Adventure Island Dragon 7 Black Knight Adventure Island Black Knight

Updated on Game 2024-05-13
10 answers
  1. Anonymous users2024-02-10

    Not really. It's just that the Holy Flame is a particularly representative skill.

    The Black Knight's Soul** Soul Blessing The dragon possession is quite good.

    Dragons, in particular, can unleash very high attacks when you level up.

    And you use a rush with a 3-turn gun combo to fight monsters, which is called cool.

    The profession you choose is to think that you are the strongest

  2. Anonymous users2024-02-09

    You're wrong! Dragoon riding is very strong!

    No need to say more

    What if all 4 turns are support skills?

    Fly like a standard! 1 turn double fly to 3 turns, or even 4 turns! None of your skills have changed! Why is the standard still so strong?!!

    If you don't believe me, pay more attention! Black Rider and two other warriors' monster-fighting efficiency!

    jtx8557858 is the 4th turn skill of the player ** of the previous year. When he farts, it's it.

  3. Anonymous users2024-02-08

    Hehe, the glory of Dragon 7 has passed, and many people envied it at that time. Now it's a little more balanced. Dragon 7 is still powerful.

  4. Anonymous users2024-02-07

    1 All my black ride, a 6% (9-piece set) 140g**, 30,000 panels, 110,000 140,000 in a row of dark spikes, 6% of a piece is also cheap, the market is 5 1 billion pieces, and now the adventure coin is very cheap, 3,100 million a piece.

    The dots are as follows. One turn warrior [Skill Point: 61].

    Powerful Attack: Lv20 Lv20

    Crowd Attack: Lv20 Lv20

    H p increases: lv10 lv10

    Holy Armor: Lv11 Lv20 (The extreme defense of the Black Knight's 2nd turn directly determines the status of the Holy Armor).

    Second-turn gun warrior [Skill point: 121].

    Precision**: lv20 lv20

    Fast**: lv20 lv20

    Ultimate Spear: Lv20 Lv20

    Holy Fire: Lv20 Lv20

    Physical training: lv10 lv10 (in fact, this skill can also be added in the early stage, after all, 30 strength and 30 agility are still very valuable in the early stage).

    Ultimate Defense: Lv20 Lv20

    Ground Fissure : Lv11 Lv20 (This skill has been around for so long, and I still don't know the significance of its existence?) Maybe just to help wipe out the remaining skill points? )

    Three-turn Dragon Knight [Skill Point: 151].

    Dragon Slash: Lv20 Lv20

    Dragon Power: lv20 lv20

    Dragon Judgment: Lv10 Lv10

    Dragon Sacrifice: Lv20 Lv20

    Magic Strike Invalid: Lv20 Lv20

    Magic Resistance: Lv20 Lv20 (Passive skill, which can greatly reduce the magic damage caused by enemies, it is recommended to top up.) )

    Dragon Roar: Lv30 Lv30 (It's a magic skill in Smash Bros., but the effect is a bit painful in actual combat).

    Dragon Combo: Lv11 Lv20

    Fourth-turn Black Knight [Skill Point: 243].

    Dark Piercing: Lv30 Lv30

    Dark Power: Lv30 Lv30

    Soul Boost: Lv10 Lv10 (add 1 point in the early stage, and then fill up after the Warrior).

    Soul Blessing: Lv20 Lv20

    Adventure Island Warriors: Lv30 Lv30

    Steady as Tarzan: lv30 lv30

    Advance: Lv30 Lv30 (adding 1 point in the early stage is beneficial for upgrades).

    Magnet: lv30 lv30

    Soul Revenge: Lv10 Lv10

    Soul**: Lv20 Lv20

    Double cultivation is not changed half a year ago, you can choose to practice spear black riding or gun black riding, now it has been revised, no need for double cultivation.

  5. Anonymous users2024-02-06

    Black Knight One Turn Warrior [Skill Point: 61] Powerful Attack: Lv20 Lv20 Group Attack:

    lv20 lv20 h p increases: lv10 lv10 holy armor: lv11 lv20

  6. Anonymous users2024-02-05

    Black Knight One-turn Warrior [Skill Point: 61] Powerful Attack: Lv20 Lv20

  7. Anonymous users2024-02-04

    1. If you have a high panel, you can wash out the SS equipment or buy it.

    2 skills,It's very simple to be passively sure to fill up.,Three turns to abandon the dragon company.,Other skills 2b will also add 3 attributes and add all the strength.。

    4 double cultivation can be ignored.

  8. Anonymous users2024-02-03

    1 turn. A**

    Health regeneration: lv5 lv16

    Health Enhancement: Lv10 Lv10 (First Time Full) Recovery: Lv3 Lv8

    Holy Armor: Lv16 Lv20

    Powerful Attack: Lv20 Lv20

    Crowd Attack: Lv20 Lv20

    Double Repair 2** Precision Gun: 20 full.

    Precision Spear: 20 full.

    Rapid Gun: 20 full.

    Quick spear: 20 full.

    Holy Fire: 30 full.

    Ultimate Defense: 11 points.

    Double Cultivation 3** Magic Resistance: 20 full.

    Dragon Roar: 30 full.

    Peerless Spear: 30 full.

    Gun Combo: 30 full.

    Power Collapse: 18 points.

    Dragon's Offer: 3 points.

    Dragon's Soul: Full at 20 o'clock.

    Single repair 2 turns. Precision Gun: 20 full.

    Rapid Gun: 20 full.

    Ultimate Gun: 30 full.

    Holy Fire: 30 full.

    Ultimate Defense: 20 full.

    There is 1 point left.

    Single Skill 3** Magic Resistance: 20 full.

    Dragon Roar: 30 full.

    Peerless guns: 30 full.

    Gun Combo: 30 full.

    Power Collapse: 18 points.

    Dragon's Offer: 3 points.

    Dragon's Soul: Full at 20 o'clock.

  9. Anonymous users2024-02-02

    There are no restrictions on guns and spears.,There are no weekends.,It's not a big problem to choose guns and spears in the field of extreme speed.,It's up to preference.。

  10. Anonymous users2024-02-01

    Double cultivation is the problem of being able to ** accuracy The gun and spear have an accurate effect If you add a point, don't add the ultimate, it's OK Double cultivation is just a fun point to make the gun have more chances than the spear.

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I'm 150 standard, although it's not high, but I've been playing for 3 years, first of all, 4 turns + hurt people before the bag has to have 20+ group standards, the rest of the blue and red & return, your standard at this stage is the most difficult to rise, because the target 2 turns have no pure attack skills, you can find someone to bring, or team up to buy a pair to the sky (more Fei Hong), generally if you have money left, you will go to fight the fire boar (super slow), of course, it will be more efficient, but be cautious with Mount Tai, will be banned... ps: It's not easy to make money with the mark, go to the scrap and collect the wind, sell it in the market (buy it at a low price** sell), you can only do it in the early stage, you must be lucky to carry the roll ** good luck all day 50w+.