Is 3DMAX modeling hard to learn? I just started learning indoor 3D modeling, and I didn t know how t

Updated on technology 2024-06-03
13 answers
  1. Anonymous users2024-02-11

    If you want to learn systematically, you can consider signing up for a live online class, and recommend CGWANG's online class. The teacher speaks carefully, you can watch it back after the class, and there are also the same type of recorded classes that you can learn for free (give away lifelong VIP).

    Among the training institutions in the field of "3D modeling", [Wang's Education] is the leader in China, and it does not join the branches, but is a chain campus directly operated by the headquarters. Different from many other large institutions of the same type: each campus of Wang's Education is physically face-to-face, the teachers are hand-in-hand, and there are special class teachers from morning to night, and the liver-bursting learning mode will improve quickly, especially suitable for students with poor foundation.

  2. Anonymous users2024-02-10

    There is nothing too difficult about indoor modeling, and there are not many people who do indoor do-it-yourself modeling, all of which are online resources. If you want to start learning modeling, there are many ** tutorials on the Internet, Chinese and English, just look for and learn it, if there are people around, of course, it is better, can help you solve some problems. Anyway, just don't go to the study class.

  3. Anonymous users2024-02-09

    3DMAX is a mid-range modeling software that is easy to understand and practicalIf you specialize in indoor 3D modeling, you should start with the following:

    First, first of all, you have to understand the use of software tools, we are very quick to introduce the teacher in class, you can also go to the Internet to find some teaching ** learning, such as station b, self-study network and so on have related cases.

    Second, practice every day, when you learn how to make an object, you must learn to draw inferences from one another and keep practicing, don't practice today, just don't care. Practice a few more times, so don't be the same.

  4. Anonymous users2024-02-08

    I don't know much about indoor 3D modeling, so I personally recommend that you choose a training class to learn, such as the Ninth League.

  5. Anonymous users2024-02-07

    How long does 3D modeling last, mainly because everyone's own strength and level are different. Some students already have a little modeling foundation, and some are novices who have never been in contact with it at all, so the time is not necessarily, learning 3D modeling recommends Perfect World Education's 3D modeling offline training courses, Perfect World has its own talent training base, and you can work in Perfect World after graduation. [You can go to their official website to see click on Perfect World's own talent training base].

    If students are serious about learning modeling and find a professional teacher, they can generally learn 3D modeling in six to eight months. Of course, if you want to become a god-level level, you still have to continue to work hard to learn. Combining years of R&D experience in the industry and strong faculty advantages, Perfect World Education discovers and cultivates talents, and provides the audience with rich content resources and sufficient nutrients by virtue of modern teaching technology, abundant international education resources, and a team of tutors at home and abroad.

    Perfect World Education uses the content of the game projects under research by the first-tier IP in the market as lectures, courseware, and homework cases, and deeply participates in the projects in the actual combat links. With the real game project production process as the core of the training, students are led to understand the whole process of game development and cultivate students' overall awareness. At the same time, Perfect World Education focuses on the cultivation of innovative talents and realizes an ecosystem in which talents, projects and industries are mutually empowered. [You can go to their official website to see click on Perfect World's own talent training base].

  6. Anonymous users2024-02-06

    If you want to learn 3D modeling, it depends on whether you are self-taught or enrolled in a training class, there is no time limit for self-study, and it is also half a bucket of water, after all, it is not said that you can learn much better if you have extra time to learn. If you sign up for a class, you need to study for 6 to 9 months. Of course, if you want to further your education, you can do it in about 1 year.

    Look specifically at your own requirements, if you want to learn in terms of employment, it is recommended to learn systematically, you must study carefully, practice carefully, and summarize carefully, only in this way can you continuously improve your modeling strength, which is also a very scientific learning method logic chain, while taking a good training course, you also have to work hard, you can't rely on the teacher all, you can master it is the key.

  7. Anonymous users2024-02-05

    There are a lot of free ones on the Internet to calm down, you can learn by yourself, poor self-control or sign up for a training course, from the perspective of employment, it is difficult to find employment in a single modeling, unless it is too good, or there is a background, as for the school system, the general training course can basically be tens of thousands of modeling polygons and surfaces in a month or so, but it is not like doing it, whether it is good or not, this can depend on the acquired cultivation and personal talent, a year of it, a few years of it.

  8. Anonymous users2024-02-04

    Generally, systematic learning takes 6-9 months, and self-study takes even longer, depending on personal patience and consciousness.

    It's best to look for this by contrastingStudent work, this thing can't fool people, and it's the most intuitive.

  9. Anonymous users2024-02-03

    As of 2020, the time required for 3D modeling with regular system training is between 6 months and 12 months, and the specific time varies from person to person.

    To learn 3D modeling from scratch, you need a complete 3D modeling course design, and a good course design should roughly include 4 aspects of content, and the time is between 6 months and 12 months

    1. One month of basic courses in preparatory classes, although you can learn 3D modeling with zero foundation, it does not mean that you can not pay attention to the basics. Therefore, the first step in learning is to consolidate your art foundation, and the fastest way to practice is to copy directly on the PS hand-drawn tablet, and generally copy about 40 shoulder armor and chart small objects a month, and the number can reach the standard.

    2. Three-month professional basic course, the professional basic course is mainly based on the preparatory class to learn the foundation of art, 3DMAX basics, UV splitting and placement, texture drawing basics, three months of high-intensity training, the entire production process of 3D modeling has been very familiar.

    3. After three months of project practical training, art foundation, software foundation, UV, and texture have completed the entire 3D modeling process, start to carry out project practical training, and begin to train for different types of 3D modeling.

    4. If you have the opportunity to go to the company's real project for training for about a month, under the leadership of the project mentor, you will gradually adapt to the rhythm, efficiency, work requirements and standards of the project, then the speed of mastery will be very fast.

    Notes:

    1. If you want to learn to operate 3D modeling, you must be proficient in using the computer, and the flexibility of the mouse and keyboard is a must, because after contacting 3D modeling, many instructions need to use shortcut keys.

    D modeling is relatively difficult to learn, and the biggest feature of 3D modeling is its rendering function, which is incomparable to other software. The road to self-study is difficult and takes time and energy, so if you really want to learn, it is best to sign up for a class.

  10. Anonymous users2024-02-02

    1. After mastering the basic tools and commands, it is recommended to do more example tutorials to learn and consolidate in practice.

    The basic commands: Select, Move, Rotate, Scale, Mirror, Hand Collapse, Array, and View tools are the most common and basic commands that are used in almost all productions. Be sure to pay attention to the basic training, which is the key factor that determines your drawing speed in the later stage.

    2. Communicate more with people in the same industry, learn from each other, and be good at using network resources.

    Many beginners tend to ignore this step and just bury their heads in the work. If you are a professional, it is easy to communicate with colleagues in the industry, but it is more difficult for beginners.

    Beginners can exchange experiences with classmates who are studying together, and they can also go to social platforms to communicate with unfamiliar friends.

    3. Understand all kinds of design style section rubber lattices and improve their own aesthetics.

    Learning process for 3ds Max:

    1.Learn modeling first, including 3DMAX interface explanation, CAD drawing, camera, spatial perspective, various modeling skills, etc.

    2.Then learn rendering, including basic material lighting, VR rendering, texture texture, understanding of shaders, rendering of large spaces, application of practical plug-ins, and so on.

    3.Finally, learn PS, including the use of Photoshop software commands, post-production adjustments for large spaces, and more!

  11. Anonymous users2024-02-01

    To learn 3DMAX modeling, you need to master the following software:

    1.Image processing software: such as Photoshop, CorelDraw, etc., used to process textures, textures, etc.

    2.CAD software: such as AutoCAD, SOLIDWORKS, etc., used for modeling building structures, mechanical components, etc.

    3.Mesh modeling software: Blender, Maya, etc., which are used to build various pose-based polygon models and process them in detail.

    4.Rendering software: such as V-ray, mental ray, etc., which is used to render modeling works and improve their visual enjoyment.

    5.Auxiliary software, such as zbrush, substance painter, etc., for detailed processing and texture production of models.

    It is recommended that beginners learn Photoshop and Blender, a mesh modeling software, first, and then learn other related software slowly.

  12. Anonymous users2024-01-31

    Is it difficult to learn 3DMAX game modeling? Do you recommend learning game modeling?

    First of all, if you want to learn game modeling, then I recommend that you start with 3DMAX, and after getting familiar with the software, you can make simple props, about one or two, or whatever. Then start the scene, which is more considered, so put it in the back. Probably just practice two or three on your own.

    Then it's time to paint the texture. Textures require an art foundation, of course, if you don't have an art foundation, it's just a lot of time and slow to master. It will not affect your learning.

    Only theoretical knowledge and not practical memory will not be deepened, but will only slowly fade. Once the functional tools can be proficient in operation, then you will begin to develop your own ideas in modeling, modeling industry tools are dead, but the ideas are alive, each model different people have different styles, different ideas to make, but the results will not be too different. So remember.

    The general development direction of the game market is the combination of hand-drawn and second-generation generations. Speaking of the new term hand-drawn next-generation, it first emerged from Overwatch. Later, the direction of the game's development also changed to the next generation of hand-drawing.

    So if you want to be a game modeler. First of all, try to use, many people because they are not used to the drawing board and are used to using the pen so they have been resistant to using the hand-drawn tablet, do not dare to try, in fact, the hand-drawn tablet is not difficult to use, but at first it will seem unfamiliar, your knowledge of the pen on the corresponding position of the computer screen is not very clear, so the early drawing will be more difficult, but after a day or two and then after you have thoroughly mastered the use of the software, you can enter the next generation of learning, frank talk liquid when you reach this level, The required software is Zbrush and SubstancePainter.

    If you are a 3D novice, then you can take a look, the 3DMax, Zbrush and SubstancePainter mentioned above all have professional ** courses, which are very suitable for novices.

  13. Anonymous users2024-01-30

    Is 3D modeling hard to learn?

    Learning 3D modeling is difficult to say, and simple is simple, mainly depending on whether you find the right way to learn.

    1. Software operation.

    To learn 3D modeling, the software tools you need to contact mainly include Maya, ZBrush, 3DMax, Blender, as well as a series of textures, UV expansion, baking and other software. When we are modeling, these software are our tools, and we need to be proficient in them.

    I think the proficiency of a software is determined by the frequency of our use of it, if you don't understand the basic skills of the software at the beginning, will not be proficient in using the software, then in the initial start, you may indeed feel boring, a little difficult, but after a long time to use a lot, the natural operation is smooth, but it is not difficult. Targeted training can have a certain effect in a short period of time.

    2. Art skills.

    With the development of 5G technology, next-generation games will become mainstream in the future, and traditional 3D modeling mainly relies on hand-drawn textures, while the future next-generation games require us to make high-profile sculptures and create them in ZBrush. This requires us to have a certain art foundation, which refers to your aesthetic ability, modeling ability, and ability to control the structure and color of the human body. I think this kind of art foundation is higher than the basic art foundation of line and perspective.

    For example, anyone can write a middle and upper level after studying Chinese seriously, but a deep prose can often only be written by everyone.

    Therefore, your aesthetic ability, artistic creativity, and modeling ability require you to have a long-term accumulation and a certain amount of artistic literacy, which is different from software, which cannot be achieved quickly.

    But if you're talented, I'll just say that the rich woman is hungry and hungry.

    If you don't have such a high artistic quality, in fact, it's not a big problem, and there are original paintings in front for your reference, as long as you can master the basic human body and art foundation, it's still no problem to eat with a mouth.

    3. Practice accumulation.

    I don't need to explain this, I've heard the story of Leonardo da Vinci painting eggs, Ouyang Xiu's oil seller understands, without him, he is only familiar with it.

    Unless you're a genius, any industry that wants to become an expert in this field is based on a lot of practice.

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