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These are two different types of heroes, one mid laner and one ADC, both good. Verus has a team control, a percentage of blood drops, a bomberman full screen size, and mines. The damage is very high.
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Of course it's Bomberman.,You see the recent games are all non-ban mandatory.,Bug-like existence.,But the later version will definitely be cut.,This is the urine of the fist.,Verus is not very suitable for the current version.,There's no displacement skills.,I'm afraid of the current top-laner rush and mid-laner assassin-type heroes.。
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Both the ghost talent and Verus should be cut by the ghost talent now The damage is not as high as before It causes the Qing soldiers to be unable to do it I think that in fact, both of them are not very good Now it's still Lulu.
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Wizard. Absolutely suppress the opponent on the line. The output of team battles in the late stage is good.
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The ghost is very incomprehensible in the late stage, and Verus is also good, but it is not good in comparison, and this version of the adc is difficult to save the world.
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Of course it's a ghost, it's too fierce.
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Personally, I feel that the Demoman is better.
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Support ghost talents, basically say that whether it is a man-machine or a match, it is also a killing machine that is not very good at playing.
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Of course it's Bomberman.,Basically, there's no hero in the S4 season that's specifically aimed at it.,The damage is too high.,Q cooldown is too short.,There's no solution.,Of course, the technology is fun and everything slips.。
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It's a ghost. Consumes a lot.
The line is fierce. Hee-hee.
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Bomberman has infinite Poke Verus's fault tolerance is too low, no displacement is a hard flaw, and the current version of the ADC can't save the world.
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What position do you mainly play?
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Personally, I think Verus will continue to rise.,There are still not a few people who use Verus in Hanbok.,Even if the game has a good play.,The disadvantage is that it's more dependent on equipment than other ADCs.,But there is long-range consumption.,And large-scale group control.,There is a good outbreak in the middle and late stages.,It's also one of the very powerful heroes who started the group.,And the light of the sky** is one of the most dazzling stunts in the whole league.,It's very interesting.。。。
The hero of skateboarding shoes, it's okay to play, but the early outbreak is too weak... 2 of his 4 skills need to be coordinated, severely restricting the support of walking... It feels a little weak to operate.,Just for the sake of Xiuxiu operation.,It took a lot of effort to operate and couldn't do the expected damage.。。。
If it's not platinum 2 or more, it's not recommended.,And the shape is also ugly.。。。 Personally, I don't think it's good!
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It's best to score easy points with Venus, because the debuff effect of his team control is very good, and it's easy to drink a good support score with you.
The new hero is mainly too operational.,The key to his pulling skills is that it's difficult to play if his teammates don't cooperate tacitly.。。
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It depends on what position you want to play, and the blaster is only okay in the mid-laner, which belongs to the consumption stream. The skill CD is not far away, and there are also displacement and slow skills to save your life. (It's just that the outbreak is not enough to fight the frontal group and the damage is insufficient) is not recommended to buy.
ps: It's best to wait for Zhou to be free or use a friend's number first, not all heroes are suitable for you, and it's not necessarily necessary for people to use it.
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It's a very simple question, and you don't have to think about what position you prefer, are you okay with the reinforcement? If the replenishment is stable, it will be Ruth If the replenishment is not very good, it will be decisive Ghost Talent In contrast, ADC replenishment is more important It is not a worry for Ghost Talent to be pressed in the early stage 6 And it is also good to have great support up and down the road Pure hand play Thank you, oh dear.
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All of Bomberman's skills depend on prediction, and the technique is not very good, but I have to say that the online blood consumption is very strong.
Verus is still good as an ADC, except that there is no displacement, and if the jungler comes to gank, if you can't beat the escape skill, you can only flash, and it's okay. The damage of the main Q is very high, and the damage of the Q is higher when the AD is outplayed first, and the passive attack speed is okay, so choose the blood whisper and the like first.
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Buy the Demoman Guy That guy laughed very badly You can taunt the other side Haha.
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It's hard to choose a hero with a different positioning, and you start by saying what position you like.
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Verus advantages: skill shooting is far away, can effectively consume the opponent in the lane period (mainly Q skills), there is slowdown and control, and the skill attributes have AP and AD, and can play mixed damage (the diversification of damage attributes can make the opponent have to take into account the attribute resistance, and the result of taking into account the resistance is that the two resistances will not be very high in the early and middle stages.) At the same time, Verus is one of the few ADCs with group control in LOL, and (his ultimate) can take the lead.
Disadvantages: There is no displacement skill, which is a very serious shortcoming in ADC, as a crispy skin that needs to continuously output damage, but no skill to protect himself and adjust his position well, it is a piece of meat in front of enemies with rush skills.
Obama's advantages: ADC, which mainly relies on skill output, is a bit similar to EZ and airplanes. This type of ADC has one thing in common, the output skill CD is relatively short.
Like Verus, it has mixed damage, and has a displacement skill, and if conditions allow, it can also be continuously displaced, (in the case of ultimate, the displacement killing can refresh the displacement skill). At the same time, the skill effect is gorgeous @-@
Disadvantages: Obama's signature skill R, the effect is gorgeous, but the problem is that it can be blocked! Therefore, such a long range and damage of R are generally hit in the front row of the opponent in team battles, and the output effect is often not very good.
At the same time, Obama doesn't have any control skills, and he can't even slow down. It's more difficult to chase people or something
Comparison of the two heroes: Obama has movement, acceleration, and no control skills. Verus has control, the main damage skill Q can consume the opposite before the start of the team battle, and at the same time, it can be used to fight the first opponent, there is a crucial group empty in the team battle, but there is no escape skill, and it can't be played if it is caught alone or by an assassin hero.
It's so tiring to type on the phone.,Please adopt.
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In fact, if it develops in the later stage, I think Verus's team battle role is greater than Obama's, because Verus has a slowdown, a ultimate, and a passive that increases attack speed after killing, and the attack speed is very important to the ADC, however, Verus is easy to be targeted in the early stage, and the ADC is very weak in the early stage for other positions, and it is difficult to develop once targeted. The ability to line is very strong, and the general ADC and Obama can't take advantage of the line, according to the version, Obama is a relatively hot ADC, so Obama is still recommended. I don't really like ADCs without displacement anyway. Of course, this is just a suggestion, it's up to you.
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Varus: Large group control, slow down, hand length is okay, damage is average.
Obama: Dash, Displacement, Skill Damage Relatively High, AOE, etc.!
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Obama hurt well, displacement foot, passive use of good explosives very high. Cons, the hands are a little shorter, there is no control.
Ruth has high damage and percentage damage, and the skill distance is very long. There is a group control that limits the movement, and the passive is not bad, but the disadvantage is that the legs are short and there is no displacement, and it is difficult to develop in the early stage.
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Obama One of the strongest ADCs in the late stage Verus output high but no displacement No flash catch is dead What's the use of high output Hard hurt It's like the big mouth output ADC ranks first But how many games do you play to see the big mouth once.
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Neither of these ADCs is a good choice for novices.
If you had to choose between these two, go for Verus.
In terms of survivability and sustained damage, VN is a better hero than Verus, but this hero is too difficult to control, she is crispy, weak in the early stage, requires the player to have strong operation ability, needs the player to move well, and you also need one that can keep you safe and develop"Auxiliary"can give full play to VN's maximum potential, so you can see that VN can still play on the field even if he has been cut so many times before, just because he is a hero who must be played high to use well.
Although Verus has no escape skills, for novices, this shortcoming is also quite fatal, but Verus is not weak in the early stage, and the ability to line allows you not to fall behind in the early stage, as long as you have an advantage in the early stage, this can be slightly compensated for without escape skills. Moreover, the Verus Q has a long range and can be used as a poke method, and the ultimate group control can be used as a first-hand group or backhand control is also a good skill. And comparatively speaking, Verus is better to control than VN.
Therefore, it is advisable to choose Verus.
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If you are a novice, Verus is better, his skills are relatively simple, q can also charge energy, it is not easy to let go, and you can practice your prediction.
And VN's life growth and starting health are relatively low, it is a crispy skin, and it is easy to die as a novice, and it will get bored with VN
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VN is difficult to get started, but it is very good to play. Verus is easier to get started with than VN, but there is a good chance of saving the world without VN! So if you want to train a high-scoring hero, it's better to buy VN.
After you practice the mountain, you can fly 1 dozen 5 kinds of kites! If you are in the following ranks, it is recommended that you buy a mouse! Because the stealth of the rat is a lane killing artifact.
For example, after the second level, learn Q and E. And then the shadow body sticks to the AC face, which is an auxiliary as long as it is not stupid, it will definitely be on (because you go to the opposite adc next to him, doesn't he go up?). You're likely to hit the support and you're immediately flat A opposite the ADC.
His stealth has a 30% attack speed bonus after being revealed, and as long as you have a opposite adc6, he will die, think about it, I count you to hit someone once, 50 blood, 6 times is 300, and the poison burst of E skill is full of 300 points of true damage! Hit him for a total of 600 blood! Are you thinking about how much blood can you have on the opposite ADC2 level?
However, this trick is not particularly useful at high levels, because the opposite side will see you supporting the swing and will guard against your sudden appearance. This trick fails as soon as it touches a control! But ** used to, they generally wanted to kill when they saw an opportunity, so when they saw that the auxiliary position was not good, they must hand over skills!
I just use him to recommend you to use it directly in the qualifying tournament. The plus point is the first level of the main E secondary QW3 level point.
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It's been a long time since I've seen Verus.,There are fewer people playing.,VN isn't actually much.,It's recommended to buy a little mainstream hero.,Now there's still more people playing with little yellow hair.、Obama or something.,Because of three.。
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Novices are not recommended to buy two of them, Verus has no only life-saving escape and can only rely on the big, VN move requirements are high, and they are not suitable for novices.
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VN has a higher attendance rate than Verus.
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Varus has output and control, which is a very good choice, and it is also a very powerful ADC in S4, and VN is weak in the early stage, but it is very strong in the late stage, but the current game rhythm is not easy to reach the late stage, so it is recommended that Varus.
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VN bar ADC with shift skills is relatively good Many people say that VN is not good in the early stage, even if VN is pressed in the early stage, as long as you make up the knife is not bad, the operation is OK, it is not considered to be pressed, and it can get up.
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In fact, novices don't recommend these two heroes, both are more difficult, it is recommended to buy another ADC, Verus is difficult to beat, VN is not easy to get up, but once VN is disadvantaged in the early stage, it is very fierce in the later stage.
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If you are a newbie, it is better to buy Verus, because Verus is controlled and a little easier to operate than Wayne.
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The two are also quite powerful.,Personally, I recommend VN to be simpler to operate.。
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It's different, Verus's ultimate is controlled, the burst is high, but there is no displacement.
Quinn is flexible and blinding. The outbreak is low, though.
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To be honest, it's all average, if you have to choose, it's Quinn, after all, you can protect yourself.
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Quinn is better, the ultimate can be supported, and there is also a wall-piercing skill.
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Big Mouth's advantage is that he is almost the strongest ADC hero in the late game, and it is often seen in the game that 4 Bao 1 Big Mouth makes a late comeback. But in the rank game, you don't have to think about it, there will hardly be a situation where 4 guarantees 1. And it's hard for you, an ADC with no displacement, to survive without being protected in a team fight.
What's more, the most common situation in the ranking is 20 shots, and it is rare to hit the late stage, and you are not suitable for a hero who is easy to be beaten in the early stage.
And Verus, because the ultimate has a control, and there is also a slowdown skill, and can rely on Q to remote poke, the survivability is much stronger than the big mouth, which is more suitable for the situation of fighting separately in ranking. And Verus has a strong online ability, with good front, middle and late ability, the only flaw is that his hands are relatively short and there is no displacement. However, the newly developed mid-laner Verus style of play allows you to rely on Q to consume the effect of playing turrets without you having to draw A.
At the same time, you can confuse your opponent when choosing a lineup.
Therefore, it is far easier for Verus to score points in the qualifying position than for a big mouth.
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The current versions of these two adcs are not particularly good If you want to force them to compare, I think Verus is more powerful Big Mouth This ADC late output is more incomprehensible But he has almost no self-protection ability, he is easy to be cut to death, and he can't fully play the output Verus Whether it is a team battle ability or Poke ability, it is a must, and after the god costume, the output of W Verus is not much worse than that of Big Mouth And the ultimate has a certain self-protection ability Overall, Verus is better than Big Mouth. Hope to adopt.
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