How robots lead the rhythm in the late game in League of Legends

Updated on Game 2024-06-04
6 answers
  1. Anonymous users2024-02-11

    As a very strong hero in the early stage, the robot has a core skill above Q; In the later stage, if you can pull to the opposite C position, it is easy to help your teammates get rid of them in seconds, so that you can play a good rhythm.

  2. Anonymous users2024-02-10

    The robot hides in the grass in the middle and late stages to hook people, and after seizing the opportunity to kill in seconds, it forms a 5-on-4 to win the team battle.

  3. Anonymous users2024-02-09

    In the later stage, the robot should use one of its skills to successfully hook the opponent, pull it into the range of our attack, cooperate with the attack of the teammate, kill it and successfully start a team fight.

  4. Anonymous users2024-02-08

    The role of the robot is mainly control, among the four skills of Qwer, Q grabs, W accelerates, E flies, and R has a wide range of silence. Generally, my robot has always taken the tank route, out of the meat outfit, and the summoner skill I chose is flash ignition.

    The early killing of the robot is mainly to take a blood at level 1, level 2 with teammates and their own talk letter with e skills to fly on the ignite, level 6 to catch people and fly a big, and at the same time, in the process of killing, it is best to be able to borrow the tower to fight, the effect will be better.

    For the problem of robots catching people, I only say three points, one is to pay attention to replenish troops, especially ADC to help replenish troops, some teammates always count on robots to catch people, but they don't know that if the enemy hides behind the creeps, the robot will never be able to catch them. The second is to give priority to grasping the crispy skin in the later stage, and it is best to catch APC with reeds, and it is useless to catch a meat back. The third is to pay attention to the fact that sometimes you have to be able to catch people through the wall, and it is generally difficult for opponents to think of it.

  5. Anonymous users2024-02-07

    Robots have a very strong first-class team ability, so they can consider invading the opposite jungle with their teammates. When the opposite side is playing buff, you can go to the opposite buff and pull out the buff monster on the partition wall, so repeating it a few times can greatly hinder the development of the opposite jungler, but be careful of the support on the opposite line, and at the same time stay too long on the adc** is also uncomfortable, so take it when you see it. When you get to the second level, you can take the initiative, if you can pull people, QE two companies plus teammates cooperate, and it is not difficult to force out the opposite flash.

    1. Don't hook the opposite tank, unless the opposite tank doesn't work, or you completely suppress each other. 2. The hook can also protect your own ADC, when the opposite face hero attacks your ADC, stand in another position and pull him away, of course, you can also get close to the ADC and use E to protect him.

    3. Remember to divide the wall to the eye when you are on the high ground, so that it is convenient for you to pull people, and you can even insert an eye under the tower to seduce the opposite side to dismantle, and then pull them over.

  6. Anonymous users2024-02-06

    Hello, the most important thing about the machine is that the skill is delayed and needs some prediction, and the opponent twists left and right in the S-shaped position: the way to pull people is not in a hurry, you can follow him first, go to some corners, obstacles, and then pull back, this method has been tried.

    2: If the other party hides behind the creep, then when will the blood of the ** creep be gone, first adjust the position, and then pull people at the moment when the creep dies.

    3: Sometimes you can drill under the tower with anemia, seduce the opponent to chase, and then pull back into the tower and fly one after another. You can also stand directly behind the opponent's creeps and sway back and forth, they are afraid that you will pull people, and they will definitely not dare to approach, use this method to press the number of reinforcements opposite them, and the effect is the same as killing people for a long time.

    Try to protect the ADC when you are in the group, zoom in the place where there are the most people, and protect the ADC at all times with E skills.

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