The question of the cities in the total Roman war

Updated on Game 2024-07-28
3 answers
  1. Anonymous users2024-02-13

    1. There are 3 options for taking the city.

    Colonization, enslavement, slaughter of cities.

    Colonization, the money given is small, but the inhabitants of the city are well preserved, the development prospects are good, the problem is that it is prone to riots, and small cities are recommended in the early stage.

    Slavery, the money given is medium, and the inhabitants of this city are distributed to other cities as slaves, which can reduce the riot coefficient of this city, and a large number of slaves can also alleviate other cities, make other cities happier, and reduce the riot coefficient of other cities, recommended.

    Slaughtering the city, giving the most money (burning, killing and looting can not make money) but the city's population loss is serious, which is not conducive to later development, it is not recommended, it is extremely short of money or pagan beliefs are highly recommended.

    2. The first thing to demolish in the capture of the city is the temple, the temple is the faith of this country, and the belief in paganism is still retained? If you keep it, you will believe in paganism, and the riot coefficient will be much higher, but individual temples can be kept, such as: temples with equal experience and benefits to the troops.

    3. Capture the city and replenish the troops first.

    Make the city green face.

    Then the pagan temple was demolished.

    Build your own temple.

    Lower taxes and other development to large cities.

    It will become another base for you.

    Temple. It's the last buildings in the building slot that look the same.

  2. Anonymous users2024-02-12

    Cities far from your capital must be depleted of their inhabitants, otherwise law and order will be poor and there will be riots.

    Cities with economic value close to your capital should not reduce their population, and they can basically maintain public order and stability.

    A city close to your capital but with no economic value is better than a controlled population.

    The buildings of other nationalities are basically to be demolished, but some buildings may be built by other nationalities but not by yours, so they must be kept.

  3. Anonymous users2024-02-11

    One. Siege: There are generally four types of siege equipment, which are crashes, ladders, siege towers and tunnels.

    Crashes are mainly aimed at city gates and wooden walls, so they are more useful for smaller cities.

    The ladder is an engineering device for facing the stone city wall, and the defense is very low and there is no counterattack firepower, but the speed of kicking the city is very fast.

    The siege tower also faces the stone city wall, which has a certain protective function for the infantry, and the large ones also have counterattack firepower.

    The tunnel is also aimed at the stone city wall, which is directly broken (the above two are kicking the city, this one directly breaks the wall).

    ps:As for which one is better, it depends on the habits of the poster.。

    Two. Three options after victory:

    Occupation: Gets the least amount of money and does not reduce the population of the city. But it doesn't reduce cultural differences! Worse still, if you're capturing a city from a different civilization, security will be low due to cultural differences. (Not recommended option).

    Enslavement: Divides half of the population of the occupied city among its other cities, and also gains more money. This is the recommended option at the beginning of the game, as it will increase the population and speed up the development of your city.

    Massacre: This greatly reduces the population, but grants a lot of money and reduces the cultural differences in the city (increases security). This is a must for the later occupation of the city. There was once a saying that "slaughtering is healthier".

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