How to return the cards, how to make the playing cards fly

Updated on society 2024-06-27
9 answers
  1. Anonymous users2024-02-12

    1, with the index finger and the middle finger of the first two sections of the card, the index finger should cover the card point, the card do not touch the second joint of the index finger.

    2. Holding an empty fist, the corner of the card just touches the palm of the hand.

    3. Bend the elbow and close the wrist, at this time the card should be above near the shoulder joint.

    4. Force, the card will fly out naturally, and keep the card perpendicular to the ground before playing.

    5. The ideal effect is that the card flies straight forward, and only flies in a curve 5 meters away.

    Bend the elbow in order to have enough forward speed; The purpose of tucking the wrist and holding the empty fist is to have enough rotation speed. There is no matching relationship between the two, and it should be noted that you can't fly far without enough rotation speed cards.

    If the card you fly out is floating and spinning in the air, there is a problem with the rotation speed control, which means that you have not been able to "keep the card unfledged before the move".

    It's not that I can't fly without bending my elbow, the elbow joint doesn't move, only the wrist joint and knuckle joint, I can also fly, but the power is much worse.

    Flying cards use various joints such as elbows, wrists, and fingers, and the closer to the cards are, the more critical they are.

    When practicing, you can fly against the curtains, so that the cards are not easy to curl and it is easier to pick up.

    The point above is my usual posture, the only difference is that when I play, I like to turn the card horizontally, or even turn it horizontally and continue to turn the card perpendicular to the ground, but with the back of my hand up. "Keep the hand undeflected before the shot" is just a guideline used to help beginners get started, and there are not so many requirements after learning it, especially the position of the hand is quite a lot, but you must master one of them at the beginning before you can touch the bypass.

    There is not only one position to strike.

    The cards are played perpendicular to the ground to prevent horizontal deviation of the cards, which means that the cards you fly out are unlikely to land on the left and right sides of the target, and may shoot above and below the target, and the vertical deviation is controlled by hand.

    The cards are played horizontally on the ground to prevent vertical deviation of the cards, which means that the cards you fly out are unlikely to land on the top and bottom of the target, but may be shot on the left and right sides of the target, and the horizontal deviation is controlled by hand (in this posture with the arms across the chest).

  2. Anonymous users2024-02-11

    Slalom flying cards are worth learning.

  3. Anonymous users2024-02-10

    Slalom flying cards are worth learning.

  4. Anonymous users2024-02-09

    Start with a hand spin and you can swing around.

  5. Anonymous users2024-02-08

    This is not possible under normal circumstances, because playing cards do not have a whirlwind fly, and everything that is flat cannot whirl, which is contrary to the principle of physics.

  6. Anonymous users2024-02-07

    First, the angle seems to be the more parallel to the ground the better, but the more perpendicular to the ground, the easier it is to come back, mainly depends on the rotation speed of the card you fly out, the faster the easier it is to come back.

    Second, of course, you can be more parallel to the ground, if you can't fly back, you can let the card rotate faster when flying, don't throw too far, the angle to the vertical ground angle can be adjusted.

    3. Place the poker horizontally, pinch the lower right corner with your thumb and middle finger at 1 cm from the bottom right corner, and hit the lower right corner with your index finger. The cards flew out and flew back. Pay attention to the angle.

    Fourth, the downward component of the gravity of the card provides the centripetal force of the card to do circular motion, the reason why the card does not fall down is because the card has a certain upward tilt angle at one end of the card when rotating, and is affected by air buoyancy.

    5. Whichever side has wind (level 4 or above, including level 4), you throw poker at which side. It's the easiest! Sixth, when practicing, pick up a card, put it horizontally, gently hold the right corner of the card with the middle finger and thumb, and leave a place to expose the corner of the card (you can't press the corner too hard, otherwise you can't fly out.)

    Seventh, in the index finger to play the corner of the corner, the card will fly out, to maneuver back to the angle is just right to succeed.

  7. Anonymous users2024-02-06

    1. Pin the playing cards with your thumb, index finger and middle finger, and do not bend it forcefully;

    2. Then turn your hand over, palm up, pop up, try a few more times, it will be successful (when you send it obliquely).

    To get the effect of flying back, you can hold the end of the card with the thumb of your right hand and the other fingers, keeping your thumb and middle finger close to the top right corner of the card and your index finger firmly against the left corner of the card.

    When tossing a card, you should use this point as the axis to make the whole card spin and fly out. In this way, the right arm and the right hand bowl exert force at the same time, and the cards in the hand are rotated and thrown.

    In order to achieve the effect of flying back, the throw should be at an angle of 45 degrees or more, and use enough force to make him fly only a few meters away. When the card starts falling, it doesn't fall directly to the ground, but rather it slowly flies back into your hand (after a lot of practice).

  8. Anonymous users2024-02-05

    The tutorial for the Slalom Flying Card is as follows:

    1, with the index finger and the middle finger or the middle finger and the ring finger of the first two sections of the card, the index finger should cover the card point when clamping, the card does not touch the second joint of the index finger, the clamp card to clamp the outer corner of the card, the inner angle can also be clamped, but the power is not so big to crack Li.

    2, the hand clenched empty fist, at this time the corner of the card just touched the palm, bend the elbow, close the wrist, at this time the card should be near the shoulder joint upward. There are many ways to fly cards, it is recommended that novices start from the positive throwing technique, because the positive throwing is the simplest technique is also the foundation, and it will be easier to practice other techniques after practice.

    3. Bend your arms and wrists after clamping the cards, raise your hands to your shoulders, the cards are parallel to the ground, and then throw the cards out, at this time you will find that the cards you fly out are floating.

    4, force, the card forward naturally fly out, before the shot to keep the card perpendicular to the ground, in order to have enough forward speed to commemorate the source; The wrist and hand are held in an empty fist to allow for sufficient rotation speed. You just have to repeat the exercise this way, even if your cards are floating, you just have to fly to find the feeling and then you can fly straight out.

    5. But don't fly hard, just throw the cards out with the right strength, because it will be difficult to find the feeling if you don't fly straight and fly hard. Wait until you can fly straight and then fly hard, don't straighten the elbow joint when you shoot, and leave some arc, otherwise you will strain the muscles.

  9. Anonymous users2024-02-04

    1. In order to achieve the effect of flying back, you can hold one end of the card with the thumb of your right hand and other fingers, making sure that the thumb and middle finger of your right hand should be close to the upper right corner of the card, and the index finger should be firmly against the left corner of the card. When tossing a card, you should use this point as the axis to make the whole card spin and fly out.

    2. In this way, the right arm and the right hand bowl at the same time, the hand of the clear which defeat card rotated and thrown.

    3. In order to achieve the effect of flying back, the throwing should be 45 degrees or even higher upwards, and use sufficient strength to make him only tremble and fly a few meters away.

    4. When the card starts to fall, it will not fall directly to the ground, but will slowly fly back into your hand (after many exercises).

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