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Battleship Hunter Destroyer Operation Skills Explained in Detail:
First of all, let's talk about the basic performance of the destroyer, the destroyer has high maneuverability, but the HP is very thin, so the required operation is relatively high. The maneuverability of the destroyer is high, so we can rely on the maneuverability of the destroyer to play a big and maximum role, which can not only kill the enemy to win, but also advance and retreat freely!!
When we use destroyers, it is advisable not to open the scope, because the destroyer is too fast, and the ballistic deviation will be great! The best shooting angle for a destroyer is when the enemy is parallel to you or the enemy is at an angle, and your bow is facing him or staggering past him, so relying on flexible positioning to get close to the enemy can greatly improve the hit rate, so that you have a greater chance of killing the enemy.
We can also dodge the enemy's attack by moving sharply, and there is a condition for the destroyer to dodge the torpedo, that is, it cannot be too close to the enemy ship that launches the torpedo, otherwise the torpedo is too dense, and you only need one or two shots to blow up the small body of the destroyer, so the best distance should be to dodge at medium and long distances, which can be almost 100% evaded.
The method is to cut inside and outside, and those who have played the world of warships should know a noun:
Internal and external incision. If you don't know, let me explain, the inside and outside are the direction of turning. Both in-cut and out-cut are relative to the enemy you're currently targeting, as shown in the image below
You should have seen it clearly, so guess how to use internal and external cutting to avoid torpedoes, and what are the respective situations?
In-cut: If it is in-cut, then the speed of the ship can be medium or high-speed, and the ship will pass through the second torpedo, and the speed will increase to avoid the track of the first one, which is simple and easy.
Cut: If it is cut, the speed of the ship must be high, and there is a great chance of hitting the first torpedo, and the second torpedo depends on whether your steering speed is timely.
A discerning person will know at a glance that only the inner cut will work!
As for dodging shells, you probably know that half-moon maneuvers and zigzags between two battleships that concentrate fire on you, or drag knives can effectively dodge shells.
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I just got the first phoenix-class aircraft carrier.,Tell me my experience.,This game is suitable for everyone to open the black cooperation.,Especially the cooperation between multiple ships is extremely important.,You have to know what your own warship is doing in the team.。 You are asking about aircraft carriers, then I will talk about the experience of aircraft carriers, aircraft carriers can be said to be the longest-range ships in the team, other ships can only see enemy ships by radar contact when sailing, but aircraft carriers do not use, aircraft carriers can directly estimate the location of enemy ships on the reconnaissance page and then send planes over to bomb and drop torpedoes, but generally the other side will also have aircraft carriers in the standard game, so at this time it is very critical who knocks out the opponent's aircraft carrier first, generally the starting position of the opponent's aircraft carrier is diagonally opposite or directly opposite your position, At this time, 90% of the planes can be seen in the past, the general aircraft carrier has four groups of fighters, the first fixed is a bomber, the second is a torpedo machine, the bomber is suitable for cruisers and destroyers that move very fast, torpedo aircraft are suitable for battleships and aircraft carriers that move very slowly, but the opponent's aircraft carrier will also send fighters to attack you, so this is why I said why this game is suitable for everyone to open the black and cooperate, because the standard game is generally everyone no matter what type of ship as long as they start to fight will rush forward, few say follow your aircraft carrier, So at this time, once you encounter the opponent's torpedo plane, you basically rely on luck to fight for character to dodge torpedoes, and the individual type of the aircraft carrier has a better speed than a battleship, but the steering is not as good as a battleship. The only advantage is the rear fire cover of the whole team, and the aircraft carrier's anti-air capability is very scummy, and the strongest anti-air is the cruiser, so if you take the aircraft carrier route, it is important to have a conscious teammate, and it is best for you to be far away and close.
Let's talk about the choice of targets, come up first to hit the opponent's aircraft carrier, followed by the battleship, look at the most direct on the reconnaissance page, the all-deck aircraft carrier, the size is wider than the average battleship is the battleship, first hit the opponent's output firepower, the rest depends on whether your teammates are conscious. It's best that all the battleships go around you.
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Also, how the battleship hunter obtains the route of the aircraft carrier carrier can also be changed at any time. In addition, the gameplay of the bomber is that after lighting up the enemy's **, it can be slipped to lock on, even if the ** disappears from the map for a few seconds. Then the bomber locks onto the target, but it should be noted that the bomber does not go after the enemy destroyer, because it is difficult for the bomber to hit the target moving at high speed and changing direction.
The beginning of the priority formation attack, since "Battleship Hunter" can not book the position in advance, so through exploration, I suggest that the start of the first reverse, the position of the aircraft carrier is not harmful if the land is afraid of standing still, and it is not too late to adjust the purpose of the aircraft carrier after the carrier-based aircraft are lifted into the air.
The current version does not have air defense, but that doesn't mean that all sorts of no-reason outputs from carriers will make you win the game. The aircraft carrier is an all-rounder, and it is also an existence that can influence the tide of battle. Key this.
You can first observe the battle situation on the front line, and the battleship hunter will develop the aircraft carrier and then wait for the opportunity to use the aircraft carrier to release a wave of bombing, so that it can be eliminated in seconds.
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Battleship R&D] After the battleship is developed, you can get a more powerful battleship, and the battleship hunter Kensen Doufa is **When the battleship owned by the captains gets a certain amount of battleship experience, you can get the opportunity to develop a new battleship, and this closed grinding research and development requires the consumption of a certain amount of warship experience.
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