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The number of sorties is related to the maximum number of sorties you have at a time, and this is determined by the CV you buy
CV Previous: One Pilot Commands 1 Platoon The highest level CV of Bright Moon can be on 8 pilots (Japan Shinano has 9 auxiliary positions, but 9 pilots cannot enter the room).
Also, the number of sorties is also related to the number of planes you buy
The same goes for fights and dives
The number of aircraft prepared has nothing to do with the skilled technical soldiers of the sailors Skilled technology improves the combat, defense, and maneuverability of the aircraft
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LZ is 100% a newcomer ......
You go to your shipyard ......Find your pilot, you look closely and you will see an option in the English letters: RCT, right-click on it (note that it is a right-click, not a left-click!!
You will find a red bar full ......That's the sailor's ......Your lack of sailors (pilots, after all, flying planes) will lead to the inability to dispatch enough fighters (that is, you said that you can only produce 5 for the first time, and only 1 for the second time, or you can't ...... at all).)
In addition......It is recommended that you take off in two teams when taking off the bombers, which can reduce the preparation time by half and make the operation more flexible (use the mouse to expand them and then pull them over to attack like playing Red Alert), the flexibility lies in the fact that you can attack at the same time, you can attack continuously (one team attacks first, the second team follows and continues to attack, the best bombing method for dive bombers).
It is said that the method of using the two torpedo planes and the method of evading the fighters is to throw the mine and deflection, and the evasion method is very common, that is, circling ......
You should have seen that enemy warships dodging torpedo will turn left and right or stop the ship to accelerate, before attacking (before dropping bombs by period) clicking on other places with the mouse will cause the torpedo machine to turn to the place you clicked, this is the key to this method, you have to let the torpedo machine throw the torpedo at that moment and let him aim at the evading battleship, generally more than 75% of the chance is to hit the ......
Throwing a torpedo is to click in the opposite direction to the plane at the moment before dropping the bomb and drop the torpedo before that, so as to avoid being shot down by an anti-aircraft machine gun, and the Japanese torpedo machine is the most suitable.
The last is to dodge the fighter, you must have seen the air combat and know that no matter what you are doing in the micro-maneuver fighter will also enter the hovering state, you will use the bomber and the fighter to fight, if the other party is not local and there is no micro-maneuver, 100% hovering and insist until the reinforcements arrive or the enemy fighter has no bullets or no fuel (the range of the bomber is about twice that of the fighter), but pay attention, this is only suitable for dealing with low-level players, if the opponent is a master who knows how to manipulate the micro-manipulation, then you will use the lock to pull up the lock and then pull up and hide :(
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Another possibility is that your aircraft carrier has only 6 aircraft at its highest capacity, and of course only 1 aircraft in the front and 5 aircraft in the back.
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Each aircraft carrier has a take-off cap.
That is, the number of aircraft released at one time.
If you have 5 planes and your aircraft cap is 6, then you can only prepare 1 other plane.
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If the pilot is not skilled, the number of sorties will become 1.
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I suspect your plane was knocked down.
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Go to the official ** Xuexue There is a detailed introduction above in the homepage operation introduction.
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The world of naval warfare is a very popular game at the moment, there are all kinds of ** equipment in this game, and there are many new options to join this game, so how to play this game? How can beginners quickly get started with the world of naval warfare? Next, I will bring you the introduction to the world aircraft carrier of naval warfare summarized by the great god, I hope you like it.
Before we play aircraft carriers, let's find out what we have and what we can do.
Reconnaissance aircraft: reconnaissance area, while the reconnaissance range is the largest;
Fighters: the key to air supremacy, the key to breaking smoke, its fastest speed, high blood volume, and the characteristics of being able to attack other aircraft make fighter aircraft our key objects;
Torpedo machine: Hangma's output is mainly high, because of its high controllability: the damage depends entirely on technology, and the variability is strong: when the torpedo fails, it can quickly change the target or the direction of the mine, and the priority of the torpedo machine is greater than that of the bomber;
Bomber: Forgive me for not playing Bomber, although it is easy to use, but the aiming speed is very slow, and at the same time the controllability is random, and the variability is not strong, I only recommend using it for special purposes (Dalao opens 2 groups of bombers as soon as DD is gone).
To sum up, the configuration of our aircraft carriers is basically finalized: reconnaissance planes are less than 10 (low-level ships can only have about 4), fighters and torpedo planes are pulled according to their own preferences, and bombers are not ordered.
So, knowing what we can do, we need to understand how we eat the Hangma.
First of all, for newbies, I recommend only the American one, which is characterized by the high speed of the aircraft, high HP, high damage of fighters, but poor steering. It is very friendly for budding newcomers who are new to aircraft carriers, and the error tolerance rate is very high.
Let's take a look at the operation interface of the aircraft carrier's opening. Here is an introduction to the independence of the 4th class M series aircraft carrier.
The corresponding numbers 1 2 3 above the letters on the keyboard are the formations that we can operate, and now they are displayed as empty, that is, the aircraft to be released, and the number 4 is the anti-aircraft gun, which is used to hit the opposite plane (or our own plane).
When clicking on 1 2 3 random formation, we can see that there are 4 types of aircraft displayed on it, the shortcut key corresponds to alt+1 2 3 4, and the system defaults to j is to change the aircraft type, k is to reduce the "number of sorties", and l is to increase"Number of sorties"。(Under normal circumstances, the number of sorties will be lit up, but I'm recording here, so it's all gone, the same below), increase and decrease by 1 plane per press. At the same time, the maximum number of aircraft in a formation depends not only on the "number of sorties" of Liang, but also on the limitation of the number of sorties that can be carried on the deck.
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At present, I think there are several ways to deal with aircraft carriers:
1.Submarines, the best way to deal with aircraft carriers is to stand by underwater and then attack, of course, it is difficult to say whether the submarine can retreat after the rapid attack, because there are submarines in the aircraft carrier formation, and the surface ships in the aircraft carrier formation have sonar, depth charges and other means to deal with submarines, these threats to submarines are very large, and the submarines that undertake this task need to be able to have the determination to die generously!
2.Long-range missiles, this nuclear technology is not known to be mature at present, but since the Americans are a little afraid, it seems that this technology should be feasible, but I don't know if the terminal guidance problem will be solved? I don't know how to hit it?
3.Aircraft, the use of long-range high-altitude bombers with long-range cruise missiles, although compared with long-range missiles are closer to the aircraft carrier, but the hit rate will also be some. The key is to be able to resist electronic countermeasures.
4.Sky **, hehe. This is advanced enough, and as you can see in video games, it seems that no country has ever done it in practice.
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An anti-ship missile supersaturation attack was carried out with a dozen nuclear-powered cruisers of the "Kinov" class.
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Japan's level 60 should be a Hayabusa, and a good free CV is a little less than 6 planes that take off at a time.
Basic operation of the aircraft: "L" raised, ", lowered.
The basic operation of dive bombing: right-click on the bombed ship - it will drop the bomb.
Dive bombing is a general operation: After the plane takes off, use the left mouse button to frame all the planes. Then press and hold "; "Don't let go, use the right mouse button to click on the flight destination, at this time a small flag will appear, and the take-off plane will automatically concentrate towards this small flag at the highest altitude, this step just allows you to concentrate the plane!!
Before the plane reaches the flag, be sure to right-click on the area where you are going to bomb the ship. When you can't see a ship, you can see where it might be. When the bomb reaches the enemy ship, tap the enemy ship with the right mouse button to drop the bomb.
The general operation of the torpedo machine: after the torpedo machine takes off, it flies to a height of 1 3, and after seeing the enemy ship, press the L button, and then use the right mouse button to point the enemy ship (only once, and there will be more mines), remember to point accurately, and a circle appears in the middle of the ship. At this time, the torpedo machine will automatically lower to skim the sea, and press it after estimating the distance".
key to drop torpedoes.
This is all without fighters, without air defense ships. If there is more trouble to operate, this can only be slowly mastered as you play!
Hope it helps.
Oh! And now the largest CV can only take off 10 aircraft at a time. The plane you are talking about has many such possibilities.
The big CV puts dive pilots in 1234 places, and 12 people take off 5 planes each, and after takeoff, they are not busy bombing and only hovering over their heads, and when 10 of the 34 planes dive and take off, they immediately assemble into a large group. So far I haven't seen a ship that can survive 20 dives at the same time. However, this method is rarely used.
I'd rather have it than have it.
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