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Reason. 1: First of all, you must know that the premise of the skill of chasing the wind is that you must constantly overtake and accumulate combo, and then you can passively trigger that second. And the phantom doesn't need it, as long as it cools down, it will be released directly and actively for a second.
2: Although the phantom can't extend the time of rushing and angry, but the stealth can continue to combo, and the stealth that is generally upgraded to the full level for more than 6 seconds is very simple and almost impossible to combo more than ten or twenty times in a row. To put it bluntly, the Phantom allows you to easily accumulate combos, while the Wind only extends the time of other normal cars by seconds.
3: Generally, there are s cars, and there is no problem at all when you run to the back of the 15th gas station, no, you can use the jump level to look at it, and the cars behind are dense compared to the front. Regardless of which is easier to accumulate combo, even if you enter the rage and rush after the wind, you can crash a car for a few thousand points, how many can you crash and fly in seconds?
And the phantom,The continuous combo points are getting higher and higher,It's tens of thousands of points added online,If you're lucky enough to encounter a square that is invisible,Then the continuous combo dozens of times may be nearly a million points in an instant.。
There are some other aspects that are not much different because they are relatively small, so I won't talk about them.
The above content is purely hand-played, if you agree, thank you.
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Both like to see it, if you have enough money to buy it, then buy it together!
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Comparative analysis of the attributes of the daily speed car chasing the wind and the phantom full-level attributes:
Acceleration: The Phantom's is slightly inferior to the Wind's.
Top speed: 423 km h for the Phantom and 454 km h for the Chasing Wind: The Ghost is more fuel-efficient than the Chasing Wind.
After comparing the full-level attributes of the Everyday Flying Car and the Phantom, it is recommended that players choose the Chasing Wind, because the full-level attributes of the Ghost of the RA Car are generally not as good as the Everyday Flying Car Chasing the Wind RA Car, so it is recommended that you still buy the Chasing the Wind.
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Phantom ** good? It's just a pit!
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The phantom of the R-class car debuts every day, and the police car is cool and domineering.
1. About the full-level data of the Phantom series:
Phantom series. Top speed.
Acceleration. Fuel savings.
Ra Phantom. 423km/h
RS Phantom. 452km/h
Points bonus: 15%.
2. About**: The first time I bought 980 diamonds, it was very cheap. (A while ago, Ares released some activities to buy only 1000 diamonds, is it that many Ares fans have already started) However, the S-level Ares data is still higher than that of RS Phantom.
However, the appearance of the police car is completely better than Ares.
3. Control skills: The speed and flexibility of lane change are located between Suzaku and Phantom, but the stability is extremely high. Suitable for side ultrasound. It is not easy to rub the car and break the combo.
4. God-like skills: stealth skills are active releases. One minute CD, the duration is a little over 6 seconds. It has nothing to do with the driver level bonus. (There is an extra button to actively release stealth, but the position is very awkward, and you need to be familiar with it for a while, otherwise you will always press it wrong).
Summary: Whether in terms of acceleration, top speed, or fuel economy, it is still slightly down a notch from the original S-class car, but its handling is absolutely excellent for players who like side super, and it has a good points bonus. And there is a domineering car god, will there be a reason not to buy it?
Expected: There will definitely be a buy phantom and get diamonds campaign. It's just a matter of time.
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About the full level data of the Chasing Wind series:
2. About**: The first time I started with 980 diamonds, there is no super conscience, at least the cool shell is far lower than the real ** of the Thunderbolt series, and the price is set at the average price of 980 diamonds in ordinary R-class cars, which is still more reasonable.
When we talk about his attributes, it's a little bit higher than the Thunderbolt stats, and it's even closer to the original S car. However, the attributes of the general R-class car are still secondary, and the real expensive place is the unique skill of chasing the wind.
3. Specific comparison with other R cars: Phantom has 6 seconds of stealth every 60 seconds, Lingyun's combo energy is increased by 15%, and Thunderbolt increases the initial fuel by 10%, so what is the skill of chasing the wind? "Charge" and "Rage" state duration is increased by seconds (initial).
That is to say, this car is not suitable for running ordinary classic mode, only sports car god advent mode, personal understanding is still worse than thunder skills.
4. Is it really expensive? Another thing that particularly attracts the attention of players is that the vehicle can be upgraded and charged without spending any diamonds, and it only costs 7w gold coins to complete the charge! Once you reach the RS-class windmill, you'll notice that the color changes to orange!
Summary: [Oil] This is the most critical part of the daily speed? Because the fuel-saving performance of the wind is higher than that of the general R-class car, it is still very important to go far.
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