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Recommend you the new hero Kajix (Mantis).
As a nimble jungler assassin, card'Zik is very good at unleashing surprise sneak attacks and dealing tons of damage in a short period of time. In addition, cards'Zik's unique evolution is additionally able to adapt to different opposing lineups and maximize his output. Here's a description of the skills:
Potential Threat [Passive] When the card'When Zik is not seen by the enemy, the passive will be triggered. His next normal attack on an enemy hero deals additional magic damage and slows it. Aftertaste Fear【Q】 Deals physical damage to a single target.
The damage dealt to enemy isolated units will be greatly increased. card'Zik will mark enemy forces that are judged to be isolated. - Evolution:
Claws will deal more damage to isolated units. At the same time, cards'Both Zik's Normal Attack and Aftertaste Fear will gain a greater attack range. Void Acupuncture [W] card'Zik fires a pinprick that hits an enemy unit, dealing physical damage to all enemies in the area.
If card'Zik is within range, and he will regenerate health. - Evolution: Ability to fire three needles at the same time in a conical range.
All enemy targets within range will be passively affected. Space Jump [E] card'Zik jumps to the designated area, where enemies take physical damage. - Evolution:
Wings greatly increase jump range. Getting an assist or kill instantly refreshes the cooldown of the space jump. Void Raid [R] Allows cards per level'Zik evolves his Action Skill, gaining additional effects from that skill.
During the activation of the ultimate, the card'Zik will go stealthy and trigger Passive-Potential Threat, as well as increase movement speed. The skill can be activated again for a short period of time --Evolution: The skill allows cards'Zik unleashes three times in a row for a short period of time, and will take less damage while stealth.
It's worth it, it's very playable, you can try a variety of evolutionary ways to choose, I hope it will help you! Hope!
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Write a book on the knife and cultivate your own consciousness.
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It depends.
1. Jace's skills can hit the leopard girl but the leopard girl can't hit Jace:
This situation is obvious, of course, Jace has a greater advantage, and can even suppress the leopard woman to fight;
2. The leopard girl's skills can hit Jace but Jace can't hit the leopard girl:
Same reasons as above; 3. The operation of the two is comparable:
Personally, I prefer Jace (specifically before level 6 in the early stage), because Jace has the ability to consume blood at a long distance, but also has a strong ability to clear soldiers, which is not possessed by the leopard girl (before level 6), so that as long as Jace has a good vision and dodge skills in the early stage, he can suppress the leopard girl to fight, so that it can make up for troops under the tower, and the ability to replenish troops under the tower of the leopard girl is poor (before level 6), so that before level 6, Jace can make one more equipment than the leopard girl because of the advantages of all aspects, and after level 6, At this time, the leopard girl has a transformation skill, and the poor ability to replenish the army has been alleviated, but there is a situation: if the leopard girl transforms into a front reinforcement, it will be consumed by Jace's set of long-range skills, even if the leopard girl can add blood for herself, but the blood cd is far greater than the Jace skill CD, and there will be a situation of being suppressed by Jace, at the same time, Jace is much smaller than the leopard girl in terms of blue consumption, as long as the blood bottle and vision are sufficient, its online consumption ability is quite terrifying, and after the current advantage is played, it can affect the development of the leopard girl in the later stage, Therefore, I personally tend to have a greater advantage for Jace, plus in the early stage (before level 6), Jace has three more skills than the Leopard Girl (the ultimate transformation skill is not counted), so the advantage is quite obvious compared to the Leopard Girl.
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If you talk about 1v1 laning, Jace is definitely not the opponent of the Leopard Girl, because the Leopard Girl has health regeneration (note: the two have the same operation and awareness of the same equipment, and the runes and talents that individuals are most accustomed to). If there is a team battle in the later stage, then the leopard girl is a waste...
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Do you want to place an order? Then you must be anti-pressure when you place an order? Opposite ADC plus auxiliary, which do you think you use to play a little better?
Both are not good, because you are an anti-pressure road, so you have to ensure that your tower can fall late, and if you can make up for more knives, you can make up for the knife, and if you can be obscene, you can be obscene, and the development of the ADC is suppressed.
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solo.。。。 Solo Leopard Girl can suppress Jace after level six After all, the W of the short CD is still good at dodging Jace's QE combo at the moment.
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Personally, I think Jace has the advantage of being close and putting the accelerator gate behind him, and then he switches his form and kicks him out, and he walks away, not the electric mouse dragon turtle, and basically can't catch up.
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Single-count growth and effect skill coordination Jace is more suitable, and Jace's advantage is very high in the early stage of level 6, because R's cooperation can be eq r qwe standard even a set, and you can take it away with the support of cooperation. And the outbreak of the leopard girl is after level 6, especially the AD leopard girl, q e plus blood to accelerate, and then become explosive wqe flat a, in the will people will be a q plus ignite to send away. But the AD leopard woman needs to be extremely high, because the q itself is not high, so it needs to be played at a distance.
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Tell you about one of the most brainless heroes, that is, the undead, and you drive w leopard girl A without moving him at close range and not breaking your shield. Directly kill a wave of soldiers violently, and then swim away at five speeds, simple and brainless.
The problem is that the five-speed wandering, now rely on accessories to do vision, and there is a big gap in the field of vision, coupled with the high explosion of the undead, it is not a matter of rushing to the tower to kill.
Although it is a little weaker in the later stage, but fortunately, you can take the lead in the group, and it is the dark fire qw dry that is directly fainted, and the early stage is well grasped, and the dark fire ew set is flashed in the later stage to take away apadc!
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AD Assassin Type Mid Single, Recommended Robbery, Yasuo, Sub-Recommended Blind Monk, Praying Mantis, Jace. As long as the opposite jungler is not the father of the leopard girl in the early stage, the basic leopard girl will not dare to change into a leopard and jump over to get you, because you are AD He jumped over to exchange blood with you, and he will inevitably lose more at the same level of operation, and he can only be in human form Q you, and the line is not very good Q.
On the single leopard, a lot of restraint. But it's not easy to kill on the top order, as long as he controls the troops to the bottom of the tower, it's not easy to kill.
Assist leopards, use robots, hammerstones and other hooks may be easy to kill.
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Akali, there is no pressure to kill the leopard girl in seconds.
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**The master is known as the master of the lamp, and has a combat power of 1 to 4 **The master's QWE has a very short cooldown.
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If you fight a leopard woman, the two of you rob the male knife and it is very easy to fight.
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On the little fishman, he can abuse her by beating the leopard girl!
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Rush heroes, such as Zhao Xin, Akali, Carter, and many more.
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If you place an order:
1. Raven's single kill ability is strong. Leopard women have strong ability to resist pressure and protect themselves.
2. After the equipment is formed, Raven team battles make a great contribution.
The top laner is a very important role with rhythm in the game, and Raven can act as a 2T and a half rush, and the output is also very powerful.
Auxiliary words: Of course the leopard girl
So if I don't play assist, I prefer Raven
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Of course, Raven is good, because Raven's top orders are basically invincible, with high explosives, can fight and resist, and blow up all top orders.
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It depends on which one you like, and I personally prefer Raven ,..
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Riven has a cutting skill and Leopard Girl has a consumable skill.
I think Ruiwen is a little more simple and crude.
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