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1.The ultimate purpose of fighting a war is to achieve its own strategic goals, and when China changed its dynasty, the strategic goal of fighting a war was to win the world, and to win the world was of course to seize the city.
2.In wartime, the main army is generally stationed in the city, and there must be strategic materials if there is an army stationed, and the next city can destroy the enemy army and get a large amount of military supplies, and you can also recruit troops in the city. Serious depletion of enemy forces.
3.The lone army goes deep into the soldiers' sacrifice, which is mentioned in many military books, even modern military strategists are convinced of this, and the consequences of being cut off by the enemy can be imagined.
However, there are exceptions, when the Tang army attacked Chang'an at the end of the Sui Dynasty, the Tang army crossed the Yellow River into the "Guanzhong" area, and formed a confrontation with the Sui Dynasty general Qu Tutong at Tongguan in Hedong County. Qu Tutong has always been good at defending the city, and after a skirmish, the Tang army did not get any bargain. In the end, the Tang army bypassed Tongguan and captured Chang'an, which was weakly defended, but in the end, Tongguan was not attacked.
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Maybe it's because I'm afraid that I won't be destroyed, so I'll go ahead immediately and cause the enemy to suffer from my belly and back.
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In ancient times, the population was mainly concentrated in the city, and the enemy's living forces were also concentrated in it. So the siege is the main goal.
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The ancient city cultivation is very reasonable, and if you don't attack it, you won't be able to fight with this in the future. It is said that the people are in the city, and the grain is in the city, and the distance between the cities is large, and there is no supply until the city is attacked.
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It may be because the ancient roads were difficult to walk, and it took a long time to walk around. I think that's a bit silly.
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Because if you don't attack the city, you will be flanked by the enemy on both sides and cut off the rear supply, so you must attack the city, not go around, and the siege can also loot supplies and money, and give the army supplementary rewards.
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Because this can solve a lot of worries, if you walk around, it is easy to be outflanked, so you must defeat the opponent little by little.
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This is due to the fact that a direct siege is a faster way to achieve victory, and it is also relatively effective. It's okay to walk around, but this is not good, and the combat time is relatively long.
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Obtaining resources: Attacking the city and plundering the land, in fact, it is not only the land that is plundered, but the important thing is the resources on the land, such as population, currency, grain and grass, etc., especially the population, and most of these resources are concentrated in the city. If you can't get these resources, you will lose the meaning of grabbing land, after all, it is not engaging in real estate, nor is it opening a farmhouse.
Defend the base: In ancient times, wars were frequent, and the property of the court and the common people needed to be protected, and the purpose of the city was to provide a defensive pass that was easy to defend and difficult to attack. Therefore, only by occupying the city can you station your own army and protect the people and materials in the city, which means that this place truly belongs to you.
Among them, the Great Wall is the longest military defense base in ancient China.
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This kind of brain-dead problem still needs to be discussed, go around the city, your grain and grass** come to the sky, and wait for the airdrop.
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The best military action is to thwart the enemy's strategic intentions or acts of war by strategy, followed by the victory over the enemy by diplomacy, the third is to defeat the enemy army by force, and the last strategy is to attack the enemy's city. Attacking the city is a last resort, and there is no way to do it.
In practical application, it can be divided into two categories and four levels. "Plotting" and "cutting relations" belong to the "no war" thinking; "Cutting down troops" and "besieging cities" belong to the thinking of "cautious warfare". First, "going to the army to fight and plotting" refers to relying on the comprehensive operation of strategic use, including political, economic, cultural, diplomatic, and other means, and to resolve the struggle for prosperity in advance without waiting for the contradictions between the opposing sides to intensify.
Second, "secondary diplomatic relations" refers to mobilizing the forces of the country and the countries concerned when contradictions have already emerged, showing determination, creating overwhelming superiority or a balance of forces, supplemented by knowing the interests and disadvantages, and achieving strategic goals without resorting to force through compromises and compromises. Third, "secondary raiding" refers to the use of part of the military force to solve the enemy's political and economic center of gravity, so as to minimize the damage of the war. Fourth, "attacking the city" refers to the last resort when the above three efforts are ineffective, that is, to endure the capture of the enemy's strategic points or even all the territory.
It must be admitted that in the military confrontation against the macro limbs, it is not easy to achieve the outcome of completely surrendering the army without a fight, even if it is in a superior and active position.
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Usually in our film and television works, there are still a lot of wars in ancient times, the changes in each dynasty, and the development of territory must be solved by war, and wars have also broken many families, but for the sake of the country and a better life, there are still people who are willing to go to the barracks.
Compared to what you have seen, many wars are based on siege pools, as long as the other side opens the gates, then the victorious side occupies the entire city and acts recklessly inside. So sometimes you can't take the city for a long time, why don't you choose to bypass it? It turns out that it makes us think too simply.
In fact, the technical conditions on the ancient battlefield were backward, and it was not impossible to bypass the opponent's city when returning to this place during the war, but it was also very risky. Since marching and fighting are inevitably inseparable from food, the soldiers and horses should let the grain and grass travel before they move.
Moreover, in ancient times, wars were about a number of people, such a huge military camp, but also consumed a lot of food every day, but the ancient food transportation capacity was limited, if you want to get a lot of food, you have to rest and adjust to the soldiers, then the city with food along the way must be laid, although it takes some energy and cost, but if you don't fight, then the entire military camp will be difficult to operate.
Another situation is that it is impossible to bypass, such as Tong Missing World Silver Pass, which often has only one gate, and there is no other way except to pass through the city gate, in this case, you can only choose to attack.
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In ancient wars, there were often records of how many cities the other side had uprooted. There are often extremely tragic offensive and defensive battles around the city, so why would the attacking side suffer huge losses and attack the city, and if it was to bypass the city, would it be meaningless?
The reason why ancient wars were used to attack cities should be explained from two aspects: the purpose of ancient wars and the importance of the city itself. In fact, the purpose of ancient warfare is roughly divided into two kinds, one is to plunder the enemy, plunder food, wealth, population, etc., weaken the enemy to strengthen itself; The second is to directly occupy the enemy's land, and even destroy the enemy's country. Knowing the purpose of war, let's look at the role of the city, and it is easy to understand why it is necessary to attack the city at such a great cost in the war.
Castles are generally divided into two types, one is a fortified city built in a dangerous place for defensive purposes, but this is not the case with the famous Shanhaiguan Pass. The other is a city protected by walls and moats. No matter what kind of castle it is, it is often built near the main transportation routes, and the passes are to control the main roads, while the general castles are because it is more convenient to realize the distribution of materials near the main roads.
A city is often the economic and cultural center of a region, as well as a place where people and wealth converge. In a war of plunder, the wealth that can be plundered is always limited if it is not possible to capture a well-defended city. Within a region, the city must be the most populous and wealthy, far from being comparable outside the city.
Therefore, in the plundering battle, only by capturing the city can we obtain greater gains, and even if we bypass the city and loot the surrounding area of the city, the gains are often limited. And in the war for the purpose of occupation, if you can't take the city, it is difficult to say that you have occupied the area, because ** is generally in the city, and there are yamen and official offices in the city, which is a symbol of the regime's control over a territory.
In ancient warfare, bypassing the city was a very risky military act. Because the cities are near the main transportation routes, bypassing the city is equivalent to the enemy planting a nail behind him, and because the city controls the communication line, this can directly threaten the army's food routes. In ancient wars, if the grain road was staged, what would happen to it, friends who had watched the Romance of the Three Kingdoms probably knew.
And there are some passes and cities that cannot be bypassed in themselves, because they were originally built on the so-called necessary roads.
Therefore, if the ancient war bypassed the city, it would not only put one's army in great danger, but also have a great impact on achieving the purpose of the war. In doing so, you are likely to suffer more losses than a siege, which is why it makes no sense to say that you want to bypass the city.
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Because in ancient times, many people lived in the city, and a lot of supplies were in the city, and if you didn't attack the city, you couldn't get some things.
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If you can't take the city, you may expose yourself to the enemy and make yourself more dangerous, and you can't rule well.
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Because if you don't attack the city, you won't be able to solve the substantive problem, and you won't be able to seize power, so there's no point in bypassing it.
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Because this will not lead to victory, but will cause you to suffer serious losses, and there is no way to better capture the city.
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Because the perimeter of a city is surrounded by walls, if they go around, they only go around to the back of the city, and they will meet the next city and it will still look like this.
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Because most of the time, bypassing it will cause more damage. I think there are three reasons why you can't go around the city in ancient wars, geographical location, supplies, and hidden dangers.
Geographical locationThe reason why a city is a city is because of its existence. In ancient times, the city was either a place where transportation was developed and people gathered, or a place where soldiers and soldiers had to fight for key positions. Needless to say, these places often have the power to change a war.
Such a city cannot and does not dare to allow the other party to occupy it and cross over and attack other places.
As for those cities with a larger population and more developed commerce. These cities generally occupy the best locations around, with the most convenient news and transportation. If you go around these places, the places you can walk are generally not very good, either high mountains or swampy no man's land.
In that era of low technology in ancient times, there was a great price to pay for taking such a road.
The supply of soldiers and horses did not move, and the grain and grass went first. The status of grain and grass supply in the war is very high, and this is an issue that every leader has to consider. Another benefit of a siege is the ability to obtain large quantities of supplies and money, which not only increases the continuous combat capability of the troops, but also boosts the morale of the soldiers.
In ancient times, every extra mile of walking required a lot of grain and grass, which was terrible.
Hidden dangersBypassing the city and going straight into the hinterland of the other party is a very, very risky thing. Bypassing a city can only launch a surprise attack, and if you miss a hit or fail to hurt a local point, the bypassed city will give the opponent a heavy blow. Although the forces in the city may not be superior, the endless harassment is like a fish bone pierced in the flesh, which makes the other party very painful.
Therefore, fighting around the city requires the right time, place and people, and all three are indispensable. Deng Ai's surprise attack in the Romance of the Three Kingdoms is a very successful tactic to bypass the city, but this is only a special case. Of course, there are also righteous and bright battles around the city.
There were times when entire defenses collapsed, but some fortified cities did not. At this time, it is possible to bypass it first, which is a dignified way to bypass the city.
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Definitely no, the purpose of the war is to capture the city, if you go around, you can do without spending a single soldier, but it does not achieve the purpose of the war, and in the process of advancing, a large number of troops, will be found by the generals stationed in the city, this kind of city is generally the territory of the enemy, even if we do not attack them, they will take the initiative to attack, and may set up ambushes for us in some places along the way, hindering the advance of the army.
This truth is like we are climbing a mountain, want to reach the top of the mountain, only from the bottom of the mountain slowly climb up, step by step to reach the top, want not to touch an inch of soil, do not slowly overcome the test of layer by layer of peaks, this is definitely impossible, so the war will generally be a city by city to break, in order to achieve the final victory, if only to reach the location of the enemy, but not to take the city, it is not considered a victory.
Another very important reason is that the city is generally a very important strategic location, which contains a lot of food and treasure, which can allow the soldiers who have been marching for a long time to rest, and can also regroup and prepare for the next battle, and can also hit the morale of the enemy's army.
If we don't attack the city and bypass it directly, those cities behind will definitely attack it in groups in order to protect their country, and then our army will be attacked by the enemy, not only there are tigers in front, but also the enemy in the rear is ready to raid our base camp at any time, if they cut off our food and grass supply, the army can basically only wait for death, and if we fail, even the back road will be cut off, so we must attack the city.
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