50 points, DNF Devil May Cry, DNF50 Devil May Cry detailed explanation, ask for a master!

Updated on Game 2024-05-15
8 answers
  1. Anonymous users2024-02-10

    Hello lz,It seems that you haven't fully understood the powerful profession of Devil May Cry.,Yes,Before level 30, it was pure garbage.,It depends on people.,But after level 30, it's a big turn.,35 tombstone,Level 40 ghost flash,Level 45 Carlo,It's all skills that can be brushed! The brush is in the use of several arrays, as well as all range skills, such as ice array plus purple array plus tombstone plus ghost flash, and you can add another Carlo when you are bossed! Here I mentioned the ghost step that LZ said,Because there is invincible time when the ghost step moves,That happens to be a key to winning in PK.,It's recommended to wear cloth armor when brushing.,Add cast.,If the defense is low, set a residual image to add defense.,The effect is good!

    PK is better to wear and cast miscellaneous suits, PK personally think that the ghost step control is good or not, and the opportunity to find is not accurate, which greatly affects the success rate of your PK win! Look at the technique, you will be familiar with more practice, and you can also take a look! I won't say anything to add!

    I hope LZ will become a master soon!

  2. Anonymous users2024-02-09

    I am Guangdong District 2, 39, Devil May Cry, my temporary plus points: Cross, three sections, Benshan, Fluctuation, plus 1; Pick out the mandatory plus 8, the ghost slashes out the mandatory 8, the moonlight comes out of the full moon, and then jumps out of the mandatory, the ice array 3 (the later stage needs to be mixed with ice and ground), the poison array adds 2 (temporarily the highest), the green array adds 6 (the poison array needs), the red array adds 5, the afterimage adds 8 (the defense is great) tombstone 3!The ghost shadow step is mainly used for PK, if you don't pk, you can not use it for the time being, but the ghost flash of 40 needs the control of the ghost shadow step.

  3. Anonymous users2024-02-08

    I'm a level 70 soul killer.,Devils have always been my favorite along the way from the beginning of the test to the present.,Whether it's pk or brushing, it's very sharp.。 Regarding the question you asked:

    At level 1:50, you'll wear a Nightmare Set.,This is the best equipment for the current level of Devil May Cry.。 Words of jewelry Bracelets - Amber bracelets, necklaces - Iceberg quest necklaces, rings - Celestial Veils of the Eye of the Behemoth.

    If you add points at level 2:50, I will first tell you that it will be full - afterimage - ice array, red array, green array (purple array is controversial) - tombstone - night descending - passive awakening. Weigh the rest for yourself.,Personal advice (Ghost Slash Ghost Slash Full,Carlo Man,Ghost Flash 1,Awakening Man).

    3: Devil May Cry Brush Fashion Selection::[Head]:

    Intelligence [Hat]: Intelligence [Face]: Abnormal [Chest]:

    Anomaly [Top]: Erosion of Pu Ermeng [Waist]: Evasion [Pants]:

    HP [Shoes]: Move.

  4. Anonymous users2024-02-07

    If you are level 50, it is recommended to wear Nothmar's cloth armor suit The suit attribute adds more than 40 intelligence or 45 purple set Nightmare can also add more than 40 intelligence to the suit attribute But it depends on the individual Because the skills added are different.

    The damage is very high, and civilians can also attack, which is very eye-catching.

    The ghost-loving ghost slash is full of additional damage and is okay The main thing is that the state of giving is a good thing It can also be used as an output.

    Kaija of the Afterimage is full of this uncontroversial.

    Red Array Fill Up The increased damage is not a fraction of that.

    I'm usually an ice formation, a green formation, a red formation, and then the tombstone, basically, the same level diagram mob is directly cleared.

    Moonlight Chop Plus Five Full Moon Chops There should be no controversy about this.

    Green Array Fill up This one is not controversial.

    Dark Moon Descends Fill Up Add Dark Moon before awakening to increase damage.

    Ice Array Filling Up There's no controversy about this.

    Death Tombstone is filled with the main output skill There is no dispute about it.

    Purple Array This is a controversial point I suggest adding one because if you brush it alone, it is really useless to increase it The damage of blood loss and poisoning is not as high as the damage of Moonlight Slash I have added eight levels of purple array The same level chart drops more than 200 blood per second And the blood loss time is still quite short.

    It's not worth topping up, giving up this plus level, leaving the sp point full of awakening.

    Carlo is topped up and used well, which is equivalent to a small awakening, and the damage is really good.

    Awakening Fill up the damage of civilians is still okay At least adding this damage is more real than the effect of the purple array.

    Passive Awakening The Ring of Fear is filled up Generally, after awakening, it is smashed by opening a tombstone At this time, passive awakening is reflected in the effect Moreover, there are also a lot of dark attribute attacks.

    The ghost shadow step is level four, and there is no dispute.

    Ghost Flash Add one uh After this is filled, you will find that it is not much different from adding one level.

    EX skills. Ex ghost slash full.

    EX Tombstone Filled.

    The EX ice array is topped up.

    EX Intelligence Filled.

    EX hits to fill up.

    All of the above is based on civilian injuries.

    The choice of fashion is very good to choose and it is recommended to buy a festive set.

    Because it's better than the average premium suit stat.

    If you can choose intelligence, you can add intelligence (you don't need to add the release of the Devil May Cry cloth armor to release enough) **Choose to add physical defense Monster or physical attack is more There are shoes or what, you can avoid it or choose to add avoidance Good attributes There are two things that can add abnormal resistance Choose to add abnormal resistance.

    Everything else depends on personal hobbies, plus skill suggestions, tombstones, or carlo, are very good.

    I hope it will be helpful to the landlord to adopt.

  5. Anonymous users2024-02-06

    1 300, you can kill the remnants of Gu skin, and you can wear the rest casually, I mean really, it's very useful to have an insect coat, which can ensure the accurate output of the dps of the Underworld and Awakening, otherwise it's a set of priests.

    2 Remnant, Ghost Slash, Spirit, Ice Array, Awakening, Green Array, Stygian Flame, Red Array, Dark Moon can be as many as you want, Purple Array can be one, Ancient Memory 10, Pick 1, EX points to strengthen Ghost Slash or Intelligence.

    3 Head 50 Intelligence Hat 50 Intelligence Face Attack Speed Chest Attack Speed.

    Tops, Frost Saiyan, Skill +1, Pants, How much HP, Forgot Boots, Movement Speed.

  6. Anonymous users2024-02-05

    I did it myself, hoping it helps.

    Skill Name: Bonus Level: Spend SP (SP required for Point 1).

    Demon Slash 25 (full) 375 (15).

    Soul Eater Slash 9 (full) 135 (15).

    Remnant of Kaija 10 (full) 200 (20).

    Moonlight Slash 5 100

    Full Moon Slash 1 100

    Kazan of Sword Soul 16 (full) 320 (20).

    Erosion of Prunmont 11 (Point Full) 275 (25).

    Frost Saya 11 (full) 440 (40).

    Rakshasa of Plague 8 (full) 320 (40).

    Ghost Step 5 150

    Ghost Flash 1 50

    Dark Moon Descends 5 150

    Death Tombstone 8 (dot full) 320 (40).

    Stygian Carlo 3 (full) 180 (60).

    Seventh Ghost: Evil God's Dread Rassiu 2 (full) 160 (80).

    Taidao Mastery 12 (full) 240 (20).

    Ancient Memories 10 (full) 250 (25).

    Magic Crit 10 (full) 200 (20).

    Rip Slash 1 15

    Total 3980

  7. Anonymous users2024-02-04

    The brush ghost is undoubtedly the most powerful.、Four arrays full of tombstones, full of carlo, full of awakening.、The rest of Biye's personal operation habits.。。。 Ghost slash moonlight suggests that the front is good.、Devil May Cry brushing or relying on colorless skills。。。 The one on the floor is a PK point! Brushing can be ignored by the Wisdom faction.

  8. Anonymous users2024-02-03

    The black ball is cast in connection, and the faster it is cast, the faster it will be smashed.

    It has nothing to do with attack speed.

    Brush the picture to ensure that you can jump and throw 3 balls. There is no point in throwing more. The higher the intelligence, the better.

    How does it make no sense.

    There are 2 scenarios.

    1: Jumping too high. When the jump is high, the position of the ball will change. General Devil May Cry brush. When you open Carlo, you will open the ice formation. Freeze and throw the ball. You will find that the jump is higher later. Black balls. It's hard to hit the same position.

    2: Cast too quickly. Casting quickly will inevitably give up the Intelligence Set. The damage of the Intelligence Set and the Casting Set is obvious. So it's enough to throw 3 balls (only for farming, and to maximize the damage while ensuring the number of balls.) )

    If we say PK.

    Full body cast is not explained. The higher the cast, the better. The faster the black ball, the better. Conditionally fashion is for sure.

    When it's fast, you can pick up + throw 3 balls on the ground + pick up.

    Xiangyue is actually not recommended.

    The ultimate goal of the jump ball is to suppress. Anyway, I haven't seen a jump ball combo.。。

    If you jump too high, staying in the air for a long time will make it easy for the opponent to determine where you landed and get caught.

    So. Jumping shoes + ink bamboo + windbreaker + crazy dance or something is enough.

    Flat throws are mainly combos. Instantaneous output can be increased.

    Jumping and throwing is mainly suppression. Does the suppression know?

    Let's talk about throwing the ball.

    The jumping and throwing technique is that you can't throw all the time on the x-axis. Move up and down according to the enemy's position. Plays the role of suppression. And also. Don't underestimate the empty slashing of the white-handed army and Uncle Scythe. Therefore, it is necessary to suppress misalignment.

    Flat throw. Flat throws are mainly combos. But here's the point.

    After the pick, it should be x in advance, that is. You have to make sure that the first ball after the pick is behind the enemy, but you can hit him where you can hit him. In this way, the second ball will be connected faster.

    You can connect the up-up-ball-ball-ball-up-up cycle until you get out of the protection.

    Finally, there is the back jump throw.

    After jumping and throwing. When you hit the lob and fail or for some reason your enemy falls to the ground, but there is no protection. You can continue to make up for the protection after jumping the ball.

    Specifically. It's best not to press C for backward jumps. Put it on the keyboard and press.

    Then jump the ball forward (after running a certain distance) after the person falls to the ground. Then continue the forward and backward jump ball cycle. But you have to pay attention.

    ACT5 protects and gets up for 1 second invincible, which is the most depressing. So when you see that the protection is about to get up, run. (Han F has a back jump of Niu B and throws 2 balls.)

    Then there are the double knives.

    As for the NC statement that fell to the ground and pressed up with two knives, I won't explain it. ACT5 is not a problem to get up and reward you with a grabbing skill for 1 second.

    I just want to say one thing. Twin knives can sweep the floor. So.

    I don't want to explain the effect of the purple array PK. After all, when PK is basically not able to withstand the second Carlo. It's not you who die.

    It's someone else's death--

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