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You're such a nuisance!
Throwing: Front + Heavy Punch.
Front + heavy feet.
Special: Front + Light Punch.
Front + light feet.
Special Move: Frustrate the Earth]: Lower + Light Punch Heavy Punch.
Ascending the earth or leaping the earth]: back down front + light foot heavy foot choking earth] :(close body) forward down front front + light fist heavy fist quenching earth]:
Melee) Back Down Forward + Light Punch Heavy Punch Super Special Move: Dark Hell Blissful Fall] :(Close Body) Back Down Front and Back + Light Punch Heavy Punch.
Wasteland]: Lower front and lower front + light feet heavy feet.
Roaring the earth]: Go down and go down + light punch heavy punch (can be charged, full can be broken) This is okay. What you said about holding down your head and throwing it out should mean quenching the earth, this is a nirvana, the usage is as mentioned above, but after you throw someone out, you can jump into the sky and kick him, so that the other party will turn his back to you the moment after landing, and you can rush up and hit him on the back and even him, but this is not a combo, and it is useless for masters and advanced computers.
There is also a frustration of the earth, that is, jumping up and pressing the head is dedicated to breaking the defense.,You need to make a combo after pressing the opponent.,This move can't be attacked directly.。
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And this is a button, this is left plus, is down plus right, a must for fighting games.
The Seven Flails Society. Sliding Kick: +b
Missile Hammer: A or C
Thang Long Duel: A or C
Hit the sledgehammer: b or d
Jet Strike: A or C
Million Sledgehammer Steam: A or C
Final impact: A or C ......Sleep peacefully!
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You don't want numbers and arrows.,How do you give you a trick table.。。
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Move the icon of the person selected to the Seven Flails Society, and then press and hold the start button.
The King of Fighters is a famous fighting arcade game released on the MVS game board by the Japanese SNK company in 1994"kof", which is also the name of a world-scale fighting tournament held in the plot. It was originally a fighting tournament set in South Town in the company's other two titles, the Legend of the Hungry Wolf series and Fist of the Dragon and Tiger 2. "Kof" is the official abbreviation, taken from the first letter of each word.
The trademark is registered in the name of SNK.
The official Chinese translation of the game is named"The King of Fighters"(You can learn from the text of SNK Playmore's official website or some of the background texts in the series). Taiwanese translated"The King of Fighting", is a translation from the original game machine move sticker.
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Chris's max2 super must-kill is to transform into a big snake Chris, but Qijiashe's max2 is still aggressive and can't be transformed.
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Move the icon of the person selected to the Seven Flails Society, and then press and hold the start button (that is the start button), and then you can select it.
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The King of Fighters 2002 Runaway Seven Flails Club has the following moves:
Normal Throw Air Hit Close Range OR +C
Throw a drop at close range or +d Special.
Standard hammer +a
Sliding Kick: +b
Special moves
Missile Hammer AORC
Thang Long Duel AORC
Steam strikes back AORC
Steam Counterattack Steel Steam Strike Strikes AORC
Sledder Bord Super Nirvana.
Final Impact x2+AORC
MAX Super Special Move:Final Impact: x2+a, c press at the same time.
Million Steam Sledgehammer A, C and press AORC at the same time to press max2 super special move.
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The King of Fighters 2002Storm lead wheel awayThe Seven Flails Society. The list of moves is as follows:
Normal Throw Air Hit Close Range: Liang Zheng or +C
Throw a drop at close range or +d Special.
Standard hammer +a
Sliding Kick: +b
Special moves
Missile. Powerful hammer AORC
Thang Long Duel AORC
Steam strikes back AORC
Steam Counterattack Steel Steam Strike Strikes AORC
Sledder Bord Super Nirvana.
Final Impact x2+AORC
MAX Super Special Move:Final Impact: x2+a, c press at the same time.
Million Steam Sledgehammer A, C and press AORC at the same time to press max2 super special move.
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The King of Fighters 2002 Runaway Seven Flails Club has the following moves:
Normal Throw Air Hit Close Range OR +C
Throw a drop at close range or +d Special.
Standard hammer +a
Sliding Kick: +b
Special moves
Missile Hammer AORC
Thang Long Duel AORC
Steam strikes back AORC
Steam Counterattack Steel Steam Strike Strikes AORC
Sledder Bord Super Nirvana.
Final Impact x2+AORC
MAX Super Special Move:Final Impact: x2+a, c press at the same time.
Million Steam Sledgehammer A, C and press AORC at the same time to press max2 super special move.
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Fighting Skill: Earth Throwing Attack.
Sliding Kick: +b
Earth Impact: B or D
Oversized outlet: (close-up) A or C
Heaven and Earth Return: (Close) A or C
Frustration: A or C
Roaring Earth: A or C (Chargeable).
Wasteland: (close-up) A or C (Sleep well!) Because you're about to finish! Dark Hell Bliss: (close-quarters) A or C (at the end of max) Accept your fate!
I have to say the top three strongest:
Chris Kagura Chizuru Yagami >>>More
Runaway) of the seventh.
1.Station C> front A B> lower back front A C or lower back back A C >>>More
Landlord, I'll teach you how to easily connect this trick! As for why you can't figure it out, I won't explain it, just go straight to it. >>>More
I really didn't look closely at the first one you said, I usually pick up 626c or jump cd, usually catch jump cd, and then control the distance, before the opponent gets up, and then jump c, you can play reverse, you can also play forward. >>>More
Measure the distance first, and then look at the dot when you jump down C, and then pick up the small jump down C, the specific method is not, it all depends on your feel and dots, because the tricks are not very common in the battle, you can hit the gate or Chen Guohan first, the big one is easy to do, but few people use it, and a mistake will waste an opportunity. Unless you are very proficient.