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If it is a primary attribute synthesis, then the initial attack value will not be absorbed.
If it is a sub-attribute synthesis, then the attack potential will not be absorbed.
It is recommended that you buy a furious eagle with an initial attack value of 50 and synthesize it with a secondary attribute, and then use your current attack potential eagle to synthesize its primary attribute.
However, I think it's a bit of a pity that your attacking eagle is combined, because the main attribute is synthesized, and the eagle with the most garbage attribute can also rise every time, so if you want to merge, you can do up to 3 main attribute synthesis. And your eagle can be sold for a few hundred gold in the market, or it is cost-effective to sell it, if you are not in a hurry to synthesize the moon, my method is more affordable.
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1. The choice of the main pet: Since among the attributes of the pet, the number of "skills" and the value of "luck" will not increase with the synthesis, therefore, when choosing the main pet, the above two attributes are mainly considered, so the main pet I choose is a four-grid skill, and the lucky number is 100, while the other attributes are relatively rubbish, and the comprehensive evaluation is only 3 stars. (When choosing the main pet, you should focus on choosing four skills and pets with a luck value of 90 or more, and don't care about its other attributes, because any potential value of the pet can be improved through synthesis).
2. Synthesis ideas: Since the main pet I chose is very rubbish, it is necessary to improve the star rating through multiple synthesis, so first do a "primary attribute synthesis", and then do a "secondary attribute synthesis", see the synthesis effect, and then decide the next synthesis plan.
3. What are the primary and secondary attributes?
Primary attribute: Look at the potential value of the pet, the blue one is the main attribute of the pet.
Sub-attributes: All attributes other than the primary attribute are sub-attributes.
4. Questions about luck points.
Pet luck value and pet attributes have a lot to do with each level, the average pet (take the eagle as an example) every level, up 4-5 points of attack, 3 points of defense, but if your pet luck value is 100, there is a chance to upgrade up 20 points of attack, 10 points of defense. When synthesizing pet attributes, the main pet attribute with high luck also increases the value more, and of course, the luck value of the secondary pet is also high.
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The pet system is a new way to play in the Wulin Gaiden mobile game, and players will not feel lonely when they are fighting with a cute pet around them in the future, so let's take a look at what pets are currently in the game and their respective skills.
Pet Classification] We can roughly classify the pets in the Wandering Fool into two categories.
One is by star rating, the star rating is from 5, the highest is 5 stars, the higher the interstellar pet qualification and growth ceiling, the greater the development potential.
The second is according to the quality, there are two kinds of pets with ordinary and mutated quality keys, the quality of mutated pets is higher than the quality of ordinary pets, so the qualifications and growth of mutant pets in the same interstellar are better than those of ordinary pets, and the color of mutated pets is also different from ordinary pets, and even has more advanced skills, and the better the qualifications of the pets, the higher the basic attributes added after upgrading.
To sum up, we can know that the qualifications of 5-star mutant pets are the best.
Pet Skills] There are two types of pet skills in the game, exclusive skills and active skills.
1.Exclusive skills are born with pets, and different types of pets have different exclusive skills, and this skill can only be increased with the level of the pet.
2.Active skills can be cultivated and learned, each pet can learn up to 3 active skills, as the pet level increases and gradually unlocks, learning and strengthening active skills need to use the skill book, if you are not satisfied with the skills learned, the player can also use the forgetfulness book to make the skill forgetful, but the skill book will be returned to the player, which gives the player the right to multiple choices.
Do you know about the classification and skills of pets, different pets can play different roles for player characters, I hope that friends can catch the pet that suits them as soon as possible.
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In the Wulin Gaiden mobile game and Rushing Potato, accessories are part of the equipment, and good jewelry attributes need to be created by high proficiency, and the higher the comprehensive score of the jewelry, the more combat effectiveness will be improved, so can the jewelry be upgraded? Let me tell you.
Classification of accessories and equipmentThere are four kinds of jewelry equipment, namely rings, necklaces, talismans, and tips, rings and necklaces can enhance character attacks and true qi, talismans and tips can improve character defense and blood, these four pieces of jewelry can cast random attributes, and the higher the level of jewelry, the higher the random attributes, jewelry equipment can not be upgraded, that is to say, level 30 jewelry can not be upgraded to level 60, if you want to get high-level jewelry, you need to re-cast, each casting is the need to create jewelry materials, Jewelry materials are obtained by collecting, and the materials obtained by different levels of jewelry are also different, and the difficulty of collecting materials is also different. And every time you create an ornament, you need to cast fragments, and the casting fragments can be obtained through the Hongmeng Ding dismantling equipment, and low-level ornaments can be used to decompose.
Accessory equipment levelThere are a total of 5 levels of jewelry equipment, namely level 30, level 60, level 90, level 120, level 150, and the full level of the server is level 150, generally speaking, level 60 jewelry is relatively easy to cast, because the materials are not particularly difficult to collect, and to level 90 or above, you need some precious materials to cast, and these precious materials ** in the random appearance of monsters, resources are relatively scarce, so it is difficult for everyone to collect all the jewelry materials, it takes a certain amount of luck to create jewelry, The main reason is that the collection of materials is more difficult, and the difference in the comprehensive score of the equipment created is determined according to the different proficiency, and the number of times the jewelry is created increases, and the proficiency will also increase, so the attributes of the jewelry created will be much better.
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Hehe, Wulin said that those who brush ingots are all **! It's still an obedient play.
Did you just do it and then give up.