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It is still the majority of agile departments, and the common ones are; Ghosts, druids.
Water Man, Void, Moon Rider, Phantom Thorn, Great Naga, Ants, etc., the musket is barely counted. After the change, Xiao Hei's ultimate is no longer suitable for the No. 1 position. ps: Shadow Demon is not the No. 1 position, and the passerby game is not obvious, but the game and the high-end game must not be a big brother.
The power system has: Dragoon, Skeletron, Lifestealer, Chaos is reluctant, because you generally have to fight frequently in the early stage and have no time to brush money alone. Recently, the upstarts are small and wandering, but they have not yet formed a trend. Werewolves used to be, and now they're out of breath.
Department of Intelligence: Blackbird, Necromancer.
Silence is reluctant (slow to load). Non-mainstream.
Warlock, A staff refreshes the true heart bunker, common to passers-by, but no one in the game uses him to play the number one position.
The characteristic of the No. 1 position is that you have to brush money, and you can't follow the group if you don't brush up some equipment, so those who don't need to brush money, and they have a good output and can fight only by relying on skills in the early stage are not counted. (Little fish, gods, airplanes, blue cats.)
Shadow Fiend or something).
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All agile heroes can basically be carryed, the so-called number one position and second position, which is determined according to the lineup, except for a very few like SPE, MED which are basically definitely the number one position.
Personally, I feel that the real late stage of the intelligence hero is still the strongest blue cat (there may be a lot of different opinions on this),NEC,Blackbird,Silent late stage ability is good.,But it's still difficult to cut the back row in the face of the formed Minhou.,The output of the silent blackbird magic ball is high.,But it's still a bit empty in the face of bkb.。
Skeletron in the power hero.,Alchemy,Dragoon,Puppy,Chaos,Werewolf,Gods,In fact, the power hero is suitable for the No. 2 position.,White Bull,Big Fish,Coco,Wandering,Night Demon,Small,By the way,The god list is a small one of the top 3 existences.,Of course, the god list doesn't make sense during the game Ha (ps:The druid that the brother said earlier,That's the late stage of the agile hero.。。。 The same exists in the first 3 of the gods).
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Agile Heroes: Void, Blackie, Phantom Thorn, Shadow Fiend, Great Naga, etc., Intelligence Heroes: Necromancy, Silence, Blackbird, Power Heroes; Skeletron, Chaos, Druid. These are all more fierce in the later stage, hope.
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<>Well, I'll admit that I copied and pasted this picture.
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Carry, the above is also true, but SF and the like can also be played into the No. 1 position if they are played well.
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Generally, the No. 2 position is capable of single, but not all. If you don't count the singles, there are disadvantage road singles of popularity, Carl, clockwork, and similar to these are heroes with strong ability to resist pressure.
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The No. 2 position is a hero who has a certain DPS ability and does not eat equipment as much as the C position Generally speaking, there are many No. 2 slots for Yuansen, such as SF and Pom, TA and so on.
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Windrun, Carl, Clockwork, Blue Cat and many more.
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I don't think there's a pure number two hero, it's all about individual ability.
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Depending on the role, each team will have different positions to be assigned, just like in football, there are strikers and defenders.
Dota is mainly divided into positions 1-5.
No. 5 position, support, such as: Ice Girl, vs and so on, wrap the chicken and the eyes, participate in the gank, and ensure the growth of the main hero.
No. 4 position, team control, such as: tide, enigma, sacred cow, etc., jumping knives are very important equipment for these heroes.
No. 3 position, multi-skilled, such as: Beastmaster, Rabbit, Lion, etc., participate in gank, and sometimes you can go to the middle lane, in order to improve the level and get the necessary equipment to drive the rhythm.
No. 2 position, secondary nucleus, such as: blue cat, broodmother, shadow demon and so on. Generally, they will go in the middle and participate in gank in the early and middle stages.
Position 1, the main core, such as: Big Naga, Little Black, Musket, etc., the core of the whole team, the early stage is mainly farm, improve equipment and level.
This is an approximate division, but it is not absolute, and there are different variations depending on the form. For example, Shadow Fiend has the ability to play the number position, the blue cat can play the number 3 position, and so on. Although the number 5 position is a support, not the core of the team, it is very important and requires a good sense of the overall situation and awareness, and it is very important for a team to play well in assisting.
The members of each position in the team are very important, and only when everyone is united and cooperates tacitly can they have a chance to win.
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The main C is the late one, such as the ghost, the void, the druid, the gank, or the secondary c, the 23rd slot, such as the blue cat pack ant.
Help buy some eyes There will also be some equipment 4 slots such as Poison Witch Doctor Pure Support 5 slots vs Ice Girl.
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No. 1 big late carry, No. 2 catches gank, No. 3 team control, No. 4 and No. 5 support. That's basically the case, but now there are also dual-cores, such as choosing a werewolf and ants, and the werewolf wild area does not occupy online resources.
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Ganker, who leads the rhythm of the audience; Position 4: Partial gank support, gank before the ganker walks, usually assist; No. 5 position: Biased towards No. 4 position, but mainly to support teammates and help teammates output.
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The No. 3 position, which generally refers to the jungler hero or the disadvantaged road single anti-pressure, has a certain ability to play money, fast team battle cuts, and high gangk frequency, but requires key equipment, such as jumping knives and hidden knives to cut in, pushing and pushing green staff blade armor to play defensive escape, and BKB to ensure output;
First: Clockwork Goblins; There is a full map AOE to play money, you can frame soldiers, team battles cut into fast, divide the battlefield, push and blade armor, team battles (extinguish) engine!!
Second: Bat Knight, the ultimate ignores magic immunity, the flame path ignores the terrain, can be jungled, and the success rate of the jumping knife pushes the gangk is more than 90%, and the third: Doomsday Messenger, eating soldiers and fighting money quickly, the ultimate directly costs the opposite big brother or soy sauce, and the cutting requires a jumping knife or a yin knife;
Fourth: Beastmaster, tides, mysteries.
There are also individual, Timbersaw, Sand King, etc.;
The Corpse King's previous version is not a traditional No. 3 position, it is just a-stirring stick; But the role of team battles is greater than that of the No. 3 position;
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White Bull, Wind, Clockwork, Tide, Ant, Sacred Cow, Gangback, Sa, Mammoth, Axe King.
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The No. 3 position is gank, and whoever is good at gank will be at the front.
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There is no rule that it must be the No. 3 position.,Match,Coco,ES,SK.。。。
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As long as you play 6, it is the 1st position.
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Position 1: Main carry
Position 2: Sub-carry, driving the rhythm.
Position 3: Main gank, drive the rhythm.
Position 4: Vice-gank
Bit 5: support.
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Position 1: Main carry, carry is the person who leads the team to victory, and is the main person who occupies resources. It's usually a late-game agility or other hero that can be output.
No. 2 position: the deputy carry, who drives the rhythm, and the person who occupies the resources of the entire team in the second position has a certain pseudo-core position.
Position 3: Main gank, drive the rhythm.
Position 4: Secondary gank or auxiliary.
Bit 5: support.
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Take the newest member of eHome as an example.
Position 1: 820 (carry);
2nd position: longdd (carry ganker);
Position 3: Dai (Ganker);
No. 4: Warriors (Ganker, Supporter);
Position 5: 357 (supporter).
Generally speaking, from the No. 1 position to the No. 5 position, it is a gradual process from pure core, to pure rhythm, and then to pure support (this is only theoretical, the position of personnel will be changed at all times in actual games), so that the personnel positioning can make the players cooperate more effectively and improve the tactical execution rate.
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Generally speaking, the number of positions refers to the amount of contribution and role that can be made by the team.
The No. 1 position generally refers to the team's number one DPS (that is, the strongest output hero), such as water man, ug, monkey, this kind of hero who can lead the team to win the team battle and make the final decision.
Position 2 generally refers to auxiliary DPS, including some pseudo-DPS and gank cores or team battle controls, such as Shadow Demon, White Tiger Girl, VS, Fengxing (these things pseudo DPS, to rely on equipment advantages to obtain DPS output), Doomsday, Beastmaster, Xiaoxiao and other rhythmic gank cores.
After that, it's not so clear, it's basically either pushing the line, or auxiliary control and the like.
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Position 1, support, e.g. Ice Girl, VS, Witch Doctor, Lion
No. 2 position, group control, such as: tide, enigma, sacred cow.
No. 3 position, multi-energy, such as: Beastmaster, Rabbit, Puck, Bone Method.
Position 4, secondary nucleus, such as: Blue Cat, Broodmother, Captain, Doomsday, Alchemy, Necromantic Dragon.
Position 5, main core, such as: Da Naga, Xiao Hei, Musket, Monkey, Water Man, Necromancy.
Some heroes can play a lot of positions, such as Big Fishman, you can play the sub-core or the No. 3 position, Sven can even play the No. 1 position, the Shadow Demon has the ability to play the No. 3 position, the blue cat can also play the No. 3 position, Lion single becomes the No. 3 position, Pom has the ability to play the No. 1 position, and you can also play the No. 1 position in the early stage, and so ......on
No. 1 position, the captain is the majority, 820, insense, mamamiya, ducky, puppey, is the tactical soul of the team.
It is mainly responsible for wrapping chickens, wrapping eyes, and wrapping TP, making the line let the wild make people's heads, and letting the core develop rapidly.
Must have a strong sense of the big picture and the whole field, excellent command ability, and must be selfless.
The equipment in the No. 1 position is a magic wand, a prosthetic leg, a TP, an eye, a bracer, a shrine, and a god costume is a push stick, a green staff, etc.
No. 2 position, representative figure, 357, miracle, strong team control is the guarantee of victory in team battles, the quality of team control players directly determines the strength of team battle ability, and the equipment in position 2 usually has one more jump than position 1.
No. 3, representative, dg, yyf, merlini, miggel, No. 3 is known for its technical versatility.
Strong survivability, controlled AOE, panacea, as long as there is a hero in the 3rd position of any gank, the gank effect has a great quality guarantee, and the 3rd position can usually produce 2 god outfits, and the words of Dashun are immeasurable.
The difference between the No. 4 position and the No. 5 position lies in the difference in the DPS of the later pile, and it should be said that the secondary core is stronger than the main core in the early stage.
The main core is stronger than the secondary core in the late stage, and if it is well equipped, it will be a nightmare for any hero in the 1 3 position.
The core must be protected, and the people who play the core must have a strong sense of responsibility and good patience.
The strength of the headwind ability can best express the level of a core.
Most of the great gods are gathered in the number position, there are too many, just say a little.
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This is a comparison of the middle and late stages of the team to distinguish the number of positions, the number 1 position is the last, and the number 5 position is the most supportive. You're talking about this in the G-League livestream.
Number 1 is the main carry, the last in the team. The common ones are Little Black, Medusa, Water Man, Musket, etc.
The slot can be a secondary physical output, such as Shadow Fiend. It can be the main ganker such as Blue Cat, Lion, Doomsday, Necro Dragon. Meat shields such as alchemy, captains. The promoters are like bone law, popular. Control heroes such as Enigma, Sven.
The Shadow Demon, Water Man, and Musket in the number can all be interchanged, depending on the lineup. The number slot will mainly play money in the early line, and the control hero will give priority to the jumping knife to bring the rhythm. In the middle and late stages, they will take the initiative to participate in gank and push, so that the No. 1 position can play all the way to money.
The number is an auxiliary, and the common ones are Ice Girl, Poison, Witch Doctor, VS, Cow, Tide, Sven, etc. In contrast, the No. 4 position is a little more useful than the No. 5 position. For example, it will protect the cow and sven out a jumping knife.
In fact, the so-called number of positions is the division of the later level of the team members, but the positioning is different. For example, the hero who can also play the third position, the bone method focuses on advancement, and Lion is to drive gank and team battles to take the lead. As for whether it is strong or not, it is still necessary to consider the needs of the lineup, and it cannot be generalized.
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Importance,The No. 1 position is basically carry.,It's the boss.,Everyone protects him.,For example, monkey ug.,No. 2 position is also carry+ganker.,The second dps.,The rest of the ones with assistance or something are ranked down in order.。
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The 1st position is the main carry that is the late stage.
The No. 2 position is the auxiliary carry can also be said to be the late stage of the gank type, that is, the DPS is carried in the early stage of the main carry without forming a form.
Position 3 is the main gank
The 4th position is the auxiliary gank and the auxiliary.
The No. 5 position is all kinds of auxiliary to buy j, buy eyes, row eyes, all kinds of dirty work, and tired work.
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It is the importance of the heroes in the two factions of the Scourge Guard, and the distribution of gold in the later game is also related to the location. Generally, the first position is gank+dps, such as sf, a mid-laner hero. The second and third positions are generally the first carry and the second gank.
The fourth position and the fifth position are auxiliary, and the main auxiliary lives and pays the auxiliary ......They need less money, basically don't make money, and don't need to make equipment, just buy real and fake eyes to ensure that their gank can kill people and carry can have a safe environment for money.
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