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Karl, the auxiliary control of the ice and thunder system.
Violent fire and thunder.
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Weak question. Who is Kyle.
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1. EEE: Scorching Sun Impact.
2. EEW: Chaos Meteorite.
3. EEQ: Forge Spirit.
5. QQE: Ice Wall.
6. QQW: Storm hurricane.
7. www: electromagnetic pulse.
8. WWE: Smart and fast.
9. WWQ: Ghost Walk.
10. QWE: Super Shock Sonic Wave.
11. Q: Ice.
12. W: Thunder.
XIII. E: Fire.
Carl is a new hero (a returning hero who was previously known as a god in the old version) in the Dota version of the multiplayer real-time battle custom map based on Warcraft 3: The Frozen Throne, and is a summoner and invoker named Kael.
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There are 10 of them:
1. Rapid Cooldown [QQQ] [Y] freezes the target, and the target will be stunned and extra damage when it is damaged.
2. Ghost Walk[QQW] [v] Stealth to reduce the movement speed of yourself and surrounding enemies.
3. Wall of Ice [QQE] [G] Creates an ice wall in front of you, causing the units in the ice wall to slow down significantly.
4. Agility and agility[www] [Z] Infuse surging energy into an allied unit, increasing attack speed by 40% to 160%.
5. Hurricane [WWQ] [X] Unleashes a tornado that moves forward, sweeping enemy units in its path into the air.
6. Electromagnetic Pulse [WWE] [C] Accumulate electromagnetic energy at the target location, dealing damage and depleting mana within 4 to 2 seconds**.
7. Sun Flame Impact [EEE] [T] summons energy to fall from the sky, dealing damage after seconds. Cast range: full screen.
8. Forge Spirit [EEQ] [F] Creates 2 Fire Elementals, which have orb damage, and each unit hit by Fire Elemental loses 1 armor point.
9. Chaos Meteorite [EEW] [D] Summons a meteorite that rolls forward from 500 to 1550 to deal damage to the enemy.
10. Super Sonic [QWE] [b] Deal a blow to everyone in a line, first reducing 280 HP and then backing off.
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1. EEE: Scorching Sun Impact.
Assign a maximum of 450 damage to a map-wide area.
2. EEW: Chaos Meteorite.
Summons a meteorite to roll forward with high AOE damage output.
3. EEQ: Forge Spirit.
Summons fire elf units, which reduce the opponent's armor by one point per attack, and can also be used for exploration.
Gives the opponent a status in which each attack is stunned and deals damage, which can be used to kill chickens and break the ointment.
5. QQE: Ice Wall.
Summons a straight fridge that slows the opponent's movement speed and deals a small amount of damage within the range of the ice wall, which can be ignored by BKB.
6. QQW: Storm hurricane.
Summons a hurricane to move forward, blowing opponents to the ground, dealing damage.
7. www: electromagnetic pulse.
Summons a thunderball that expands and finally detonates the magic of 400 to the largest opponent and deals 1 to 2 damage.
8. WWE: Smart and fast.
Assign a status to a specific ally or allied unit, increasing attack speed and attack damage after opening BKB.
9. WWQ: Ghost Walk.
Instantly turns the summoner into invisibility by 200 and reduces the movement speed of enemy units within a certain radius.
10. QWE: Super Shock Sonic Wave.
Strikes a wind blade forward, causing enemy units to lose physical attack, but can use skills, knocking back enemy units for a time that cannot use skills, and deals damage.
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Main Skill Ice (quas) shortcut: q Each level increases the summoner's health regeneration rate by 1 point and seconds per cast. At level 7, it does not require any other items to be cast 3 times to provide 21 seconds of health regeneration.
Thunder (WEX) shortcut: W Each level increases the summoner's attack speed by 2% and movement speed by 1% per cast. At level 7, casting 3 times increases the summoner's attack speed by 42% and movement speed by 21%.
Fire (EXORT) shortcut: E Each level increases the summoner's attack damage by 3 per cast. At level 7, casting 3 times will increase the summoner's attack damage by 63, which is very good!
Elemental Summoning Shortcut: R Combines the essence of the currently controlled elemental to form a new skill for summoners to use. The type of new skill depends on the proportion of the three elements of ice, thunder, and fire in the fusion process.
Rapid Cooldown[QQQ] Shortcuts: Y Wall of Ice[QQE] Shortcuts: G Ghost Walk[QQW] Shortcuts:
v Agile [WWE] Shortcut: Z Hurricane[wwq] Shortcut: X EMP[www] Shortcut:
C Sun Impact[EEE] Shortcut: T Forge Spirit[EEQ] Shortcut: F Chaos Meteorite[EEW] Shortcut:
D Shock Sonic [QWE] Shortcut: B
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1. Ice shortcut: Q: Each level increases the summoner's health recovery speed by 1 point and seconds per cast.
2. Thunder shortcut: W: Each level increases the summoner's attack speed and movement speed bonus by 1% each time it is cast.
3. Fire shortcut: E: Each level increases the summoner's attack power by 3 points per cast.
4. Elemental summoning shortcut: R: When the essence of the elements currently controlled is fused together, a new form of skill is used by the summoner, and the type of new skill depends on the proportion of the three elements of ice, thunder and fire in the process of fusion.
5. Rapid Cooldown Shortcut: Y: The summoner instantly draws away all the heat from the target, causing him to freeze quickly and causing an interruption effect. During freezing, a minimum of 10 damage to the target will stun the target for a second and take 30 damage.
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qqq=rapid cooling y
qqw=Nether Walk V
qww=Hurricane x
qwe=ultrasound b
www=magnetic storm c
WWE=Smart and fast z
wee=meteorite d
eee=skyfire t
EQQ = Ice Wall G
eeq=Burning Man F
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There is a big move.
Or hit the command -il can be seen.
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