-
There are two ways, one is to let the child play hard, and you can also help. Find all the ways to play the game and go all the way until he is drowning in it. Erzhen deleted it.
It is possible to stop playing if you are drowning in one method, but it does not rule out the possibility of hiding in other games. After all, when a child plays a game, he will go to other classmates in the class to talk about it, and when he discusses it, he will talk about other games. The second method evolved into a father-son conflict.
When you meet the rebellious period of adolescence, you will have to play.
-
Red Alert In fact, this game can exercise many things for children, which are difficult to get in life, such as the sense of achievement of defeating the other party through their own efforts, the sense of cooperation and even friendship in online combat, and the ability to modify the red alert by themselves, reaction ability, thinking ability, command and organization ability.
Please don't care about what your child loses in the game, but also what you gain in the game.
Maybe I'm too partial to this game, but you can also tell from the word "control" that you are a good parent.
As for controlling the game time, it's okay to install the software upstairs such as the Internet dad, but it's easy to have antagonism with the child, so it's better for you to play with the child, watch the ta command the thousands of troops, and then praise the ta, and finally euphemistically say it's time to take a break, I think the child will be happy to do it.
-
Automatic timer to turn off the game hanging.,Get an automatic shutdown.,The other thing is to delete it.,Or you watch.,Or let him play enough and get tired of himself.,
-
Get a "network dad" can shut down the computer at a regular time, and its anti-yellow, if you don't let the running program open, it can't be opened.
-
I agree with the 5th floor, I started playing Red Alert when I was in the second grade, and now that I am in the first year of junior high school, my academic performance has not dropped, but has risen!
-
GAME(md).exe removal on it. The game just won't work.
-
It is possible to use things like computer locks.
-
Thirty-six tricks for you to use slowly.
-
The next one is a more difficult mod that he can't beat no matter how he plays, and he'll get tired of the game.
-
The control center isRed Alert 2Yuri's Revenge is a type of Allied building in the expansion, where the Control Center allows the Allies to produce remote-controlled tanks, and the Zen Posture Buildings of the Benga Banquet will stop working when your base's power is too low.
Experience gained after elimination: 30.
Computer Built: Yes.
Immunity to Mind Control: No.
Electricity**: RC Tank - This unit must be present in the building and has power** to be effective; Otherwise, it will be invalid and turn gray.
Appearance levelAllied Level 4: Tomb Raid.
Allied Stage 5: New Zealand and Australia Replica Battle.
Allied Level 6: Halloween.
Allied Level 7: Brain Dead.
Soviet Level 2: Déjà vu (first capture the American construction plant in the lower left corner of the map** or the bottom left, and build the Allied tank factory and control center).
Soviet Level 7: The Leader Game (first capture or destroy the Psychic Beacon that controls the U.S. base Xiangso).
-
The control center is used by the Allied Dust Burning Army to make remote-controlled tanks in the tank factory, and the remote-controlled tanks can go from the water and will not be controlled by Yuri, but the firepower and defense are very weak, and they need electricity, they can't move if they don't have electricity, and they can't move if the control center is destroyed.
1. Red Alert--- Yuri's revenge, a new vehicle unit added by the allies. The main advantage is that it does not suffer from mind control (because there are no humans driving it). The attack power is similar to that of the Grizzly Tank, but the Trembling Brother lacks defense and moves faster.
RC tanks hover in mid-air, so they can cross the water. After the control center is built, you can produce remote-controlled tanks, (the controlled control center, the remote-controlled tanks built cannot be used) these tanks will lose their effectiveness when the power is interrupted or insufficient, and due to the low health, they cannot participate in head-on confrontations, so they are mainly used to sneak attack enemy mining vehicles and seriously damaged tanks.
2. The control center can build a remote-controlled tank, the remote-controlled tank is immune to radiation, which has a good effect on the infantry, but has low vitality, and once the power is insufficient or the control center is destroyed, the remote-controlled tank will immediately be adsorbed in place and will not attack.
-
Tactics, pay attention to the strength of the navy, I have won several online PK by the navy, and I am basically on defense on land! Defend! Defend! The Phantom's defense is good, with the paratroopers. When attacking, the prism plus the phantom plus a small amount of multi-functional.
-
You deploy a circle around the base under the American soldiers' piers, with prism and multi-functional. At first, the bridge was blown up, the air defense was in the mine, and then the American GIs were deployed on the enemy's path, and a circle of prism towers was arranged in the base, and then technology was developed to create at least ten light prisms to cooperate with the Phantom Fight.
-
My favorite one is called.
A version of the Red Alert Soldier coming to the city to fight for the Mech.
Eliminated the Gwangneung tank, the Allies added a heavy air force similar to Kirov, added defensive buildings, and the difficulty was higher for more than 1v insane.
The Allies are more fun and fast-paced.
The Crack Generator functions the same as upstairs.
-
It's a foreign mod mecha battle.,The allies have added a super violent air fortress.,And added a super light tower that is super suitable for a protracted war.,The allies are better.,The crack generator can be installed in the base.,Make the range area on the map become an unexplored terrain.,Unless the facility is destroyed,,Otherwise, you can only see it with military scouts.,It's dark again after it's gone.。
-
1. Harmonious China, the attack power is generally ultra-low, difficult to fight, and the time is long. Or the mental end can also personally think that the latter is more fun.
2. The country does not distinguish between good and bad, everything that is used well is a good country, and everything that is not used well is a bad country.
3. When you play that thing with the computer, you basically don't have it, and the following two have said it.
1. People's Liberation Army: Ordinary soldiers, can be stationed for defense. >>>More
Red Alert 1 Red Alert 2 Radiance of the Republic Red Alert 2 Yuri's Revenge Red Alert 2 Age of Technology Red Alert 2 Soldiers Coming to the City Red Alert 3 Red Alert 3 Hour of Uprising Red Alert 3 World War Red Alert 4 Conflict World.
Normal version: Quick Wash: Choose the United States, Cuba, Libya. (U.S. First) Defense: France, Iraq. >>>More
The Red Alert 2 shortcut keys are as follows:
1. Deployment object troops: d. >>>More
The game is in English,There is no Chinese patch yet.。 The gameplay is very similar to Warcraft, but I think it's more classic than Warcraft, and the lack of Warcraft's influence is entirely due to professional military games and political factors!! For example, you can use Japan to get the whole world) If your English is too poor, don't play. >>>More