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As far as the ten classes in Warcraft are concerned, the playability of hunters is relatively high.
The Hunter's PVE and PVP performance is eye-catching, DPS and survivability are strong, and the operation is relatively simple, and it is always the most suitable entry class, and the population has always been the largest. Many people refer to the mage as Blizzard's own son.
Hunters were originally the first choice for casual players, but after the Cataclysm version, their status has been further improved, and the number of players has surpassed that of any other class, so you can imagine how popular it is.
Of course, some masters prefer the two professions of priest and mage, these two professions are also very strong, but the operation skills required are more difficult, and it takes a little skill to play these two professions well.
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It must be a druid.,Four talents.,Can add resistance.,Can be near and far.,There's never a place in the dungeon.,In the past, guild activities were temporary to tell me what talent I needed.,Pull it into the dungeon after washing.,The head of the regiment reimburses the cost of washing talents、Glyphs.。
Instantly change birds, instantly become deer, instantly become dolphins, change deer can also be used as a mount to take a person, do tasks heartily, chase and swallow the sky raft to fly faster than anyone else, while dancing while watching the crowd on the water, and all kinds of m why ...... so fast
The disadvantage is that the backpack is more crowded, although now you only need to have a set of agility and a set of intelligence, but the accessories always have to be distinguished, and the total potions are also different.
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If you only talk about high playability, it must be a small virtue, that is, a druid, which is also recognized on NGA (the most authoritative World of Warcraft forum in China).
Has the only four-line talent tree at the moment:
Tank "Xiong De with the highest HP line";
Damage Output: "Physics-based Cat Virtue with the most cumbersome output cycle of all classes and Spell Balanced Virtue with a double eclipse system";
"Milk with the best moves".
The four-line flowering is very fun and durable.
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In the 60s, each class had its own characteristics, depending on how you played. The regiment chooses a warrior priest to be more likely to be the core. Wild thieves have an absolute first-mover advantage.
Warlocks are equipped and walk sideways in the field, and poor equipment is mobile honor. Deqi needs everything, it doesn't matter where it is. Hunters are suitable for lone rangers.
Mage examined hand speed and brain.
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In World of Warcraft, I used to be the number one mage in the guild in the 80s and 85s. For some reason, other players would call the mage the son of Blizzard. I think the reason why mages are highly playable is that mages can control and fight, and the most important thing is that mages can open doors and take you to every place in the world as quickly as possible.
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If you really love this game, then, all I can say is that Warcraft has decent class playability.
If you really want to make a difference, the thief is the easiest to get started There are relatively few skills If you are a combat thief, there are fewer skills to consider If you are a novice, shadow attack + deboning Killing monsters is completely enough Sprinting Dodge disappearing Escape for life.
Depending on the function, you can roughly divide all occupations into 3 categories, and decide what type of positioning you prefer.
Output Professions: Almost all professions have output talents, but according to the needs of the team, some class output talents are rarely seen in large FBs.
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Definitely play shaman.,The first choice for masters.,Death when you meet 2 monsters.,Test the operation.。 Eat and drink often, lick the mage, and test your communicative skills. As long as the floor is a house, the wolf will change back to human form, testing his eyesight.
If you don't die 10 times a day, you don't call it a shaman, and you run corpses all kinds of times, testing patience. The heavenly general is responsible for the person who plays shaman, the first choice for leveling, and the dragon and phoenix among people.
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The mage's is definitely a novice in the pit, the mage has low armor, and is very lacking in blood regeneration skills, and the speed of gnawing bread is slow and unable to complain. Leveling up can be painful when a novice player is not good at using control skills. Personally recommend the knights.
Because this profession has three directions, the ** tank output can be competent, which is convenient for novices to quickly understand the system of World of Warcraft. And as a plate armor class with strong self-healing ability, leveling is very easy.
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Warrior, it's over.
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Although the early classes were flawed, they didn't coincide, and now they are all dual classes that can fight and resist energy, and they have lost their original characteristics.
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If you are nostalgic, the mage is absolutely pro-son. The late SS is sideways. Quest players' words warriors and priests are preferred.
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Everyone says that the mage is his own son, why is I building a mage and being beaten as a son?
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Which profession is hard to find a job in, and there are many people who play it? It means that this profession is the most fun, and it is none other than thieves.
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As long as it can be a t, it's all fun, and now the copy lacks t. Very lacking. Let's open the book with a t?
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The playability is the highest if you like to play, this time play Knight.
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I'm counting on the Warlock to play Fifteen Warlock Arashi when he reaches full level.
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I'm the QS paddling king, I'm a bastard and I'm proud!
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There are currently twelve professions in World of Warcraft, which are divided into pure dps professions and mixed professions according to positioning, and mixed professions are divided into tank and dps professions and jack-of-all-trades professions. The real panacea classes in the current World of Warcraft are Paladins, Druids, and Warrior Monks. These three classes can be used in any position in the game, which means that there will always be a certain specialization that can guarantee employment, and will not change classes because they can't join the group, and these three classes also have their own characteristics.
Paladin: The Paladin is not only full of special effects, but also has a very good-looking appearance, plus the professional ability has always been very prominent, so it has maintained a high popularity since the 70s, although it has occasionally been weakened, but the status of the milk rider brush T has long been ingrained in the hearts of players, so few Paladin players have retired to play other professions, even if the version of the Paladin is so weak, there are still many Paladin players who are insisting. With the opening of the version, the return of the Paladin King, the three series bloomed, so more players threw themselves into the arms of the Paladin, so the Paladin is a very playable profession, you can play transfiguration when you are weak, you can play PVE and PVP when you are strong, in short, it is really fragrant.
Druid: Druids have always given players the feeling of moe, of course, moe can also be used as a reason to play, who doesn't love big goo? However, the Druid's greatest and Jane's signature are the only four-line gifted classes (dh:
Give me one! ), including Tank, Melee, Ranged, **. It can be said that you can do anything, you can always find a talent that suits you, even if all four departments are cut, the druids can also go to the Emerald Dream to dance in a group, in short, it's very interesting.
Warrior Monk: Warrior Monk used to be the least populated profession in World of Warcraft, and now it has been surpassed by shamans, the reason why most players don't have much love for the profession of Warrior Monk is because Warrior Monk is very weak for a long time, and the transformation is very ugly, but in the version of the Warrior Monk has become a frequent visitor to the Great Secret Realm, and even to the version of the Brewmaster does not have to dkt bad at all, and the milk monk is also very strong, the biggest shortcoming of the current Warrior Monk is that the transformation is ugly, so for the illusion control player, This panacea profession is not all that pleasing.
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