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Skill Introduction] Watching the Fire: Group attack skill, cooldown for 4 seconds.
Group attack, large-scale output, many attack objects, but the corresponding lethality will be a little lower;
Tornado Clouds: An area attack that triggers a slow effect and has a cooldown of 12 seconds.
Reducing the opponent's movement speed and firing the output is simply awesome! So that there is no hiding place for enemy heroes.
Falling Flowers: A group attack skill that can deal multiple levels of damage and has a cooldown of 9 seconds.
Say goodbye to single damage, you can complete further damage on the basis of normal attacks, which is more lethal;
Drowned Seven: Group attack skill, which can inflict a freezing effect and cool down for 15 seconds.
Freeze the opponent, at this time, multiple people can cooperate with the attack, providing short-term preparation for the battle for our heroes.
No mercy: Status skill that blinds and reduces enemy hits, deals a small amount of damage to enemies, and has a cooldown of 18 seconds.
Makes the enemy lose the direction of the battle, this skill is recommended to be combined with the output of teammates, and it is an excellent time to sneak attack.
Flying Immortals: A wide area attack that deals massive damage and has a 25 second cooldown.
Advanced skills, damage amplification, unbeatable.
Many of the skills of the feather fan are simple and crude skills. Generally, if you just farm monsters, it is recommended to use Watching Fire, Flowing Water and Falling Flowers, Flooding the Seventh Army, and Flying Immortals Outside the Sky.
If it is PK, it is recommended to use the four skills of Falling Flowers, Flooding the Seventh Army, Law is Unforgiving, and Flying Immortals Outside the Sky, which are more suitable for the release of the feather fan skill.
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1.Watching the Fire: Group attack skill, cooldown time 4 seconds, inflicts a certain spell attack on multiple units in front of you, additional spell damage, and the extra damage will increase as the skill level increases.
2.Whirling Clouds: A group attack skill that slows units around the target for 4 seconds, dealing a certain amount of spell attack and an additional amount of spell damage.
We can see that this skill is a limited skill, in addition to spell attacks, there will also be a slowdown effect, so when fighting monsters, you can choose to watch the fire, you can hit more spell damage, and in the player battle, you can choose the wind and clouds, causing a slowdown effect on the enemy player, but the cooldown time of this skill is also relatively long, with 12 seconds.
3.Falling Water Flower: This skill has a cooldown of 9 seconds, and the skill effect will deal multiple damage to units around the target, and deal a certain amount of spell attack per second with a certain amount of spell damage.
4.Drowned Seven: Has a cooldown of 15 seconds, continuously deals a certain amount of magic attacks to the surrounding area, gains an additional amount of magic damage, and has a 10% chance to freeze the enemy for 1 second each time.
This skill is a continuous output and has a chance to play the effect of limiting the immobilization skill, so it is more suitable for the player to choose in the battle than the flowing water.
5.No mercy: Cooldown 18 seconds, group attack skill.
Deals a certain amount of attack to multiple units in front of it and adds an additional amount of magic damage, and can blind the area, reducing the enemy's hit rate for 6 seconds. This skill can not only deal damage, but also has a long time limit, and is also a defensive skill. It can reduce the enemy's hit and give you a greater chance to dodge damage, which is a "ultimate" with a longer cooldown.
6.Flying Immortals:
Dealing extremely high bonus damage to spell attacks to multiple units in front of you, it's not hard to see that this is a pure attack ultimate, which can deal lethal damage to enemies, but also has the longest cooldown. It is recommended that if the operation allows, you can bring the skill in advance, quickly change the skill after use, and switch with the law to reduce the skill cooldown, that is, you can deal higher damage in a limited time.
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In the game Dragon in the Sky, the Feather Fan is a long-range spell system with a variety of control skills. In order to win by surprise, the ** career design based on Zhuge Liang is a key role in the national war. I'll tell you about Dragon in the Sky Mobile Game Lupine Class Characteristics and Equipment Mount Selection.
Class characteristics
Attribute: Spell type (spell type).
**: Lupine fan.
Good at: Long-range, high attack, blinding, slowing.
Ranged Attack can "take revenge" on fleeing enemies, and can also inflict damage on enemies while ensuring their own safety;
High Attack can complete further damage on the basis of normal attack, which is more lethal;
Blinding Makes the enemy lose the direction of the battle, which can catch him off guard, and is an excellent time for a sneak attack.
Slow down the opponent's movement speed, and the output of full firepower is simply great! Let the enemy hero fall into a sea of fire, and it will be difficult to escape.
Combat Style: Ranged attacks, fast and ruthless attack output.
Advantages: Spell attack and control skills, high attack class can easily defeat the enemy.
Disadvantages: defense is too low; Generally speaking, attack and defense cannot be both, the attack power of the feather fan is extremely high, but the defense is slightly unsatisfactory, but if you can master the attack skills skillfully and kill the opponent in seconds, you can minimize the shortcomings of defense.
Dress-up hole for choice
**: Feather Fan Off-hand: Tip Ring: Magic Attack Ring.
Necklace: Magic Attack Necklace Helmet: Magic Defense Helmet.
Clothing: Pants: Pants.
Bracers: Protective wrists Shoes: Protective shoes.
The equipment jewelry selects the spell output attribute, ** selects the feather fan, the armor clothes choose the magic defense, the hat chooses the magic defense, and the other armor chooses the physical. Attribute plus points suggest wisdom.
Mount selection
At present, the main types of horses in the Dragon Mobile Game are:
Red Rabbit, White Dragon, Lu, Sweat Blood, and Absolute Shadow are five kinds, and the attributes of these five mounts are:
Red Rabbit - The main increase in strength.
White Dragon - The main increases intelligence.
The spirit of Lou - Lord increases.
Sweat and blood - the main increase in physique.
Shadow - The main increases agility.
The Lupine is a ranged French class that has good damage and is unstoppable in normal combat. Therefore, the feather fan recommends using the white dragon to improve its attack power and enhance its own advantages, and if its defense is too low, you can also choose Jueying or Lu to increase its own defense and reduce its shortcomings to the minimum, so as to achieve invincibility.
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There are a total of six skills in the lupine, and you can only choose four when you use them, so how to match the skills is a question raised by many players.
The six skills of the feather fan are Burning Like Fire, Windswept Clouds, Flowing Water and Falling Flowers, Flooding the Seven Armies, Law Tolerance and Flying Immortals.
So how to match it on different occasions is the right choice.
Monster farming] First of all, in the case of monster farming, it is recommended to use the set of fires + flowing water and falling flowers + flooding the Seven Armies + flying immortals outside the sky. The cooldown time of the fire is only 4s, and it is the best choice to use it to farm monsters, and the flowing water sparks can cause continuous damage to the target, and the flooded Seven Armies have a freezing effect to farm monsters, and the cooling time of the Flying Immortals is longer, but it can cause a lot of spell damage to multiple units in front.
PK mode] PK mode, use flowing water and falling flowers + flooded seven armies + law is not merciless + flying immortals outside the sky. This set can be said to have output and control. Falling Flowers is a group attack skill that can be used with the Flooded Seventh Army to freeze the enemy.
The law is not merciful, and it can make the enemy lose direction and mess up, so you can use the Flying Immortal outside the sky to give the enemy a fatal blow. In the national war PK, or during daily tasks, you can use this set of combinations when you encounter enemy PK.
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How to match the feather fan skills of the dragon in the sky How to choose the feather fan skills of the dragon in the sky mobile game, this game has been loved by the majority of players since its launch, Xiaogu brings you the relevant strategies about the dragon in the sky mobile game feather fan skills How to match the dragon in the sky mobile game feather fan skills How to choose the dragon in the sky mobile game feather fan skills, friends come and take a look!
Friends of the feather fan profession are not going to make it difficult to choose in the process of choosing six skills, it doesn't matter, today I want to tell you how to choose and use these six skills.
Skill characteristics] First of all, let's take a look at a skill, the cooldown time of this skill is 4 seconds, which is the shortest cooldown time among skills.
The second skill Wind Remnant Cloud has a slow effect that lasts for 4 seconds, and the spell damage is considerable, and the cooldown time is 12 seconds.
The three-skill Flowing Water Flower can deal multi-stage damage to units around the target, with a cooldown time of 9 seconds.
The four skills flood the seven armies, and at the same time deal spell damage, there is also a chance to freeze the opponent.
The five-skill method does not mercilessly damage multiple target units in front of you, and can blind the opponent and reduce the opponent's hit rate.
The six-skill Flying Immortal spell has high damage, but has a longer cooldown of 25 seconds.
[Skill Selection].
Looking at the above six skills, we can use different skills in different situations.
If you are doing daily tasks and brushing dungeons, you can choose one skill, three skills, four skills and five skills. Because these skills are paired together, it is a large area of damage and a fast cooldown, so it is a good choice whether you pass the level by yourself or hang up and farm monsters.
If you are participating in the national war or the Imperial City Station and the enemy PK, it is recommended that you use the four skills of three skills, four skills, five skills and six skills, these four skills are matched together to have both control effect and damage effect, the freezing of the flooded Seventh Army, the blinding of the law is merciless, and the key to victory in PK is the key to victory, and the high spell damage of the flying immortals outside the sky can give the opponent a fatal blow.
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Shouting oaks like watching the fire, flowing water falling flowers, flooding the Seventh Army, and flying immortals outside the sky.
The choice of this skill is mainly the combination of this skill, which is mainly used to brush copies and daily characters when brushing, and what you want to be fast is to farm monsters and clear soldiers, so choose this range of damage skills, not only high skill damage but also fast cooldown, it is the best choice for a single dungeon to hang up a lazy group of wisers.
Flowing water and falling flowers, flooding the Seventh Army, the law is unforgiving, and the sky is flying immortals.
The choice of this collapse is mainly to deal with the PK environment such as the national war and the imperial city war. The control skill is very powerful in this scenario, the slowing effect of the wind and clouds, the freezing effect of the flooded Seventh Army, the blinding effect of the law, and the ultimate move such as the Flying Immortals from the sky, can make it difficult for the opponent to move an inch. However, the cooldown time of skills is long, so pay attention to the cooldown and matching of skills.
There are a total of 6 classes in the King of Soldiers:
Warrior: Move the walls, King Kong is not broken. war, then plunder thousands of miles; Keep it, then you can't open it. Heroic souls forge immortal legends! >>>More
**The intelligence of the feather fan is good in the early stage.,To level 70 wash the spirit.,The output can be made up by the equipment in the left row.,The spirit is high, the double defense is also high.,The skill bonus is also more.,It's just a little less short of shortcomings.,It's OK to do a better one.** Don't listen to their full intelligence, the full intelligence attack is high, but the defense is also low, and the skill bonus is even less, and the full intelligence is suitable for the curse system. Remember that the low attack can be made up for by testing the equipment,**Lupine must first protect yourself in order to keep up with the good output,Full spirit and skill bonuses will be a lot,Defense is also high,In fact, in the later stage, especially after level 100, the intelligence bonus is already negligible,Generally, smart people are full of spirit in the later stage,Can protect yourself with a good one,And can add a good state to others!! >>>More
Lupine depends on your equipment, if you are full of spirit, you can play without good equipment, if you are full of intelligence, you must have good equipment and on the 6-star or even 9-star set. If the fan doesn't have good equipment and suits, it's a waste to level 70 PK.
Detailed steps:
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