The question of the city governor of the total war of Rome

Updated on Game 2024-07-28
6 answers
  1. Anonymous users2024-02-13

    This happens all the time.

    A good general would better not let him stay in the city for too long.

    If you stay for a long time, you will have bad followers and skills.

    For example, the drunkard's retinue will reduce your general's influence and management much in the later stage.

    Generals have 3 attributes in the whole battle.

    Command, manage, influence.

    The commander is high, and the more obedient your troops are when you lead your troops to fight.

    For example: your troops are entangled with the enemy, you plan to withdraw, the commander's retreat is slow, and some are still left in the crowd to fight, the commander is high and retreats quickly, the operation is convenient and fast, the implementation of immediate troops, encirclement, and luring the enemy are very handy, and it is also helpful to the morale of the army, the morale is high, and the troops will flee with a white flag when they are surrounded by the enemy or ** miserable, on the contrary, your troops ** will also retreat with a white flag for half a long time.

    Management and influence can increase the happiness of your city's people, law and order, population growth rate, tax revenue, etc. When happiness and security are high, there will be a riot of people in your city.

    The solution to the problem of more generals in the city is to train generals, so that generals have skills such as being able to give birth and being able to give birth.

    Or bring an entourage that can improve fertility.

    to increase the birth rate of your family's descendants.

    If the former money can be used to buy the enemy's generals with diplomats.

    In the end, there is no general when you go on the expedition.

    The troops win more with less.

    There is a chance to promote a general from among the soldiers.

  2. Anonymous users2024-02-12

    The role of the general in internal affairs is mainly to increase law and order (influence) and increase income (management), and some retinues also have special bonuses. For the newly beaten city, the significance of increasing public security is still relatively important, and the management income can basically be ignored in the middle and later stages.

    If you start the campaign without selecting "Allow manual management of all cities", it will be a bit of a problem, and you will not be able to adjust the tax rate while the general is away.

  3. Anonymous users2024-02-11

    One. Siege: There are generally four types of siege equipment, which are crashes, ladders, siege towers and tunnels.

    Crashes are mainly aimed at city gates and wooden walls, so they are more useful for smaller cities.

    The ladder is an engineering device for facing the stone city wall, and the defense is very low and there is no counterattack firepower, but the speed of kicking the city is very fast.

    The siege tower also faces the stone city wall, which has a certain protective function for the infantry, and the large ones also have counterattack firepower.

    The tunnel is also aimed at the stone city wall, which is directly broken (the above two are kicking the city, this one directly breaks the wall).

    ps:As for which one is better, it depends on the habits of the poster.。

    Two. Three options after victory:

    Occupation: Gets the least amount of money and does not reduce the population of the city. But it doesn't reduce cultural differences! Worse still, if you're capturing a city from a different civilization, security will be low due to cultural differences. (Not recommended option).

    Enslavement: Divides half of the population of the occupied city among its other cities, and also gains more money. This is the recommended option at the beginning of the game, as it will increase the population and speed up the development of your city.

    Massacre: This greatly reduces the population, but grants a lot of money and reduces the cultural differences in the city (increases security). This is a must for the later occupation of the city. There was once a saying that "slaughtering is healthier".

  4. Anonymous users2024-02-10

    No, unless you kill all of the enemy's male family members or take the enemy's town.

    Otherwise, the capital will always change, and the leader will always change.

    To fight Britain, you must be prepared for two invasions, the first to weaken the enemy, and the second to conquer.

  5. Anonymous users2024-02-09

    It didn't work, it was just to force the enemy to move the capital.

  6. Anonymous users2024-02-08

    。。Although I'd love to ask you what ethnicity you use ... But basically, pressing "P" to pause to arrange adjustments, alt to adjust the direction and other shortcuts will help you, plus...

    It's true... Each race is different, can the landlord add the race he needs to ask?

Related questions
5 answers2024-07-28

In fact, it is normal for the city to have a negative income, and the maintenance fee of the army in Rome (the cost of formation is deducted directly from the treasury!) And all the family members are allocated to each city's expenses according to the population, that is, the more populous the city, the more its shared expenditure, when the shared expenditure exceeds the city's income, the income will be negative, there is no need to worry about it, as long as the overall income is positive. In fact, it is these high-negative cities that bear most of your expenses, and only a very small number of cities with large populations can earn more than their shared expenses, such as Athens, which has a regular income of more than 10,000 yuan.

7 answers2024-07-28

I played Rome with less rebellion.

If you want to eliminate the rebellion, you should take the following steps. >>>More

4 answers2024-07-28

It is estimated that you have already taken the four major theaters of Gaul, Britain, Germania, and Spain, and if you have enough funds, establish more than 3-4 full legions in Rome itself, two of which are best based on the Praetorian Guard and the garrison, and I will prepare for the civil war before the battle. The other field corps quickly assembled and set up barriers on the roads (bridges, passes) that the Brutus family army must pass to reinforce, that is, to train into a line, and the main force of the Sibia family did not need to panic in North Africa. As soon as the time comes, the native army will quickly move south, take Rome, Capua, Tarangham, and Croton in one go, and then wave Sicily, provided that your front-line field army must resist, and try not to give up the prominent positions on the front. >>>More

3 answers2024-07-28

1. There are 3 options for taking the city.

Colonization, enslavement, slaughter of cities. >>>More

8 answers2024-07-28

For modification, we don't recommend this kind of difficult work, and it's also easy to change the crash, my general approach is to fight down and slaughter the city after the rebellion, and if there are fewer people, there will naturally be nothing to do, of course, when the plague occurs, throw the infected assassins, spies, diplomats, troops, or something to the city with a lot of people or a rebellion, or that sentence, if there are more people, it will be a bad thing!