time cost is also a lot. Therefore, if there is no firm will, learning special effects will inevitably lead to unfirm learning goals, detours in the learning process, and unsatisfactory learning results and giving up.

    It can only be said that not everyone is suitable for self-taught special effects.

    Relatively speaking, most people choose to enter the industry through professional training. Professional training is to have experienced teachers who can help solve the difficulties encountered in learning, and can also impart some practical skills and experience in the industry. The second is to have a curriculum setting that disturbs the year, which can reasonably plan the order and duration of learning, and also let students know which is the key knowledge and which only need to be understood.

    Third, it has a wealth of practical training projects, which can make the use of knowledge more flexible and free through practice, and can also increase project experience, which gives you more advantages in employment. Fourth, having a fixed time plan stipulates enough time to devote to learning, which can improve learning efficiency.

    Of course, everyone's actual situation is different, and you still need to choose a suitable way to learn special effects artists according to your specific situation.

  4. Anonymous users2024-02-08

    Special effects artists are not recommended to teach themselves.

    Learning special effects artists should not only have the habit of lifelong learning, but also be proficient in Maya, 3DMAX, and Houdini software, and choose the appropriate learning method.

    First of all, you must have the habit of lifelong learning, it takes a long time to learn to grow into a qualified special effects artist, and the software of the special effects industry has been constantly updated and iterated, so there is almost no time to stop, you have to keep learning and status, which is the most important quality of a special effects artist.

    Secondly, in the software, maya, 3dmax, houdini are all need to be proficient, but not clueless learning, according to their own work or the actual needs of future development, first master one of the most practical, "life has an end, software has no end" This is a sentence that many special effects designers often sigh.

    Finally, choose the right learning style. It is not recommended that you choose self-study, which not only takes a long time, but also learns unsystematic knowledge and is difficult to achieve results.

    Self-study has very high requirements for individuals, because there is no one to supervise, first of all, learners must have good self-control, and because self-learning methods are often the best tutorials shared by reading books and networks, there is a lack of a teacher who can give guidance in time, which causes learners to often have to correctly master a certain skill through a large number of failures, and it is difficult for self-study to have the opportunity to truly participate in the practice of business projects completely, and lack of practical training and opportunities for employment recommended by the school.

  5. Anonymous users2024-02-07

    The software that needs to be learned for film and television special effects is as follows:

    1、after effects(ae)

    A professional nonlinear software produced by Adobe for high-end ** systems. Combined with the successes of many software, the synthesis has been taken to new heights. AE has strong compatibility and can easily import layer files from PS and Illustrator.

    2、premiere(pr)

    It is also a product of Adobe and is a ** software, mostly used with AE. Premiere is an indispensable tool for enthusiasts and professionals alike. Premiere provides a complete set of processes for capturing, editing, color grading, beautifying audio, adding subtitles, exporting, and burning, and integrates with other Adobe software efficiently, so that you can complete all the challenges you encounter in production, production, and workflow.

    3、cinema 4d(c4d)

    The software for making three-dimensional animation of film and television, when you use C4D, you don't want to use Maya, 3DMAX, the advantage of this software is that you can get started quickly. It can be mastered in about a month before and after, which is very suitable for novices in the later stage of film and television, and special effects producers with 2 or 3 years of experience.

    5、autodesk maya(maya)

    Very popular 3D animation software, owned by Autodesk, a collection of many 3D software in one, basically the whole industry dominant, in the vast majority of foreign visual design fields are using Maya, even in China the software is becoming more and more popular. And many companies are starting to use Maya as their primary creative tool. Wang's Education National Physical Campus - Online Audition Link.

    If you want to become a film and television special effects artist, you can go to Wang's Education, which insists on the real face-to-face teaching of famous teachers and the unification of the whole country. It can avoid the problem of poor teaching effect due to the inability of teachers and students to communicate in a timely manner.

  6. Anonymous users2024-02-06

    It's best to learn more about the basics of your software on the Internet, and then learn about the future of the software.

  7. Anonymous users2024-02-05

    3 types of must-learn:

    Post-compositing software: After Effects(AE) No options.

    N types of elective courses:

    Fluid dynamics simulation software: real flow No.

    Vector animation software: flash is not an option.

    Edius supports more formats than the other two, and it is easy to engrave, so customers usually ask for engraving.

    CDR is recommended not because of its advantages, but because of the bugs in AI chamfering

    In fact, this is a gray and miserable profession... The work pressure is high, but the income is not high, it is difficult to find employment, but it is easy to be unemployed. You need to be cautious when entering the industry... Those who claim to have a monthly salary of tens of thousands on the Internet are complete nonsense.

  8. Anonymous users2024-02-04

    First of all, AE is not a top-notch special effects generation software, but only post-compositing.

    If you want to talk about special effects, it has to be houdini.

    Maya is modeling, animation, non-top special effects software.

    C4D is not a professional movie special effects software, it is special effects software such as column packaging advertisements.

    Of course, P.S. You're really right.

    PR is much better than ED because it works seamlessly with AE.

    The world's top software companies are nothing more than Adobe, Autodesk, etc. Why choose other companies.

    Houdini is the hardest to learn because of the complexity of the special effects.

    AE is easy to get started, it takes time to become proficient, but it's not that hard.

    To get started, one week is enough. For example, learn how to edit, color correction, keying and other simple. But a special effect often takes more than a month to learn.

    And special effects software can compose or generate thousands of special effects, so how long do you think it will take to learn? It mainly depends on what special effects you want to use, some special effects, others already have ready-made cases, just take them away, just adjust the parameters, etc.

    Nuke is also the special effects software of Niu X, of course, there are many special effects software, here I will only list the top few.

    The 3D class, modeled is of course Maya 3dmax, because they are all used by Hollywood. C4D is a later onwards, with a tendency to rise and even catch up with Maya.

    What about the 2D class. AE PS AI PR That's all, these four, learn in three months, and be proficient in about 3 years, what are the doubts?

    To draw, it is recommended that you learn painter

    To sum up: 3D modeling, rendering, special effects, etc., Maya 3dmax

    Complex effects: Houdini Nuke

    2D top-of-the-line compositing, post-production software: AE PS

    Painter, the top software for drawing

    Don't talk to me about anything that doesn't go into the flow.

    **Top software: Pro Tools [the most expensive hardware version, not one of them].

    AU cubase and so on are more popular.

    Vector software: AI

    Top editing software: PR [Because it can be docked with AE, it is also used a lot in blockbusters].

  9. Anonymous users2024-02-03

    Can you do the pro-white lady spell.

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