Do you have any girls around you who like esports?

Updated on Game 2024-06-07
24 answers
  1. Anonymous users2024-02-11

    A friend of mine, who used to be a kindergarten teacher, played games and played ball every day.

  2. Anonymous users2024-02-10

    I haven't met girls who like esports yet, because I don't communicate with girls around me, and they like cosmetics.

  3. Anonymous users2024-02-09

    I don't have any girls around me who like to play e-sports, and most of the girls around me like to buy clothes and makeup, but I think girls who can play e-sports are very handsome.

  4. Anonymous users2024-02-08

    There are only one or two girls around me who like esports. Most of their personalities are very straightforward. But they are very careful and cautious when playing esports games.

  5. Anonymous users2024-02-07

    Yes, my brother's girlfriend is online every day off, and she plays lol every day, and she hasn't gotten tired of it for three or four years.

  6. Anonymous users2024-02-06

    I have a lot of girls around me who like to play esports, and it's nice for them to go out on their own, but there are only a few of them.

  7. Anonymous users2024-02-05

    I have a lot of girls around me who like esports, and they have a lively personality and work hard no matter what they do.

  8. Anonymous users2024-02-04

    I have a friend who likes e-sports very much, and when he was in school, he liked to play games, and he was very good at playing games, and some boys were not as good as him, and now he is a game anchor on a certain platform.

  9. Anonymous users2024-02-03

    There are also such girls around me, and they can talk to boys specially, because they have a common language, and such girls are very arrogant.

  10. Anonymous users2024-02-02

    The girls around me are generally quiet, like to read books or travel, go shopping with friends, etc., at most go out to sing a song, and don't like to play e-sports.

  11. Anonymous users2024-02-01

    No. Because the people around me are more positive, they will go to the library to read books or travel in their spare time.

  12. Anonymous users2024-01-31

    It's not very good for girls to learn esports, after all, professional esports players are generally boys.

    Electronic sports is a sport in which video games reach the "competitive" level. E-sports is a competition between people that combines intelligence and physical strength using electronic devices as sports equipment.

    Through e-sports, participants can exercise and improve their thinking ability, reaction ability, limb coordination and willpower, cultivate team spirit, and professional e-sports also have high physical requirements.

    Esports events

    Esports is first and foremost inseparable from platforms, that is, video games, computer games, and smartphone games, and all esports events are game-based. Most of the games that are used as e-sports events in the world are FPS games, hero battle MOBA competitive games, and fighting games.

    Well-known esports games include CrossFire, StarCraft, StarCraft, Warcraft, Dota 2, Counter-Strike: Global Offensive, DOTA, League of Legends, Honor of Kings, Heroes of the Storm, Mjolnir, PUBG, Peace Elite, Apex Legends, Age of Empires, Vainglory, Overwatch, FIFA, Hearthstone, Rainbow Six Siege, Infinity Law, Clash of Clans:

    Clash Royale and other games.

  13. Anonymous users2024-01-30

    Of course, girls can play professional esports.

    The esports industry has been mentioning a concept: esports for all.

    In recent years, it has gradually shifted from theory to action.

    As the goal of the spiritual field, the concept of e-sports for all also needs more people to have an understanding of the e-sports industry. In the past for a long time, e-sports has been seeking ways to break the public's misconceptions, and the concept of e-sports sports, e-sports is not equal to games, etc., is precisely because e-sports is misunderstood by too many people, so it is necessary to provide the public with correct cognition. When the public has a clear and clear understanding of e-sports, only then can e-sports be nationalized.

    Moreover, there are user bottlenecks in the domestic e-sports market, so e-sports is gradually moving closer to femininity.

    Since the beginning of this year, there have been many breakthroughs in women's esports professional players, women's events, etc.

  14. Anonymous users2024-01-29

    First of all, girls' thinking is different from boys' thinking, and boys' minds can be used flexibly, and they can inadvertently get unexpected results.

    Please click Enter a description.

    We can also see the direct gap from the fact that the first female esports player in Russia was easily won by other teams. However, even if girls can't be e-sports players, there are still many ways to choose, such as being an anchor, event commentary, etc., which are still very good.

    Please click Enter a description.

    If you are interested, you can learn it, e-sports is a relatively trendy major, in recent years, it has developed rapidly, the e-sports industry has been hot in recent years and the huge future market, according to the current demand of the domestic market, the employment prospects are still good, after all, there is still a shortage of such talents in China.

    Please click Enter a description.

  15. Anonymous users2024-01-28

    If it's not particularly powerful, if you don't have a special desire to learn, it's not recommended to learn, it's not recommended to learn, it's more difficult for children in the e-sports circle to learn, and the resources are not easy, most of them are going to be anchors, and they want to learn e-sports and think about their future employment direction.

  16. Anonymous users2024-01-27

    It is not suitable for learning e-sports, and e-sports can be done without delaying your studies, but the glory period of e-sports is very short, and it is almost 25+ to retire, so it is not recommended to go.

  17. Anonymous users2024-01-26

    In the eyes of many people, learning e-sports means playing professionally and being a professional player, in fact, e-sports is not just that, since it was recognized by the sports department, after the undergraduate university opened an e-sports major, the e-sports industry can be studied by both boys and girls, and girls learn e-sports, and there are many positions that can be engaged in after graduation, game planning, event management, operations, or e-sports logistics department work, as well as hosting and commentary, majors are not divided into men and women, and the difference is only the size of the ability.

  18. Anonymous users2024-01-25

    Of course, you can learn if you have talent, but you can play very little. It's much better to learn technology while you're young.

  19. Anonymous users2024-01-24

    It's not good, it's not an advantage.

  20. Anonymous users2024-01-23

    Speaking of female e-sports players, the most well-known in China belongs to Miss Miss, a female e-sports player who has won the World of Warcraft 3 championship, is indeed no worse than some male players, which is also the highest honor won by female e-sports players.

    The most well-known female e-sports player abroad is the current StarCraft 2 female player Scarlett, who won the IPL North American Qualifiers at the age of 18, "Canadian Bug Queen", "Queen of Blades", "Sister Ga", and the famous Scarlett also has many nicknames, but unfortunately, after the second team in the team disbanded this year, Scarlett also left the team.

    From Miss and Scartleet, it is not difficult to see that female esports players are not unfeasible.

    The KPL event of the Honor of Kings mobile game is relatively not as high as the terminal game, can the female Honor of Kings e-sports players appear?

    The purpose of the show is to select some professional players of the KPL, like the most well-known Lin Yu of the AG Super Play Club who came out of the ultimate master. , as long as the ability is excellent, it is completely possible to break into the world of e-sports.

    However, the training of the professional team is very hard, and all the team members often eat and live together in order to train tacit understanding, and as a girl, it is very inconvenient, and the training will be hindered, which will affect the performance of the team.

    And if you form a women's team, you can solve the training problem of the players, but you will encounter problems in other aspects, the League of Legends women's team, in 2015, there was a team specially established, but because the level of female e-sports players is uneven, girls with the strength of Miss Miss can be met but not sought, if you find five Miss Miss This level of female players, it seems a bit fantastical, so the women's team is not at a high level of competition, and it is impossible to stand out in the competition. And the team later broke out the unspoken rules incident, and in less than a year, the players of the women's team left the team en masse, and the women's team never appeared again. So it's really hard to build a women's team.

    And in the second season of the ultimate master, there are girls in the selected team members, and they are players with 2200 points in the pinnacle game in the game, and the strength is really strong on the surface, but because of the exclusion of other team members in the selection, they cry directly on the field, this kind of psychological quality, it is really difficult to participate in the competition.

    And after the team was divided, this player with 2200 points in the pinnacle game completely played the little character of a girl, did not join the group, did not listen to the command, quarreled with his teammates, and did not have the ability of professional e-sports players at all, and finally even retired before the start of the game, so that the other four team members lost before playing, which is really strange.

    Judging from the vase encounter of the female assistant, the female e-sports player is really inappropriate, she can only increase the topic in the game, but it does not help the game at all, in fact, when joining the team, the Brazilian female assistant should have thought that she is just a vase of the team.

    Do you think female esports players are really suitable for esports competitions?

  21. Anonymous users2024-01-22

    Esports is suitable for girls to learn.

    Yes, but learning esports is more painful.

    First of all, e-sports is a meal of youth, generally after the age of 25, I will consider retiring, and secondly, I will learn e-sports, generally about 16 hours a day out of 24 hours are training, very hard, and then when you learn e-sports, you are destined to have no makeup, no time for dating, unless you can play in the end, e-sports is now very competitive, and there are many people who can't play results. Although there are currently few female professional e-sports players, there are many development directions in China's e-sports industry chain centered on events, and e-sports is not only for professional players. In addition, there are a variety of development directions for e-sports majors, including e-sports professional players, e-sports game development, e-sports digital animation design, e-sports club operation and management, and e-sports event planning.

    Event support (coaches, data analysts, nutritionists, player agents, etc.), e-sports professional content production (reporters, screenwriters, copywriters, anchors, etc.), event core personnel (club professional players, referees, etc.), technical services (programming, development, technology, packaging).

  22. Anonymous users2024-01-21

    It's okay, as long as you like. Esports school.

    Different from full-time schools, the age requirement for training e-sports schools in enrollment is to be at least 14 years old, although it is said that the interest class like Huajing is aimed at younger ages, but most of them are mainly students over 14 years old, and this age, that is, junior high school students, can sign up.

    Esports school. Generally, formal e-sports schools, in line with the responsibility for students, let parents rest assured, so it is necessary to have age requirements, otherwise many primary school students now also have the idea of signing up, but they are actually immature in terms of values and skills, but Huajing also has interest classes for such people, as well as some college students and social people, which can be experienced and correctly understood.

    Esports school. To sign up for an e-sports school, whether it is age or other requirements for tuition, the premise is that parents should first find a suitable and formal school, and then further understand to help their children choose a good one. But in any case, learning e-sports is not an excuse to play games, not a reason not to want to go to school, but a new employment opportunity and trend.

  23. Anonymous users2024-01-20

    Let me summarize, it's not because of congenital causes.

    Girls are often dual-minded and don't focus as much on esports as boys, who can specialize in games and dabble in areas that can improve their gaming skills, but girls don't.

    There are always more Internet addicted teenagers who are addicted to games than Internet addicted girls, right?

    Psychological effects. Even in modern times, where equality between men and women is asserted, the notion that girls are inherently inferior to boys is still deeply ingrained. This is similar to racial discrimination, such as the movie "Green Book", how can a black man play the piano well?

    The scary thing is that blacks themselves feel that they can't play the piano well, and they are inherently inferior to whites, and the same is true for men's and women's esports.

    Based on the second rule, the most taboo thing about playing games is not daring to face failure head-on and finding excuses to escape. Why did faker stand out from the crowd back then? Because "if you lose, everything you say is like an excuse".

    When girls play games, they will suggest to themselves, "Because I'm a girl, I'm not good at playing games", "Girls have smaller hands than boys", etc., and if they can't be strict with themselves, they will naturally not work hard.

    E-sports, why are girls worse than boys?

  24. Anonymous users2024-01-19

    Is there a future in learning esports? Write.

    Is there a future in learning esports?

    A total of 45 rewards are written.

    High-powered answers. 2021-07-17 Poetry and distance, where do you want to go?

    Concern. There is still a future.

    According to relevant data, the current gap of e-sports talents in China is 500,000, and with the official development of e-sports as a project of the Asian Games and the continuous improvement of mainstream social recognition, the number of this gap will become larger and larger, so the development prospects of e-sports are very good.

    At present, the positions related to the e-sports industry mainly include: e-sports athletes, coaches, data and tactical analysts, referees, professional managers, event organizers, venue operation and maintenance, hosts and anchors, e-sports business, game internal testing engineers, etc.

    Learning content for esports majors.

    The e-sports major mainly learns e-sports technology, introduction, refereeing, event organization and planning, etc. The e-sports major mainly learns e-sports technology, introduction, refereeing, event organization and planning, etc. In terms of theoretical courses for e-sports majors, in addition to compulsory university courses such as ideology and politics, English, and computer science, students in the digital entertainment direction will also study professional courses such as "Introduction to Games", as well as basic courses related to planning.

    In terms of practical teaching, the college will regularly invite industry insiders to give lectures and give lectures, and students will also collaborate with students in the two directions of art and program to complete their graduation projects, and participate in competitions of related enterprises, so as to accumulate works and deepen their understanding of the profession and industry through experiential learning.

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