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There are seven heroes in Diablo, and in addition to the Paladin and the Assassin of the same class, there are five heroes to choose from.
Barbarian: Equipped to provide powerful damage and have a high HP, but Diablo does not have a hate system like WOW, so even a high HP will not necessarily help the Assassin.
Druid: As a class that appears at the same time as the Assassin, there are a large number of summon units, but to be honest, summon units are not vulnerable to the big boss at all, especially for a boss like Baal with multiple face damage. However, druids can still have good effects, such as:
Spirits that have increased damage.
Necromancer: In fact, in some ways, necromancers are similar to druids, and similarly necromancers can use curses to make assassins deal more damage.
Amazon: As a highly sensitive class like the Assassin, the only difference is that it is mainly a ranged attack.
Mage: Mage's damage is good, but it doesn't really help the Assassin much. But there is another exception, and the lightning type [Static Stance] can reduce the enemy's health by "25%" Maybe after a few turns, when Baal has a small block of blood, the assassin can finish it with a three-star Tiger Fist, if you have a good ** and high enough Tiger Fist.
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I've only teamed up with the Ice Thunder Mage and the Summoner, and the mage is not very good, it seems that he can't freeze Baal- - and he is prone to death, which makes my shadow thorn turn into flesh! It's very high with Summoning De, summon a bear as meat! How long can it last, how long can it last!
The vines don't matter anymore! Baal will hit the younger brother first, so in short: the summoning system is better!
Note: Necromancy doesn't work! Barr two or three times the little brother is all dead, believe it or not, the bone law was poked to death by the tentacles around the corner!
The fire demon slapped twice and died, and the bone soldier was killed by a fire wave from Baal! In short, when the necromancer can see Baal, there will be at most a few bone soldiers and half-blood fire demons! There is no attack output, and no matter how much the curse is weakened, it will be useless!
It's all by yourself, so you should give some points Thank you.
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Druid, didn't you see that when you entered the game, it was the Assassin and the Druid together?
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Eh, I saw someone say bad things about the dead again, and it is recommended to call the pure nec baby to block
Druids can do it, wolf is terrible
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The necromancer's aging and bone walls, the assassins are putting the net, and they're doing something else.
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Necromancy. 4S to do the top dy scene, and you don't need to make a move.
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Assassin with necromancer's aging.
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The equipment is not good, and it is best to fight with a pure summoned necromancy. An old man threw it over, a soil demon, a pet, and a dozen skeletons slowly fought...
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Bow Xiaoya should be a good choice, Valkyrie meat shield, multiple arrows and guided arrows should be easy to kill Baal. 1. 20 guiding arrows, 15 multiple arrows, 20 critical strikes, 1 puncture, 1 each of the three dodges, and the rest plus Valkyrie.
The strength is enough to equip, the agility is 300, the rest is added to blood, and the mana is not added.
Mercenary Nightmare Difficulty Act 2 Offensive Ideal Equipment: Bow:
**: The power of the wind and confidence.
Helmet: Goddess Wings, Military Cap, Bright Gold Headband.
Armor: Fortitude.
Gloves: Crafting Bright Gold, 2 Bow Skills, 20 Attack Speed, Knockback Belt: Vampire Fangs.
Shoes: Eldor.
Necklace: Maharaja.
Rings: Raven plus wedding ring or double crow.
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Mage is right, electricity and ice are fine. However, there is no need to talk about the electric mage if it is not "infinite", and let's discuss the cheap and affordable pure ice mage.
In terms of attribute points, the strength is enough to get equipment (usually increased to 156). If you want to block, your agility is increased to about 215; If you don't block, you can leave haste unadded. The rest are all life.
Equipment: One set of Talasha is sufficient, but the off-hand "Call to War" is very important.
Mercenaries: The defensive pikemen in the second act of Nightmare difficulty, the only thing to note about K-Bal is to be ** be sure to use the "Water Demon Trap", commonly known as the "Deceleration Fork".
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Magician, my magician killed Baal once and didn't die, that is, as soon as he entered, he first opened a scroll back to the city, and then ran around it and set off a storm at the same time, and when it ran out of blood, it flashed behind the pillar when it set fire or ice, and it didn't take long to get it. I don't feel like I have to go back to the city when it's a doppelganger, so I run to a place where it can't see for a little 10 seconds as if the doppelganger is gone, and then continue to go over and give it a blizzard. Hehe.
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Sor, there is no doubt that after the static position, you can do him with your major skills.
If you want to compare speed, in fact, you can change to a high CB **Wolf De (rib crusher), but if you require MF to be efficient, it can only be SOR, after all, MF is SOR's strength.
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Necromancy. It can summon, and the attack is not low. Be good at it.
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Generally, MF uses SOR.
K baal is not a good way for MF though.
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In the absence of TP, SOR is the obvious choice.
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The first choice is SOR
Popularization...It depends on how difficult it is.
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I also think that the Paladin with the highest survival rate has high blood, high defense, and high resistance, but it is difficult for Paladins to add points, and it is difficult to fight with good equipment.
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A paladin dressed in a CB outfit.
With a frenzy, strike with a shield.
Wear a CB green helmet.
Clothing is mandatory. **With the light of heaven.
Boots Flesh Eater Knight.
Belt Thor. Gloves Chogula.
Shield Sakaram.
Necklace Mara or Rising Sun or Maharaja.
Ring dwarf crow.
It's cheap to build.,As long as the equipment can be worn up to the level, there is no boss who can't be killed.Of course, you can't do anything else.,This character is only suitable for fighting boss.,Super bosses after 110 are all played by this character.。
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The heads-up boss must be a shield paladin, the equipment requirements are very low, and the level requirements are not high.
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Necromancy. No matter what profession, as long as you are well equipped, it is not easy to die... Just brush up on the old man and don't find your favorite profession.
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Amazon, the first to clear customs on the Onslaught is basically Amazon.
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Good operation is the same for any profession, novices recommend Amazon, Paladin, Mage, Barbarian.
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Druids, find a large group of pets to fight around, and make up for one after another.
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Druid, because it is easy to summon.
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It's all very powerful.,Look at personal preference.,I used to watch others play Druid Bear and slapped Hell Bal.,Paladin is not bad.,Powerful offensive aura auxiliary attack,Needless to say, mages.,It's a high output in any game.,Assassins don't know how to play.,But I've seen others combo.,I don't understand.,Barbarians are also very powerful.,Amazon network online version of many people like to choose.,Long attack,Hand-to-hand combat is very powerful.,The powerful skeleton army,It's completely useless when fighting the boss.,But the curse skill is very good.。
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No problem!
Anyone can!
MF SOR (pure ice).
General exercises: Ice Storm, Ice Spike, Blizzard, Ice Bomb Filling;
Ice armor, static stance, TP (according to personal hobbies, enthusiasm can also be added);
one point at each of the crossing points;
The rest are all added to the domination cold, about 10 points or so.
Equipment part (MF Treasure Pack).
Head of military hat (topaz) (dark gold).
Body Lacquer Armor (Topaz) (Set) Scotti (Um) (Dark Gold) Fortune (Runeword).
** Eyeball (-+ Electric Rainbow Facets) Spooky Orb (-+ Electric Rainbow Facets) Oak Heart Deputy Ali Baba (Easter x2) Seagull.
Shield: Wall of Vigilance (um Diamond) (Dark Gold).
Off-hand: Escort (Runeword).
Belt Talasha (set).
Necklace Talasia (set).
Gloves, Luck Guardian, Frostburn, Mage's Fist (all dark gold).
Rings: 1 for each of the two takes, 1 for each crow, 1 for each of the 1 soj (dark gold).
Shoes Warrior Shoes (Dark Gold).
Item amulet.
Destroy MF Charm (the more chance you hit, the better).
Life is about 800-900.
Mana is between 600-900.
Resistance Reactance should be full, the other is about 30-50, and the poison resistance is slightly lower (Tarasha's defeat).
The above calculation is about 500-600 treasure rate.
If you are dedicated to Lao Mo, try to adjust it between 400-450.
Specializing in the skin, it is better to exceed 650!
Mercenary equipment. You can directly hire a Hell ACT2 Defense Mercenary (using the Resistance Aura).
Head Kira Guardian (Dark Gold).
Body Sheff Sea King Armor (all dark gold).
** Death's Knell (Dark Gold, Sharp Axe).
After all kinds of collocation, this combination is still the most fierce!
Because as long as aging is released, even Baal can hardly touch the mercenary, and aging will make the monster go when fighting creeps"It's slow"
The Death Knell of the Grim Reaper can be said to be a version of the mercenary's super god soldier!
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Women's law is a bit difficult. If you want to have fun by yourself, you can't do it if you don't play for a few months If you're really lazy, you can import a few +7 gold pieces, brush the level yourself, brush the equipment yourself If it's not good, the next atma, what do you want to guide yourself, adjust it yourself
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Nightmare? Any profession can get through nightmares, do you want to ask about hell? If it's a single machine, only necromancy is possible, and the others are more difficult.
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That's a lot!
I don't know what to see!
It's still a witch, Battle.net is all about this!
MF and band people are both!
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I've been playing Dark for over 7 years, so I'll give you a little advice.
The easiest profession should be a female mage, and at first the female mage will have a bit of a hard time, but the more you go, her advantages will gradually become apparent. Level 30 practice Ice Ball. After that, I don't have to worry about anything.
I've played a few mages, and the one I've recently played is level 73, and that skill is very cool to use!
Picking up equipment should pick up equipment that is specifically used for which profession, except for assassins, and those with magical equipment and skills, which can be sold for a lot of money. Everything in the mage's hand is valuable.
Throwing equipment should throw those hidden equipment, those that are worthless, and some that are damaged and broken. Even the good equipment mentioned above doesn't sell for much.
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Necrons are the easiest to practice and have relatively low requirements for equipment, and the other is the Holy Knight, but requires equipment.
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Don't practice druids, that's what I practice, it's super hard to use, and you have to grind to the death to fight the boss, especially in the second act, the boss has to fight for two hours, and you have to keep going back to the city to buy blood.
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Pure moves are the most convenient (safe) and at the same time the hellish 'slow' pacemakers.
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Louis is simple, will summon monsters, do not need you to fight monsters, more power and skills.
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The most suitable for newcomers is the Barbarian, the skills are simple and effective, just cut it, buy more blood bottles, and drink hard.
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The easiest copy of the male witch is to fill up the summoning skeleton skeleton and the skeleton domination to add bai to the clay stone demon.
du Dominating Stone Demon summons resistance.
zhi is level 1.
In terms of poisonous bones, it is recommended to learn the drama DAO Poison Nova.
Curse Damage Amplification Level 1 Learn Level 1 Bone Armor and Bone Wall Wear bug shoes with enough strength to wear equipment Other all strength Equipment to increase skills as much as possible.
Mercenaries hire the offensive spearmen of Nightmare ACT2 He put a power aura The skeleton will be very powerful!
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Highly recommended. You can clear the level while sleeping. Just recruit the younger brother to pick up things. As for the rest, there are just too many. It's a suggestion to search for yourself on the Internet. I can't post it here.
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The simplest is still a wizard, and there are basically no monsters that can't be beaten. Late-game Hell difficulty kboss only takes a few seconds.
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Use the druid, the first time I came was to practice the druid, the skill major is the fire element and summoning, basically killing monsters all the way.
Witch, don't play first.,In the next person, I think that person is not very fun.,Basically, you can grind when you meet a monster with your own skills (just go home.,Buy medicine.,Grind.,Go home.,Buy medicine.,Grind.。。 The druid is different, the main fire's virtue touches the fire resistance monster, you still have the phantom beast, the same is very easy to kill, the boss can also make the phantom beast resist, you have skills in the back, it's very easy to get.
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In fact, male witches are not complicated at all Personally, I think that male witches are also the best to practice, male dao
Witch Skeleton Warriors and Branch Specialized Skeletons must be full, and you will find that Skeleton Warriors are very powerful in the later stage of training, and Curse Warriors are trained to aging, and adding 1 point is enough.
Don't practice the stone devil.。。 It's enough to add 1 point to summon resistance.,Add this skill to the equipment with the skill.,If the skill is redundant, you can have a few more points.,Don't learn the skeleton mage.,If you want to learn the following resurrection.,One point is enough.。
Spell skills are enough to add to corpses** Personally, I think that although the following skills are very good at the ordinary level, they are equivalent to waste skills when they go to hell. Bone armor plus 1 point Don't learn the following skills, it will be useful when you hit the bug shoes.
In the early stage of necromancy, if you add a lot of skeletons, it should be easy to mix.
Let's talk about it little by little.
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