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Puck is a high-explosive, increased control, and was the hottest hero in CW for a time.
His C Push and 3 skills make him a very ethereal hero.
Puck is mainly mixed with level and money in the early stage, and the secret prosthetic legs can be used, and then you can go to gank, Puck is mainly to push the wave in, W is silent, and then big, at this time, teammates rush up.
In short, the most important thing about puck is w silence.,Level 4 seems to be able to be silent for 3 seconds.,So a lot of puck are out of the jump knife.,Because the push wave is too slow.,Will be dodged.,So jump in and be silent.,And then push the wave.,Because the range is small.,So it's hard to dodge.,You w well.,Team battles may win.。
You want to see more details.
Although this is the old version.,But the basic idea is the same.,It's definitely better than me.。。
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Red Scepter Jumping Knife Sheep Knife Khiva.
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Secret method Jumping knife Push and push stick Blue chapter Anthurium, the head of the regiment jumps over and opens up Silence, depending on the situation, choose r to recognize or r go or push others over with a push stick or push your teammates over! Anthurium dots red to learn! f full w full r a little like this elven dragon hates to be elegant.
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Secret method: Jumping knife, sheep knife, ice armor, push stick.
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The No. 2 position is generally the individual who drives the rhythm in the early stage, and the prosthetic leg bottle is a large magic wand pendant.
Then you can hit the jump knife If the situation is not going well, you can make a war drum to support the attribute and jump again.
After jumping the knife, you can choose the red rod team battle, the second opponent is crispy, but the mage with strong control ability, such as Lion, and then the sheep knife ice armor A staff can be selected depending on the situation.
Playing style: personal mid laner, general main r, deputy w, first level f, team battle, pay attention to the position and skill release, don't appear that you can't escape and be killed after you enter the opponent's crowd for three times.
Puck this hero I love to use very much, you can be inferior single, you can be a mid laner, a very elegant hero.
Pure Hand Fight I hope you are satisfied.
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Puck is a teamfight pioneer hero, most of his skills are AOE, his escape ability is extremely strong, and after equipping the jumping knife, it is difficult to be killed by enemy heroes when he has a basic operation base.
Puck is now mostly in the mid-laner with rhythm position, and I will mainly introduce the playing style of mid-laner puck. When you go out, you can eat trees and pendants to go out, because Puck has the existence of 3 skill phase transfers, which can reduce your consumption well when you match the lane, and hit the bottle as soon as possible.
Early equipment: bottles, shoes, pendants Puck now has a variety of shoes to choose from, phase, prosthetic legs, and straw sandals naked jumping. You can choose the most suitable method according to your own operating habits.
Mid-term equipment: Jumping Knife, Prosthetic Leg, Sheep Knife The jumping knife is a must-have equipment for Puck, and both the first move and escape have become better, and it should be noted that the phase shift at level 4 can restore the cooldown of the jumping knife.
Later Equipment: Flying Shoes, Jumping Knife, Sheep Knife, Refresh, Dagon (Level 5), Shiva, Lincoln Both control and output are good, and Lincoln can also make up for the loopholes caused by his lack of quick reaction.
Bonus route recommendation The 1.3 skill dodge skill in the early stage dodges the general attack, and after being proficient, it is a magic skill to suppress the opponent.
Puck team battles can control the enemy's key heroes first, it is recommended that the order of combos is to jump into the crowd, silently hit several heroes, frame the enemy with ultimate, and fly back to your own lineup after the fantasy orb is released in reverse and the phase is shifted. This set of combos should be mastered, and it is a more practical set of team combo skills for puck. Usually pay attention to the enemy's movement of the control skill hero.,With preparation, the reaction speed doesn't need to be too high.,F dodges some skills and becomes simple.。
Be careful not to jump in the opposite direction of your direction when using phase shift to prepare the jump knife, so that the hero will have a turn and jump away animation, and it will be easy to be killed by the opposite side of the jump knife.
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