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Poison King vs Machine God of War: Machines are actually a very obscene profession. 1.
The opening is controlled, and if the opening is not controlled well, it will be difficult later. 2.After the Gundam comes out, it quickly takes on the poison, and the eagle steps on it, don't step on it.
3.If you go out of the interceptor factory, the machinery is next to it, and the interceptor factory is attacked with bricks. Machines can also be dizzy.
It is also possible to pull the net, and after pulling it, it will be a direct storm. 4.If the air support, the Gundam comes out, it will either be poisoned by thunder, or leaping and running away with a whirlwind leg.
5.To fight machinery is to pay attention to thunder.
Transferred from our Poison King bar, I hope it will be useful to the landlord, and I agree that I hope the landlord will come to the Poison King.
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Eh, I can only say that you still have less with mechanical pk! The mechanical defense is very low, very low... You can count the most crispy of all professions As long as you are poisoned, you can lose 1/3 of your blood It's very painful. . .
I'm a machine, and other poison kings are all on me directly without buffs, and I've met a very bt poison king with a green dragon Tenghai gauntlet! Direct seconds As long as the gambling king seizes the opportunity to stun the net, it can be said that the machine will die after this set, and I will be a full-level supreme machine.
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The opening scene does not add any buff directly to the poison at the end of the hook and hook collision, and then Fu Hu.
After 40 seconds, the landlord, you just need to clear the Gundam, and then it's a provocation, and it's best not to use the net, or the landlord, you're sure he doesn't have ez8
The little robot is a factory, and the one that just runs off the screen is fine, and he won't chase the remote.
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Simple you brush mechanical cow provocation best added.
You don't have to shy away from pretending to be provocative.
Encounter a cat multi-use storm.
And after your equipment provokes, you can use a net to catch the cow.
In the end, the boss always recruits things because of the little robots he summoned, and you have to kill them all, and if the time is up, and there are still small robots, those monsters will come out.
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Squatting,It's a cow brush skill.,Mainly dodge the ** monster (poisonous thunder is also OK) of the two figures.,Lead the first two or three cats to shoot bricks when they're relatively close.,Run to the back and lead down the last few.,Don't run too far.,Don't let the cat's vertigo go too.,Look at the right time to pull the net and subdue the tiger fist.。
Two pictures,The 9th wave of monsters is out.,Awaken the picture.,When the poisonous smoke ** requires all the monsters to come out.。
Three pictures, the position of the big cow, stuck on the right side of the stump (the back fell into the horn and ran away to throw sand), stuck, awakened immediately after the poisonous lightning striked, street storm, poisonous smoke **, there is a calf next to the big cow can pull the net and throw the plate.
Four figures, pull the net and Fuhu to get the element cat, wait a minute, and Harnick is also a Huai round.
Five pictures, pull the net to shoot the bricks, see the cats and so on, all together and then subdued the tiger fist.
Boss, the standing position is the face of the character on the feet of the cow, it is best not to let the cow fall, stand in a good position to pull the net and shoot the bricks and the tiger, and move up and down after the tiger. Out of the small machine Tong Xi people to quickly pull the net (throwing a plate is more convenient), far from the whirlwind leg end. Awakening is the safest after the cow removes the invincible protection for the first time, and when you pay attention to the fact that the cow may be invincible for the second time, make a good prediction.
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After casting the net, the frisbee, Kathu, all the way down.
At the beginning, the poison king should be poisoned, it doesn't matter if you don't paint, first put a pursuer, run away, add a grenade, and then throw one forward, put a self-destructor, aim at the opponent's position, throw out, and then put a pursuer, add the state, then bubble, run around in a circle, and then put a pursuer, there is time to put a self-destructor, the other party is far away, then throw out, the other party enters, then stagger the distance to detonate, the viper runs when the time is up, in the middle or bottom of the field, and then come to the pursuer, run and release the storm, and then let the self-destructor throw out.
Public channels can play, as before, to ask for tickets.
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