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If the city disappears, if the other territories are still there, then the city has been moved, if everything is gone, it is wandering, which is worse than being fallen, the main city building is restored to the initial stage, the resources are reduced by 20%, and all the original territories are cleared.
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If you are in a fallen state at the time of settlement, you will not be able to get the Silly Season rewards, but if you fall after the settlement, it will not affect the rewards you will get.
Once the player's home city falls, it will not be automatically lifted, and there are three ways to lift the fall in the game.
1. Rebellion, players in the fallen state can get out of the fall by handing over a certain amount of resources to the superior alliance.
2. Rescue, let the unfallen members of the alliance capture their main city, restore the status of normal alliance members, and get out of the fall.
3. Wandering. Sparrow slowly re-chooses the place of birth through wandering, and how will it get out of the fall if the main city of the land coast is fallen, but it should be noted that wandering will clear the data of cities, fortresses, territories, facilities, and alliance information, please be cautious.
The shore of the land is in flames.
Season Settlement Rules.
1. Rewards.
In this season, all forces will connect cities into a network, gradually expand their own power, and compete for the world together. At the end of the season, the final rewards will be settled based on the capture value of the allied cities connected to the national capital. It's a file mold.
2. Ranger rewards.
At the end of the season, for each state capital owned by the League or Juyi, all members of the main city who have reached level 8 in the history of the main city will receive a certain number of Tiger Charms. Reward.
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The main effect of capturing the player's city is to keep the opponent from reducing taxes, and if someone else is captured, the player can see what the opponent sees, that is, the border of his land can be parachuted at will.
The way to save is for the allies of the fallen person to fall again, and the opponent himself can do the same, and vice versa. Another way to save is to rebel and save yourself, if you want your superiors to hand over a certain amount of resources, or you can save yourself by wandering to other places.
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1. Rebellion and rebellion need to hand over a lot of resources to the superior before they can get out, as for the situation where the alliance leader was fallen and the team members fell, I haven't tried it, I don't know if you need to pay money or the alliance leader. 2. Rescue this is for the fall of the African alliance lord, you need to let the allies capture your own main city, and then you will be saved! Of course, it depends on the situation, and the big brother who is not reliable nearby will forget it.
3. WanderingIf you want to continue to play this game, wandering is the best Fang Zheng Qiaofa, it is recommended that players wander to the state of few people to grow vegetables, and there is also a way to grow vegetables
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If you are accidentally captured, you can ask your allies for help and let them capture their main city, or hand in a certain amount of rebel resources to get out of the fall. A portion of the territory will be lost at random and some of the resources in the warehouse will be looted by the player who completed the final blow.
How to get out of the fall.
1. Rebellion: Players in the fallen state can surrender a certain amount of resources to the superior alliance to get out of the fall 2. Rescue: Let the unfallen members of the alliance capture their main city to restore the status of normal alliance members.
3. Filial piety wandering: Re-choose the place of birth through wandering to escape from the fall. However, the Wandering will clear the data of cities, fortresses, territories, facilities, and alliance information, so please be cautious.
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This game should be yellow, there are very few people.
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Capturing the player's urban area will not increase the tax on themselves, but the occupied player will reduce the tax After being captured, you can farm the land normally and develop normally, but after being captured, you can't attack the land of the fallen alliance members, and the fallen alliance members can directly borrow the land of the fallen players to go on the expedition, but there is also an advantage to being captured, that is, the alliance that has fallen to you can no longer turn over your land, so those who have a big enmity are the ones who split the city first, then turn over the land, and then fall Commonly known as the three lights, generally after the three lights, they are all endless.
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It's useless, it's just that if you want to hit the other party, you must first lay down a piece of the opponent's urban area.
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It's useless, it doesn't belong to anyone, it can't be played, there's no change.
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Rebellion: Players in the fallen state can be rescued by surrendering a certain amount of resources to the higher alliance to escape the fall of Hailstorm: let the unfallen members of the alliance capture their main source to change the clan city, and return to wandering as normal alliance members:
Re-choose your birthplace through wandering to escape the fall.
When we arrived at the Shore of the Land, we saw that our city had fallen. Our main city and our sub-cities have the word "Fallen" in red. This is shown in the figure below.
Next, we click on the red trap at the top left of the game interface. This is shown in the figure below. We began to prepare for a rebellion.
How to get out of the fallen rebellion: Players in the fallen state can be rescued by surrendering a certain amount of resources to the superior alliance: let the unfallen members of the alliance capture their main city, and return to normal alliance members to wander
Re-choose your birthplace through wandering to escape the fall.
Rebellion and rebellion need to hand over a lot of resources to the superior before they can get out, as for the situation where the alliance leader is fallen and the team members fall, I don't know if all the members need to pay money or the alliance leader.
Rebellion and rebellion need to hand over a lot of resources to the superior before they can get out, as for the situation where the alliance leader is fallen and the team members fall, I don't know if all the members need to pay money or the alliance leader. Rescuing this is for the AFC lord who has fallen, and you need to let the allies capture their main city, and then they will be saved.
First of all, after coming to the game of Annihilation Finger and Soil Coast, I saw that the city had fallen, and the main city and the sub-city had the word "fallen" in red. This is shown in the figure below. Next, click on the red trap at the top left of the game interface, as shown in the image below.
I started to prepare for the rebellion, and I saw that the rebellion needed to hand over resources 1235400, as shown in the figure below.
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